Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Dhuums75
Serqet
Level 157
God Stats
1W - 3L
1,144 SR
Queue Stats
245W - 250L
1,437 Elo+
Solo
Izanami
Izanami
ImAlwaysBlack-
Izanami
Level 36
God Stats
0W - 1L
1,183 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
ImAlwaysGreen
Achilles
Level 18
God Stats
0W - 2L
1,177 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
XarZNR
Baron Samedi
Level 123
God Stats
23W - 17L
1,477 SR
Queue Stats
135W - 138L
1,391 Elo+
Solo
Team Averages
Level 85
1,296 SR
1,466 Elo+

VS

Team Averages
Level 85
1,481 SR
1,424 Elo+
Poseidon
Poseidon
Aleksintarinat
Poseidon
Level 69
God Stats
21W - 21L
1,643 SR
Queue Stats
282W - 260L
1,488 Elo+
Solo
Jormungandr
Jormungandr
MonsterFrob
Jormungandr
Level 79
God Stats
38W - 33L
1,443 SR
Queue Stats
402W - 469L
1,390 Elo+
Party 1
Hachiman
Hachiman
RSD_Kolos
Hachiman
Level 55
God Stats
210W - 207L
1,466 SR
Queue Stats
270W - 285L
1,380 Elo+
Party 1
He Bo
He Bo
TurboKarsten23
He Bo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
442W - 509L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
digo28005
Cthulhu
Level 120
God Stats
25W - 15L
1,354 SR
Queue Stats
222W - 226L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 1 / 1
6,102
436
4,377
9,824
11,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
Dhuums75
Serqet
13
2 / 4 / 1
7,772
555
5,576
12,080
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 1
5,875
420
2,980
8,481
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ImAlwaysGreen
Achilles
10
0 / 4 / 0
5,881
420
4,349
11,872
9,139
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
XarZNR
Baron Samedi
12
2 / 3 / 0
7,140
510
6,472
8,202
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
4 / 3 / 2
8,519
609
6,724
8,838
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
MonsterFrob
Jormungandr
11
1 / 0 / 5
7,395
528
6,315
10,115
8,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
RSD_Kolos
Hachiman
11
2 / 0 / 2
7,196
514
6,688
5,082
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 0 / 3
8,411
601
3,764
8,436
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
digo28005
Cthulhu
14
5 / 1 / 2
9,088
649
12,202
12,465
6,794
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
15
16
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
1
0.5
W
Poseidon
4
3
2
1.67
L
Serqet
Dhuums75
Serqet
2
4
1
0.63
L
0
4
1
0.13
L
Achilles
ImAlwaysGreen
Achilles
0
4
0
0
W
Jormungandr
MonsterFrob
Jormungandr
1
0
5
3.5
W
Hachiman
RSD_Kolos
Hachiman
2
0
2
3
W
3
0
3
4.5
L
Baron Samedi
XarZNR
Baron Samedi
2
3
0
0.67
W
Cthulhu
digo28005
Cthulhu
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,754
Damage
35,693
50,459
Taken
44,936
31,933
Mitigated
23,136
8,221
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,377
386
0
3,351
9,824
11,052
0
3,872
5,952
24,527
0
W
Poseidon
6,724
1,522
0
1,323
8,838
2,934
0
2,770
5,864
68,082
0
L
Serqet
Dhuums75
Serqet
5,576
1,083
0
750
12,080
4,950
0
5,943
6,137
0
61,129
L
2,980
1,817
0
484
8,481
2,998
15
3,673
4,808
0
27,348
L
Achilles
ImAlwaysGreen
Achilles
4,349
650
0
532
11,872
9,139
339
8,590
3,282
0
26,687
W
Jormungandr
MonsterFrob
Jormungandr
6,315
945
0
939
10,115
8,885
99
5,299
4,816
25,590
1,111
W
Hachiman
RSD_Kolos
Hachiman
6,688
2,241
0
2,796
5,082
1,793
649
1,488
3,478
0
51,285
W
3,764
207
0
5,663
8,436
2,730
0
666
7,646
66,939
0
L
Baron Samedi
XarZNR
Baron Samedi
6,472
652
637
2,467
8,202
3,794
0
5,816
2,386
55,689
0
W
Cthulhu
digo28005
Cthulhu
12,202
2,503
86
6,488
12,465
6,794
170
1,046
10,559
71,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,770
Gold Earned
40,609
313
Minions Killed
454
0
Camps Cleared
0
1,328,326
Distance Traveled
1,414,492
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,102
436
41
3
0
246,124
3
W
Poseidon
8,519
609
127
9
0
278,086
1
L
Serqet
7,772
555
96
7
0
294,922
0
L
Izanami
5,875
420
49
4
0
266,614
0
L
Achilles
5,881
420
29
2
0
279,365
0
W
Jormungandr
7,395
528
22
2
0
301,718
3
W
Hachiman
7,196
514
75
5
0
261,988
0
W
He Bo
8,411
601
111
8
0
306,824
0
L
Baron Samedi
7,140
510
98
7
0
241,301
0
W
Cthulhu
9,088
649
119
9
0
265,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role