Player Matchup

Ah Puch
Ah Puch
HorseBreeder97
Ah Puch
Level 28
God Stats
5W - 7L
1,257 SR
Queue Stats
112W - 114L
1,439 Elo+
Party 1
Jing Wei
Jing Wei
MayhemicLiana
Jing Wei
Level 116
God Stats
1W - 2L
1,759 SR
Queue Stats
119W - 116L
1,460 Elo+
Party 1
Mulan
Mulan
TAMStorm
Mulan
Level 37
God Stats
15W - 9L
1,850 SR
Queue Stats
110W - 97L
1,509 Elo+
Party 1
Team Averages
Level 60
1,622 SR
1,469 Elo+

VS

Team Averages
Level 110
1,389 SR
1,340 Elo+
Skadi
Skadi
 
Skadi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Black is HIM
Athena
Level 159
God Stats
3W - 1L
1,285 SR
Queue Stats
15W - 20L
1,364 Elo+
Party 2
Anubis
Anubis
Momosuki
Anubis
Level 129
God Stats
2W - 5L
1,382 SR
Queue Stats
2W - 7L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
11,083
739
11,733
11,721
4,582
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MayhemicLiana
Jing Wei
15
7 / 3 / 3
12,701
847
16,963
15,221
6,499
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
TAMStorm
Mulan
13
2 / 5 / 2
10,414
694
7,603
18,027
23,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 4 / 12
12,307
820
14,972
11,189
6,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
13
1 / 2 / 12
11,196
746
7,955
25,339
22,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anubis
Momosuki
Anubis
16
11 / 5 / 3
13,572
905
16,634
11,695
6,745
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
11
Kills
14
14
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
4
12
2
W
Athena
1
2
12
3.5
L
2
6
4
0.67
L
Jing Wei
MayhemicLiana
Jing Wei
7
3
3
2.83
W
Anubis
Momosuki
Anubis
11
5
3
2.5
L
Mulan
TAMStorm
Mulan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,299
Damage
39,561
44,969
Taken
48,223
34,441
Mitigated
35,286
6,307
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,972
5,089
0
2,559
11,189
6,073
2,120
3,482
7,707
0
70,408
W
Athena
7,955
1,763
0
6,684
25,339
22,468
256
5,579
19,760
26,009
0
L
11,733
1,359
0
1,700
11,721
4,582
432
7,346
4,375
27,230
0
L
Jing Wei
MayhemicLiana
Jing Wei
16,963
14,113
0
2,845
15,221
6,499
1,413
7,840
7,381
0
68,601
W
Anubis
Momosuki
Anubis
16,634
1,074
0
4,247
11,695
6,745
733
4,128
7,567
61,474
0
L
Mulan
TAMStorm
Mulan
7,603
859
0
1,762
18,027
23,360
89
9,982
8,045
370
22,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,198
Gold Earned
37,075
153
Minions Killed
182
0
Camps Cleared
0
688,572
Distance Traveled
798,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,307
820
105
7
0
266,634
0
W
Athena
11,196
746
21
1
0
290,977
0
L
Ah Puch
11,083
739
37
2
0
211,764
0
L
Jing Wei
12,701
847
88
6
0
247,627
0
W
Anubis
13,572
905
56
4
0
241,004
0
L
Mulan
10,414
694
28
2
0
229,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role