Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Arider5te
Tsukuyomi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 3
Merlin
Merlin
LucacoJ3ain
Merlin
Level 102
God Stats
5W - 13L
1,362 SR
Queue Stats
470W - 388L
1,617 Elo+
Party 3
Cthulhu
Cthulhu
Op_Dany_7
Cthulhu
Level 46
God Stats
3W - 5L
1,089 SR
Queue Stats
177W - 177L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
theAlmighty_24
Danzaburou
Level 81
God Stats
19W - 12L
1,649 SR
Queue Stats
207W - 202L
1,469 Elo+
Party 2
Team Averages
Level 67
1,420 SR
1,511 Elo+

VS

Team Averages
Level 99
1,477 SR
1,482 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Hemo_H94
Nu Wa
Level 34
God Stats
42W - 33L
1,538 SR
Queue Stats
105W - 121L
1,421 Elo+
Solo
Medusa
Medusa
Lord_Omit_
Medusa
Level 119
God Stats
0W - 1L
1,457 SR
Queue Stats
241W - 224L
1,477 Elo+
Party 1
Kali
Kali
Pancho__0604_
Kali
Level 109
God Stats
10W - 17L
1,426 SR
Queue Stats
378W - 371L
1,532 Elo+
Solo
Chang'e
Chang'e
bobi2829
Chang'e
Level 106
God Stats
21W - 22L
1,462 SR
Queue Stats
266W - 251L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 1 / 2
7,328
611
4,852
9,826
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Arider5te
Tsukuyomi
12
2 / 3 / 0
6,906
576
8,528
11,117
6,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
14
3 / 0 / 3
8,180
682
6,619
3,597
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Op_Dany_7
Cthulhu
10
3 / 1 / 3
6,746
562
4,256
9,401
6,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
theAlmighty_24
Danzaburou
10
2 / 2 / 4
6,181
515
6,319
11,349
4,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 2 / 2
5,369
447
3,594
4,672
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Hemo_H94
Nu Wa
12
1 / 3 / 2
6,574
548
3,010
5,449
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Lord_Omit_
Medusa
10
1 / 3 / 2
5,591
466
7,399
9,647
3,684
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 4 / 1
6,798
567
5,414
12,055
4,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
bobi2829
Chang'e
12
1 / 3 / 2
6,648
554
5,591
14,107
3,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
15
Kills
7
7
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
2
6
L
Ix Chel
 
Ix Chel
0
2
2
0.5
W
Tsukuyomi
Arider5te
Tsukuyomi
2
3
0
0.67
L
Nu Wa
Hemo_H94
Nu Wa
1
3
2
0.67
L
Medusa
Lord_Omit_
Medusa
1
3
2
0.67
W
Merlin
3
0
3
4.5
W
Cthulhu
Op_Dany_7
Cthulhu
3
1
3
4.5
L
4
4
1
1.13
L
Chang'e
bobi2829
Chang'e
1
3
2
0.67
W
Danzaburou
theAlmighty_24
Danzaburou
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,574
Damage
25,008
45,290
Taken
45,930
22,744
Mitigated
15,075
15,747
Healing
17,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,852
1,219
0
1,989
9,826
3,624
0
1,768
8,058
48,068
0
L
Ix Chel
 
Ix Chel
3,594
137
1,074
1,779
4,672
1,557
0
1,808
2,864
29,457
0
W
Tsukuyomi
Arider5te
Tsukuyomi
8,528
2,953
0
3,672
11,117
6,223
214
5,635
5,482
0
56,875
L
Nu Wa
Hemo_H94
Nu Wa
3,010
341
0
250
5,449
1,708
0
4,121
1,328
47,906
0
L
Medusa
Lord_Omit_
Medusa
7,399
2,654
0
2,658
9,647
3,684
0
3,142
6,505
0
35,809
W
Merlin
6,619
240
0
1,147
3,597
1,336
0
1,094
2,503
78,652
0
W
Cthulhu
Op_Dany_7
Cthulhu
4,256
384
1,534
2,777
9,401
6,738
0
2,133
7,268
20,839
0
L
5,414
2,332
0
2,625
12,055
4,408
0
5,595
6,460
0
49,271
L
Chang'e
bobi2829
Chang'e
5,591
246
405
8,363
14,107
3,718
0
1,061
13,046
46,793
0
W
Danzaburou
theAlmighty_24
Danzaburou
6,319
2,666
0
4,628
11,349
4,823
31
1,565
9,784
0
47,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,341
Gold Earned
30,980
412
Minions Killed
338
0
Camps Cleared
0
1,156,741
Distance Traveled
1,179,538
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,328
611
83
7
0
270,314
2
L
Ix Chel
5,369
447
42
4
0
240,416
4
W
Tsukuyomi
6,906
576
88
7
0
235,292
1
L
Nu Wa
6,574
548
82
7
0
207,383
0
L
Medusa
5,591
466
55
5
0
250,938
0
W
Merlin
8,180
682
130
11
0
237,484
1
W
Cthulhu
6,746
562
35
3
0
222,030
3
L
Kali
6,798
567
74
6
0
263,553
0
L
Chang'e
6,648
554
85
7
0
217,248
1
W
Danzaburou
6,181
515
76
6
0
191,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role