Player Matchup

Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CDPT Yung
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,494 Elo+
Solo
Fafnir
Fafnir
Escudero_Joe
Fafnir
Level 209
God Stats
3W - 5L
1,375 SR
Queue Stats
742W - 724L
1,467 Elo+
Solo
Bellona
Bellona
H_hellsing
Bellona
Level 115
God Stats
4W - 2L
1,500 SR
Queue Stats
120W - 130L
1,491 Elo+
Solo
Ah Puch
Ah Puch
Talanthalas7
Ah Puch
Level 109
God Stats
10W - 4L
1,616 SR
Queue Stats
67W - 58L
1,456 Elo+
Party 1
Team Averages
Level 125
1,498 SR
1,482 Elo+

VS

Team Averages
Level 73
1,439 SR
1,467 Elo+
Cerberus
Cerberus
CommanderKell
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,385 Elo+
Solo
Kali
Kali
Exotic_Scum
Kali
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,521 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SMCxKing
Cu Chulainn
Level 99
God Stats
2W - 2L
1,305 SR
Queue Stats
31W - 36L
1,472 Elo+
Solo
Scylla
Scylla
THEREALJAB94
Scylla
Level 67
God Stats
4W - 8L
1,388 SR
Queue Stats
117W - 137L
1,457 Elo+
Solo
Chiron
Chiron
YuhBoySmoke_
Chiron
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 3 / 2
5,762
524
5,177
10,262
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
CDPT Yung
Artemis
10
1 / 3 / 2
5,593
508
4,923
8,377
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
8
1 / 3 / 1
5,482
498
2,326
9,907
8,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
H_hellsing
Bellona
11
0 / 0 / 0
6,435
585
4,831
9,227
10,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Talanthalas7
Ah Puch
9
0 / 3 / 0
5,747
522
4,014
6,297
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CommanderKell
Cerberus
9
1 / 2 / 6
6,054
550
3,781
9,444
5,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 6
6,437
585
4,530
11,336
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
SMCxKing
Cu Chulainn
11
0 / 0 / 0
6,667
606
6,553
8,215
8,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
12
3 / 0 / 2
6,636
603
6,110
4,000
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
11
5 / 1 / 2
7,052
641
8,655
6,606
2,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
11
12
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
3
2
1
L
Artemis
CDPT Yung
Artemis
1
3
2
0.67
W
Cerberus
CommanderKell
Cerberus
1
2
6
2
L
Fafnir
1
3
1
0.5
W
2
1
6
5
L
Bellona
H_hellsing
Bellona
0
0
0
0
W
Cu Chulainn
SMCxKing
Cu Chulainn
0
0
0
0
W
Scylla
3
0
2
4
L
Ah Puch
Talanthalas7
Ah Puch
0
3
0
0
W
Chiron
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,271
Damage
29,629
44,070
Taken
39,601
27,647
Mitigated
22,479
12,054
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,177
1,614
77
2,343
10,262
3,133
0
2,802
7,460
0
32,264
L
Artemis
CDPT Yung
Artemis
4,923
1,785
0
1,246
8,377
2,806
0
1,345
7,032
0
31,071
W
Cerberus
CommanderKell
Cerberus
3,781
593
1,059
2,929
9,444
5,993
0
1,733
7,711
13,563
0
L
Fafnir
2,326
373
210
2,474
9,907
8,488
0
2,435
7,472
10,233
0
W
4,530
1,993
0
3,822
11,336
4,089
0
2,348
8,988
0
45,105
L
Bellona
H_hellsing
Bellona
4,831
3,094
0
4,614
9,227
10,971
0
0
9,227
0
49,191
W
Cu Chulainn
SMCxKing
Cu Chulainn
6,553
2,002
0
1,409
8,215
8,802
0
0
8,215
0
50,474
W
Scylla
6,110
532
0
877
4,000
1,252
0
1,674
2,326
45,742
0
L
Ah Puch
Talanthalas7
Ah Puch
4,014
226
107
983
6,297
2,249
0
3,309
2,988
37,757
0
W
Chiron
8,655
3,735
533
1,519
6,606
2,343
488
585
6,021
0
51,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,019
Gold Earned
32,846
274
Minions Killed
375
0
Camps Cleared
0
1,054,509
Distance Traveled
1,152,508
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,762
524
45
4
0
238,609
2
L
Artemis
5,593
508
53
5
0
208,049
0
W
Cerberus
6,054
550
30
3
0
211,659
0
L
Fafnir
5,482
498
6
1
0
206,143
4
W
Kali
6,437
585
72
7
0
253,441
0
L
Bellona
6,435
585
93
8
0
193,440
0
W
Cu Chulainn
6,667
606
95
9
0
227,742
0
W
Scylla
6,636
603
100
9
0
246,183
0
L
Ah Puch
5,747
522
77
7
0
208,268
1
W
Chiron
7,052
641
78
7
0
213,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role