Player Matchup

Ra
Ra
Dmo_hz
Ra
Level 109
God Stats
1W - 0L
1,742 SR
Queue Stats
20W - 18L
1,481 Elo+
Party 2
Hou Yi
Hou Yi
TAK_Amdusias_
Hou Yi
Level 85
God Stats
1W - 1L
1,251 SR
Queue Stats
39W - 42L
1,472 Elo+
Party 2
Bacchus
Bacchus
UzyXII
Bacchus
Level 61
God Stats
7W - 6L
1,564 SR
Queue Stats
377W - 370L
1,389 Elo+
Solo
Team Averages
Level 85
1,519 SR
1,448 Elo+

VS

Team Averages
Level 85
1,467 SR
1,454 Elo+
Ah Puch
Ah Puch
SaiTama66-
Ah Puch
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,402 Elo+
Solo
Merlin
Merlin
THESHAD0W0101
Merlin
Level 128
God Stats
0W - 2L
1,401 SR
Queue Stats
60W - 71L
1,499 Elo+
Party 1
Medusa
Medusa
superyrlol
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
6 / 0 / 9
15,688
784
15,248
11,680
5,630
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
14 / 1 / 6
16,638
832
20,796
12,011
6,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
UzyXII
Bacchus
16
1 / 4 / 18
14,050
703
10,810
19,523
33,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SaiTama66-
Ah Puch
14
1 / 11 / 2
12,670
634
15,255
18,132
8,056
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 5 / 2
12,406
620
8,911
16,504
7,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
superyrlol
Medusa
16
3 / 5 / 1
12,781
639
6,674
16,640
7,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
21
Kills
5
5
Deaths
21
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
6
0
9
10.5
L
Ah Puch
SaiTama66-
Ah Puch
1
11
2
0.18
W
14
1
6
17
L
1
5
2
0.4
W
Bacchus
UzyXII
Bacchus
1
4
18
2.5
L
Medusa
superyrlol
Medusa
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,854
Damage
30,840
43,214
Taken
51,276
45,135
Mitigated
23,388
14,531
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
15,248
1,102
2,458
6,812
11,680
5,630
949
8,523
3,157
112,584
0
L
Ah Puch
SaiTama66-
Ah Puch
15,255
470
0
785
18,132
8,056
0
10,446
7,686
45,869
0
W
20,796
11,022
0
3,068
12,011
6,111
1,025
7,707
4,220
0
75,439
L
8,911
563
0
4,317
16,504
7,546
0
7,121
9,383
50,666
0
W
Bacchus
UzyXII
Bacchus
10,810
1,305
0
2,193
19,523
33,394
332
8,268
11,255
18,238
0
L
Medusa
superyrlol
Medusa
6,674
3,095
0
1,295
16,640
7,786
0
8,920
7,391
0
39,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,376
Gold Earned
37,857
250
Minions Killed
172
0
Camps Cleared
0
1,163,328
Distance Traveled
953,794
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,688
784
145
7
0
417,810
0
L
Ah Puch
12,670
634
46
2
0
267,341
3
W
Hou Yi
16,638
832
91
5
0
373,891
0
L
Merlin
12,406
620
62
3
0
295,989
0
W
Bacchus
14,050
703
14
1
0
371,627
5
L
Medusa
12,781
639
64
3
0
390,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role