Player Matchup

Chaac
Chaac
FredLN
Chaac
Level 129
God Stats
1W - 0L
1,540 SR
Queue Stats
1W - 2L
1,198 Elo+
Party 1
Hera
Hera
Mikshwayze
Hera
Level 100
God Stats
9W - 4L
1,733 SR
Queue Stats
345W - 358L
1,507 Elo+
Party 2
Zhong Kui
Zhong Kui
MrKoOlAiD2013
Zhong Kui
Level 89
God Stats
5W - 1L
1,700 SR
Queue Stats
98W - 108L
1,504 Elo+
Solo
Achilles
Achilles
TsD Alex S
Achilles
Level 194
God Stats
1W - 1L
1,221 SR
Queue Stats
258W - 248L
1,538 Elo+
Party 1
Terra
Terra
silky_joe
Terra
Level 89
God Stats
4W - 1L
1,893 SR
Queue Stats
193W - 186L
1,512 Elo+
Party 2
Team Averages
Level 120
1,617 SR
1,452 Elo+

VS

Team Averages
Level 87
1,487 SR
1,504 Elo+
Rama
Rama
Math is Joyful
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,615 Elo+
Solo
Izanami
Izanami
OOOh_Da_Power
Izanami
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,354 Elo+
Solo
Chang'e
Chang'e
Soylent_Soup
Chang'e
Level 156
God Stats
3W - 8L
1,352 SR
Queue Stats
473W - 498L
1,535 Elo+
Solo
Mercury
Mercury
Swinemybroth
Mercury
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
460W - 475L
1,503 Elo+
Solo
Chronos
Chronos
uh Ebran
Chronos
Level 143
God Stats
5W - 5L
1,581 SR
Queue Stats
423W - 449L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FredLN
Chaac
16
4 / 5 / 9
9,298
775
10,122
19,700
18,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 2 / 13
10,691
891
23,578
10,469
6,532
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
MrKoOlAiD2013
Zhong Kui
15
2 / 4 / 9
8,775
731
14,658
13,390
12,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TsD Alex S
Achilles
17
9 / 3 / 12
11,164
930
13,456
20,965
39,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
silky_joe
Terra
16
2 / 1 / 13
10,274
856
4,752
13,309
15,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
8,071
673
7,022
16,319
7,214
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
13
2 / 7 / 5
8,157
680
8,815
14,298
5,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Soylent_Soup
Chang'e
13
0 / 3 / 10
7,509
626
9,061
17,494
9,771
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
Swinemybroth
Mercury
15
3 / 5 / 7
8,928
744
6,465
11,662
6,202
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
uh Ebran
Chronos
19
8 / 2 / 5
10,445
870
16,653
13,142
6,134
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
22
Kills
14
15
Deaths
22
56
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
FredLN
Chaac
4
5
9
1.7
L
1
5
6
0.8
W
5
2
13
5.75
W
Zhong Kui
MrKoOlAiD2013
Zhong Kui
2
4
9
1.63
L
Izanami
2
7
5
0.64
L
Chang'e
Soylent_Soup
Chang'e
0
3
10
1.67
L
Mercury
Swinemybroth
Mercury
3
5
7
1.3
W
Achilles
TsD Alex S
Achilles
9
3
12
5
W
Terra
silky_joe
Terra
2
1
13
8.5
L
Chronos
uh Ebran
Chronos
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,566
Damage
48,016
77,833
Taken
72,915
92,451
Mitigated
35,121
25,525
Healing
30,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
FredLN
Chaac
10,122
846
742
6,727
19,700
18,708
690
7,228
12,472
0
27,401
L
7,022
5,936
1,252
2,187
16,319
7,214
708
10,395
5,924
0
19,504
W
23,578
7,047
1,665
1,392
10,469
6,532
2,243
2,816
7,653
42,494
0
W
Zhong Kui
MrKoOlAiD2013
Zhong Kui
14,658
983
212
3,058
13,390
12,689
2,198
4,825
8,565
22,908
0
L
Izanami
8,815
6,144
1,204
805
14,298
5,800
0
9,223
5,075
0
19,374
L
Chang'e
Soylent_Soup
Chang'e
9,061
807
11,362
8,710
17,494
9,771
0
9,268
8,226
15,704
0
L
Mercury
Swinemybroth
Mercury
6,465
2,000
468
1,229
11,662
6,202
0
7,068
4,594
0
14,157
W
Achilles
TsD Alex S
Achilles
13,456
1,236
1,739
4,083
20,965
39,259
222
5,830
15,135
2,074
18,784
W
Terra
silky_joe
Terra
4,752
204
2,661
3,246
13,309
15,263
202
5,015
8,294
11,913
0
L
Chronos
uh Ebran
Chronos
16,653
3,624
1,165
2,401
13,142
6,134
0
8,378
4,764
39,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,202
Gold Earned
43,110
118
Minions Killed
118
0
Camps Cleared
0
1,193,730
Distance Traveled
1,151,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,298
775
20
2
0
239,436
0
L
Rama
8,071
673
18
2
0
205,481
0
W
Hera
10,691
891
49
4
0
221,105
0
W
Zhong Kui
8,775
731
20
2
0
219,306
0
L
Izanami
8,157
680
30
3
0
197,539
0
L
Chang'e
7,509
626
6
1
0
256,852
0
L
Mercury
8,928
744
16
1
0
230,590
0
W
Achilles
11,164
930
12
1
0
273,849
0
W
Terra
10,274
856
17
1
0
240,034
0
L
Chronos
10,445
870
48
4
0
261,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role