Player Matchup

Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jarsik
Nu Wa
Level 140
God Stats
18W - 28L
1,443 SR
Queue Stats
281W - 265L
1,478 Elo+
Party 1
Cliodhna
Cliodhna
RamboNL
Cliodhna
Level 79
God Stats
25W - 25L
1,545 SR
Queue Stats
170W - 147L
1,514 Elo+
Solo
Athena
Athena
xTailen
Athena
Level 129
God Stats
5W - 7L
1,348 SR
Queue Stats
291W - 282L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
zavd
Danzaburou
Level 95
God Stats
2W - 2L
1,572 SR
Queue Stats
178W - 162L
1,469 Elo+
Solo
Team Averages
Level 102
1,482 SR
1,494 Elo+

VS

Team Averages
Level 105
1,517 SR
1,469 Elo+
Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Blopix1203
Osiris
Level 46
God Stats
1W - 2L
1,324 SR
Queue Stats
91W - 94L
1,466 Elo+
Solo
Izanami
Izanami
Jonkur90
Izanami
Level 105
God Stats
17W - 15L
1,596 SR
Queue Stats
208W - 193L
1,437 Elo+
Solo
Athena
Athena
LegionFght3R
Athena
Level 132
God Stats
18W - 11L
1,663 SR
Queue Stats
419W - 383L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zweth
Morgan Le Fay
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 179L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 3 / 0
6,527
544
6,849
13,631
9,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
Jarsik
Nu Wa
13
2 / 1 / 1
7,622
635
6,708
4,269
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
RamboNL
Cliodhna
8
0 / 1 / 0
5,358
447
392
5,001
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
xTailen
Athena
9
1 / 1 / 1
5,728
477
5,118
10,432
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
zavd
Danzaburou
10
0 / 5 / 0
5,747
479
2,412
8,712
3,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
4 / 0 / 3
7,080
590
7,312
9,341
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Blopix1203
Osiris
12
3 / 1 / 1
7,175
598
8,452
12,062
12,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Jonkur90
Izanami
12
3 / 0 / 2
7,183
599
5,351
5,175
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
10
1 / 0 / 7
6,785
565
5,055
10,544
8,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Zweth
Morgan Le Fay
10
0 / 3 / 0
5,878
490
1,598
6,697
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
11
11
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
W
Mercury
 
Mercury
4
0
3
5.5
W
Osiris
Blopix1203
Osiris
3
1
1
3.5
L
Nu Wa
Jarsik
Nu Wa
2
1
1
2.5
W
Izanami
Jonkur90
Izanami
3
0
2
4
W
Athena
1
0
7
4.5
L
Cliodhna
RamboNL
Cliodhna
0
1
0
0
W
Morgan Le Fay
Zweth
Morgan Le Fay
0
3
0
0
L
Athena
xTailen
Athena
1
1
1
1.5
L
Danzaburou
zavd
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,479
Damage
27,768
42,045
Taken
43,819
23,596
Mitigated
29,728
12,206
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,849
1,641
0
5,418
13,631
9,285
0
1,263
12,368
0
47,473
W
Mercury
 
Mercury
7,312
3,395
0
1,815
9,341
3,900
478
2,117
7,104
0
60,629
W
Osiris
Blopix1203
Osiris
8,452
3,548
0
3,026
12,062
12,957
194
1,691
10,306
0
42,770
L
Nu Wa
Jarsik
Nu Wa
6,708
1,325
0
1,125
4,269
1,410
0
1,657
2,612
62,755
0
W
Izanami
Jonkur90
Izanami
5,351
3,170
0
2,202
5,175
1,969
294
1,128
3,991
0
59,736
W
Athena
5,055
1,393
371
2,687
10,544
8,929
159
2,637
7,807
19,426
0
L
Cliodhna
RamboNL
Cliodhna
392
0
0
1,101
5,001
1,536
0
385
4,616
0
26,634
W
Morgan Le Fay
Zweth
Morgan Le Fay
1,598
190
0
1,250
6,697
1,973
0
3,762
2,785
37,044
0
L
Athena
xTailen
Athena
5,118
1,139
132
2,563
10,432
8,031
0
1,503
8,929
17,521
0
L
Danzaburou
zavd
Danzaburou
2,412
1,090
0
1,867
8,712
3,334
0
1,845
6,867
0
42,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
34,101
365
Minions Killed
348
0
Camps Cleared
0
1,111,925
Distance Traveled
1,228,611
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,527
544
89
7
0
239,123
3
W
Mercury
7,080
590
96
8
0
294,243
0
W
Osiris
7,175
598
61
5
0
229,704
0
L
Nu Wa
7,622
635
138
12
0
235,487
4
W
Izanami
7,183
599
98
8
0
227,255
2
W
Athena
6,785
565
21
2
0
279,220
0
L
Cliodhna
5,358
447
45
4
0
161,867
0
W
Morgan Le Fay
5,878
490
72
6
0
198,189
6
L
Athena
5,728
477
18
2
0
272,336
3
L
Danzaburou
5,747
479
75
6
0
203,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role