Player Matchup

Serqet
Serqet
 
Serqet
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Foyou
Ares
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,361 Elo+
Party 1
Janus
Janus
Norp4n
Janus
Level 107
God Stats
31W - 28L
1,619 SR
Queue Stats
133W - 133L
1,443 Elo+
Party 1
Team Averages
Level 79
1,540 SR
1,435 Elo+

VS

Team Averages
Level 63
1,635 SR
1,515 Elo+
Anubis
Anubis
Darksider03
Anubis
Level 44
God Stats
4W - 3L
1,631 SR
Queue Stats
20W - 21L
1,410 Elo+
Solo
Chronos
Chronos
Radkorius
Chronos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 111L
1,565 Elo+
Party 2
Hun Batz
Hun Batz
malabestia34
Hun Batz
Level 61
God Stats
2W - 2L
1,773 SR
Queue Stats
121W - 117L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
10 / 2 / 8
12,552
837
12,541
11,927
10,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Foyou
Ares
14
2 / 5 / 15
11,113
741
7,516
18,084
24,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
Norp4n
Janus
16
7 / 5 / 10
12,927
862
14,545
12,036
5,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 6 / 1
12,113
808
9,242
12,885
4,808
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Radkorius
Chronos
14
2 / 6 / 7
11,420
761
15,360
14,016
4,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
malabestia34
Hun Batz
12
4 / 8 / 4
10,698
713
9,693
14,876
5,122
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
19
Kills
12
12
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
10
2
8
7
L
Anubis
6
6
1
1.08
W
Ares
Foyou
Ares
2
5
15
1.9
W
Janus
Norp4n
Janus
7
5
10
2.4
L
Chronos
Radkorius
Chronos
2
6
7
0.92
L
Hun Batz
malabestia34
Hun Batz
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,602
Damage
34,295
42,047
Taken
41,777
40,887
Mitigated
14,442
2,706
Healing
4,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,541
1,711
0
250
11,927
10,420
0
7,761
4,166
0
38,537
L
Anubis
9,242
269
0
2,979
12,885
4,808
0
6,860
5,299
42,599
0
W
Ares
Foyou
Ares
7,516
732
0
1,890
18,084
24,699
0
12,073
6,011
24,005
0
W
Janus
Norp4n
Janus
14,545
1,238
0
566
12,036
5,768
99
5,287
6,749
59,859
0
L
Chronos
Radkorius
Chronos
15,360
5,213
0
1,103
14,016
4,512
0
8,282
5,734
51,032
0
L
Hun Batz
malabestia34
Hun Batz
9,693
2,762
0
671
14,876
5,122
0
7,148
7,069
0
31,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
34,231
148
Minions Killed
168
0
Camps Cleared
0
785,851
Distance Traveled
735,994
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,552
837
47
3
0
265,654
0
L
Anubis
12,113
808
59
4
0
230,811
6
W
Ares
11,113
741
16
1
0
250,903
0
W
Janus
12,927
862
85
6
0
269,294
1
L
Chronos
11,420
761
67
4
0
256,718
0
L
Hun Batz
10,698
713
42
3
0
248,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role