Player Matchup

Rama
Rama
 
Rama
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Ekemonn
Ix Chel
Level 145
God Stats
7W - 3L
1,717 SR
Queue Stats
81W - 75L
1,534 Elo+
Party 2
Surtr
Surtr
Mooriitoo96
Surtr
Level 44
God Stats
8W - 4L
1,520 SR
Queue Stats
156W - 178L
1,423 Elo+
Party 1
Atlas
Atlas
Nespolino
Atlas
Level 128
God Stats
12W - 5L
1,828 SR
Queue Stats
81W - 75L
1,534 Elo+
Party 2
Fenrir
Fenrir
txori
Fenrir
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 64L
1,489 Elo+
Party 1
Team Averages
Level 96
1,613 SR
1,496 Elo+

VS

Team Averages
Level 109
1,382 SR
1,489 Elo+
Osiris
Osiris
Blopix1203
Osiris
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 94L
1,476 Elo+
Solo
Rama
Rama
HeyeLash
Rama
Level 129
God Stats
4W - 7L
1,398 SR
Queue Stats
120W - 104L
1,512 Elo+
Solo
Da Ji
Da Ji
Jarsik
Da Ji
Level 140
God Stats
2W - 4L
1,486 SR
Queue Stats
281W - 265L
1,488 Elo+
Party 3
Ix Chel
Ix Chel
xLikeKilian
Ix Chel
Level 103
God Stats
0W - 3L
1,183 SR
Queue Stats
120W - 164L
1,451 Elo+
Solo
Terra
Terra
xTailen
Terra
Level 129
God Stats
9W - 10L
1,342 SR
Queue Stats
291W - 282L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
1 / 2 / 1
5,026
503
2,722
6,739
2,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
Ekemonn
Ix Chel
11
4 / 0 / 2
6,586
659
5,415
4,292
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
5,917
592
5,713
8,080
4,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Nespolino
Atlas
9
2 / 0 / 4
5,706
571
3,184
7,164
4,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
txori
Fenrir
10
5 / 2 / 3
6,331
633
5,900
8,374
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Blopix1203
Osiris
10
1 / 1 / 0
5,553
555
4,260
8,497
8,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
8
2 / 4 / 1
5,199
520
4,726
8,344
2,667
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Jarsik
Da Ji
9
2 / 4 / 0
5,468
547
2,003
10,562
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
xLikeKilian
Ix Chel
8
0 / 3 / 0
4,947
495
3,414
5,217
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
xTailen
Terra
8
1 / 2 / 1
5,244
524
3,666
8,951
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
6
6
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
2
1
0.75
L
Osiris
Blopix1203
Osiris
1
1
0
1
W
Ix Chel
Ekemonn
Ix Chel
4
0
2
5
L
Rama
2
4
1
0.63
L
Da Ji
Jarsik
Da Ji
2
4
0
0.5
W
1
2
1
0.75
W
Atlas
Nespolino
Atlas
2
0
4
4
W
Fenrir
txori
Fenrir
5
2
3
3.25
L
Ix Chel
xLikeKilian
Ix Chel
0
3
0
0
L
Terra
xTailen
Terra
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,934
Damage
18,069
34,649
Taken
41,571
15,883
Mitigated
22,758
8,235
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,722
2,177
0
1,122
6,739
2,102
60
977
5,762
0
25,664
L
Osiris
Blopix1203
Osiris
4,260
1,566
0
2,033
8,497
8,053
0
104
8,393
0
35,115
W
Ix Chel
Ekemonn
Ix Chel
5,415
1,227
150
1,650
4,292
1,521
0
2,096
2,196
51,318
0
L
Rama
4,726
4,055
0
2,752
8,344
2,667
0
1,845
6,499
0
34,872
L
Da Ji
Jarsik
Da Ji
2,003
452
0
3,599
10,562
3,632
0
1,642
8,920
0
31,312
W
5,713
2,655
0
1,798
8,080
4,501
0
0
8,080
232
40,248
W
Atlas
Nespolino
Atlas
3,184
1,254
955
1,757
7,164
4,416
0
1,793
5,371
15,095
0
W
Fenrir
txori
Fenrir
5,900
2,264
0
803
8,374
3,343
0
2,214
6,160
0
36,530
L
Ix Chel
xLikeKilian
Ix Chel
3,414
217
573
875
5,217
1,712
0
2,268
2,949
32,344
0
L
Terra
xTailen
Terra
3,666
477
437
2,411
8,951
6,694
0
2,870
6,081
15,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
26,411
286
Minions Killed
262
0
Camps Cleared
0
1,026,297
Distance Traveled
1,001,118
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,026
503
49
5
0
173,658
4
L
Osiris
5,553
555
65
7
0
195,350
0
W
Ix Chel
6,586
659
96
10
0
201,384
1
L
Rama
5,199
520
61
6
0
184,621
0
L
Da Ji
5,468
547
64
6
0
216,905
1
W
Surtr
5,917
592
73
7
0
187,760
2
W
Atlas
5,706
571
9
1
0
217,497
3
W
Fenrir
6,331
633
59
6
0
245,998
0
L
Ix Chel
4,947
495
63
6
0
197,254
5
L
Terra
5,244
524
9
1
0
206,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role