Player Matchup

Kuzenbo
Kuzenbo
Hoitelija
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 40L
1,738 Elo+
Party 1
Tyr
Tyr
Melonzx
Tyr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 88L
1,713 Elo+
Party 1
Surtr
Surtr
MΑLAKALMAWT
Surtr
Level 118
God Stats
4W - 3L
1,772 SR
Queue Stats
105W - 55L
1,724 Elo+
Party 1
Team Averages
Level 85
1,591 SR
1,725 Elo+

VS

Team Averages
Level 29
1,252 SR
1,134 Elo+
Jing Wei
Jing Wei
DSamaG
Jing Wei
Level 16
God Stats
1W - 3L
1,215 SR
Queue Stats
9W - 9L
1,085 Elo+
Party 2
Anubis
Anubis
EpicMonty
Anubis
Level 29
God Stats
21W - 27L
1,260 SR
Queue Stats
21W - 27L
1,175 Elo+
Party 2
Horus
Horus
SenseiBebop
Horus
Level 41
God Stats
0W - 1L
1,281 SR
Queue Stats
5W - 11L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hoitelija
Kuzenbo
14
6 / 0 / 14
11,750
839
10,978
13,559
18,878
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
14
9 / 2 / 5
12,133
867
13,760
14,751
10,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 0 / 13
12,583
899
16,237
14,389
12,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DSamaG
Jing Wei
9
0 / 8 / 2
8,587
613
8,281
12,815
5,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
EpicMonty
Anubis
13
2 / 10 / 0
10,481
749
14,160
16,957
10,189
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 2
9,090
649
4,531
19,321
27,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
23
Kills
2
2
Deaths
23
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DSamaG
Jing Wei
0
8
2
0.13
L
Anubis
EpicMonty
Anubis
2
10
0
0.2
W
Kuzenbo
Hoitelija
Kuzenbo
6
0
14
13
W
Tyr
9
2
5
5.75
W
8
0
13
14.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,975
Damage
26,972
42,699
Taken
49,093
42,548
Mitigated
42,687
16,401
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DSamaG
Jing Wei
8,281
6,326
0
741
12,815
5,480
0
4,221
8,594
0
21,395
L
Anubis
EpicMonty
Anubis
14,160
819
0
3,588
16,957
10,189
0
5,973
10,984
61,676
0
W
Kuzenbo
Hoitelija
Kuzenbo
10,978
1,965
0
3,008
13,559
18,878
648
3,246
10,313
36,809
844
W
Tyr
13,760
2,068
0
5,750
14,751
10,967
38
6,477
8,274
9,471
29,196
W
16,237
5,824
582
7,061
14,389
12,703
1,120
5,630
8,759
14,163
54,466
L
4,531
2,057
901
2,582
19,321
27,018
0
5,509
13,812
0
19,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,466
Gold Earned
28,158
142
Minions Killed
141
0
Camps Cleared
0
805,894
Distance Traveled
608,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,587
613
30
2
0
183,665
0
L
Anubis
10,481
749
78
6
0
187,333
0
W
Kuzenbo
11,750
839
32
2
0
266,890
0
W
Tyr
12,133
867
38
3
0
258,574
0
W
Surtr
12,583
899
72
5
0
280,430
0
L
Horus
9,090
649
33
2
0
237,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role