Player Matchup

Chang'e
Chang'e
EnvyChillz
Chang'e
Level 49
God Stats
3W - 3L
1,535 SR
Queue Stats
13W - 14L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
FlyKingRed2509
Ao Kuang
Level 42
God Stats
5W - 4L
1,438 SR
Queue Stats
10W - 6L
1,544 Elo+
Party 1
Yemoja
Yemoja
LeCartelCowboy
Yemoja
Level 69
God Stats
11W - 13L
1,383 SR
Queue Stats
314W - 335L
1,366 Elo+
Solo
Izanami
Izanami
crows theme
Izanami
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,357 Elo+
Solo
Zeus
Zeus
diegonf73
Zeus
Level 185
God Stats
2W - 2L
1,274 SR
Queue Stats
191W - 205L
1,501 Elo+
Solo
Team Averages
Level 84
1,426 SR
1,450 Elo+

VS

Team Averages
Level 117
1,526 SR
1,549 Elo+
Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Kileblacksocks
Anubis
Level 67
God Stats
147W - 136L
1,557 SR
Queue Stats
387W - 403L
1,458 Elo+
Solo
Neith
Neith
funnychique
Neith
Level 112
God Stats
7W - 8L
1,498 SR
Queue Stats
10W - 8L
1,571 Elo+
Party 2
Mercury
Mercury
hugofabianhugo
Mercury
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,729 Elo+
Solo
Aphrodite
Aphrodite
ii_mango3
Aphrodite
Level 157
God Stats
49W - 41L
1,577 SR
Queue Stats
89W - 81L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EnvyChillz
Chang'e
13
0 / 7 / 0
8,144
452
5,265
16,521
5,112
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
13
2 / 4 / 1
8,301
461
7,532
19,663
6,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 4
8,139
452
7,328
17,344
15,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
crows theme
Izanami
12
1 / 5 / 2
7,444
414
8,338
16,749
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
15
2 / 3 / 0
9,063
504
13,520
10,325
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
5 / 2 / 4
9,012
501
10,960
16,540
20,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 0 / 2
10,190
566
16,866
10,452
5,600
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 8
8,717
484
12,581
14,971
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 1
8,378
465
5,020
15,379
6,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
ii_mango3
Aphrodite
15
4 / 0 / 9
9,330
518
8,340
8,170
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
21
21
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
2
4
3.5
L
Chang'e
EnvyChillz
Chang'e
0
7
0
0
L
Ao Kuang
2
4
1
0.63
W
9
0
2
10
L
0
2
4
1
L
Izanami
crows theme
Izanami
1
5
2
0.4
L
Zeus
2
3
0
0.67
W
2
1
8
6
W
1
2
1
0.75
W
Aphrodite
ii_mango3
Aphrodite
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,983
Damage
53,767
80,602
Taken
65,512
38,780
Mitigated
44,323
21,857
Healing
36,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,960
5,275
1,280
3,743
16,540
20,047
376
10,752
5,788
0
53,143
L
Chang'e
EnvyChillz
Chang'e
5,265
372
226
3,953
16,521
5,112
0
9,815
6,706
64,247
0
L
Ao Kuang
7,532
2,776
0
5,129
19,663
6,966
0
5,706
13,957
66,152
0
W
16,866
732
15
7,561
10,452
5,600
512
7,126
3,326
78,599
0
L
7,328
1,285
4,878
3,064
17,344
15,577
225
4,937
12,407
33,084
0
L
Izanami
crows theme
Izanami
8,338
4,590
0
4,027
16,749
6,364
38
3,364
13,385
0
55,673
L
Zeus
13,520
2,168
0
580
10,325
4,761
540
1,384
8,941
81,441
0
W
12,581
5,170
283
5,607
14,971
6,612
1,939
6,980
7,991
0
60,269
W
5,020
1,521
0
6,726
15,379
6,041
2,705
5,189
10,190
0
65,335
W
Aphrodite
ii_mango3
Aphrodite
8,340
1,511
5,744
5,830
8,170
6,023
582
3,598
4,572
52,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,091
Gold Earned
45,627
451
Minions Killed
453
0
Camps Cleared
0
1,569,607
Distance Traveled
1,757,590
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,012
501
68
4
0
385,343
0
L
Chang'e
8,144
452
93
5
0
330,849
0
L
Ao Kuang
8,301
461
90
5
0
344,301
0
W
Anubis
10,190
566
121
7
0
312,991
0
L
Yemoja
8,139
452
50
3
0
296,869
0
L
Izanami
7,444
414
79
4
0
299,146
1
L
Zeus
9,063
504
139
8
0
298,442
3
W
Neith
8,717
484
93
5
0
303,928
0
W
Mercury
8,378
465
91
5
0
407,853
0
W
Aphrodite
9,330
518
80
4
0
347,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role