Player Matchup

Sun Wukong
Sun Wukong
AceDinosaur8346
Sun Wukong
Level 33
God Stats
2W - 0L
1,740 SR
Queue Stats
409W - 377L
1,257 Elo+
Party 3
Freya
Freya
BloodWolf3341
Freya
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,138 Elo+
Party 2
Khepri
Khepri
FummyFrai
Khepri
Level 54
God Stats
3W - 3L
1,465 SR
Queue Stats
382W - 358L
1,465 Elo+
Party 3
Thoth
Thoth
iKoniqs
Thoth
Level 162
God Stats
1W - 1L
1,262 SR
Queue Stats
147W - 151L
1,434 Elo+
Solo
Achilles
Achilles
nxvxu
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,696 Elo+
Party 2
Team Averages
Level 60
1,493 SR
1,398 Elo+

VS

Team Averages
Level 120
1,519 SR
1,420 Elo+
Cliodhna
Cliodhna
Henners_0608
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,338 Elo+
Solo
He Bo
He Bo
IAntho
He Bo
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 184L
1,448 Elo+
Solo
Neith
Neith
NATIONWIDE HD
Neith
Level 169
God Stats
6W - 7L
1,457 SR
Queue Stats
669W - 703L
1,371 Elo+
Solo
Danzaburou
Danzaburou
TrapWill
Danzaburou
Level 120
God Stats
2W - 2L
1,488 SR
Queue Stats
52W - 61L
1,446 Elo+
Party 1
Bacchus
Bacchus
kirk92
Bacchus
Level 144
God Stats
2W - 3L
1,649 SR
Queue Stats
111W - 121L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AceDinosaur8346
Sun Wukong
16
3 / 1 / 7
8,385
839
4,424
8,543
6,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 5 / 5
7,088
709
6,986
9,519
5,528
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
FummyFrai
Khepri
13
0 / 3 / 7
7,550
755
3,253
13,893
15,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
iKoniqs
Thoth
16
5 / 1 / 7
8,576
858
14,237
6,577
3,480
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
nxvxu
Achilles
14
6 / 2 / 6
8,083
808
6,197
9,137
13,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Henners_0608
Cliodhna
14
2 / 5 / 6
7,719
772
10,671
11,941
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
IAntho
He Bo
14
7 / 4 / 2
8,596
860
10,951
6,430
2,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 9
7,571
757
6,229
7,156
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TrapWill
Danzaburou
14
1 / 1 / 7
7,279
728
6,802
6,218
2,314
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
kirk92
Bacchus
13
2 / 4 / 3
7,273
727
7,410
12,453
15,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
16
Kills
12
12
Deaths
16
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AceDinosaur8346
Sun Wukong
3
1
7
6.5
W
2
5
5
0.9
W
Khepri
FummyFrai
Khepri
0
3
7
1.17
L
Cliodhna
Henners_0608
Cliodhna
2
5
6
1
L
He Bo
IAntho
He Bo
7
4
2
2
L
0
2
9
2.25
L
Danzaburou
TrapWill
Danzaburou
1
1
7
4.5
W
Thoth
iKoniqs
Thoth
5
1
7
8.5
L
Bacchus
kirk92
Bacchus
2
4
3
0.88
W
Achilles
nxvxu
Achilles
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,097
Damage
42,063
47,669
Taken
44,198
44,735
Mitigated
26,705
10,080
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AceDinosaur8346
Sun Wukong
4,424
888
0
2,095
8,543
6,915
0
2,646
5,897
0
18,033
W
6,986
2,616
0
453
9,519
5,528
0
4,071
5,448
13,485
0
W
Khepri
FummyFrai
Khepri
3,253
488
817
3,070
13,893
15,634
14
4,783
9,110
7,538
0
L
Cliodhna
Henners_0608
Cliodhna
10,671
578
487
1,972
11,941
4,402
0
7,540
4,274
0
19,247
L
He Bo
IAntho
He Bo
10,951
1,370
426
490
6,430
2,251
0
2,497
3,793
15,494
0
L
6,229
2,363
1,129
1,311
7,156
2,698
74
4,086
3,023
0
17,732
L
Danzaburou
TrapWill
Danzaburou
6,802
1,630
882
1,945
6,218
2,314
0
3,835
2,303
0
15,155
W
Thoth
iKoniqs
Thoth
14,237
661
0
1,368
6,577
3,480
133
2,673
3,904
28,348
0
L
Bacchus
kirk92
Bacchus
7,410
385
543
1,357
12,453
15,040
0
6,518
5,512
14,465
430
W
Achilles
nxvxu
Achilles
6,197
1,309
512
1,765
9,137
13,178
28
3,758
5,379
0
8,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,682
Gold Earned
38,438
103
Minions Killed
89
0
Camps Cleared
0
983,428
Distance Traveled
875,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,385
839
36
4
0
212,862
0
W
Freya
7,088
709
11
1
0
160,710
0
W
Khepri
7,550
755
8
1
0
189,086
0
L
Cliodhna
7,719
772
24
2
0
207,739
0
L
He Bo
8,596
860
11
1
0
146,023
0
L
Neith
7,571
757
30
3
0
152,712
0
L
Danzaburou
7,279
728
17
2
0
180,220
0
W
Thoth
8,576
858
33
3
0
213,891
0
L
Bacchus
7,273
727
7
1
0
189,292
0
W
Achilles
8,083
808
15
2
0
206,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role