Player Matchup

Chaac
Chaac
ALPHA--110
Chaac
Level 96
God Stats
33W - 26L
1,520 SR
Queue Stats
263W - 246L
1,450 Elo+
Solo
Skadi
Skadi
RedDragon20018
Skadi
Level 62
God Stats
27W - 20L
1,697 SR
Queue Stats
173W - 154L
1,459 Elo+
Solo
Persephone
Persephone
TheRed1ight
Persephone
Level 211
God Stats
152W - 100L
1,623 SR
Queue Stats
631W - 606L
1,543 Elo+
Solo
Nemesis
Nemesis
cG Recovery
Nemesis
Level 125
God Stats
15W - 15L
1,498 SR
Queue Stats
316W - 329L
1,463 Elo+
Solo
Terra
Terra
x1Chimera1x
Terra
Level 36
God Stats
4W - 6L
1,423 SR
Queue Stats
49W - 54L
1,449 Elo+
Solo
Team Averages
Level 106
1,552 SR
1,473 Elo+

VS

Team Averages
Level 101
1,425 SR
1,454 Elo+
Artemis
Artemis
AsektXO
Artemis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,368 Elo+
Solo
Surtr
Surtr
Delusion OsE
Surtr
Level 43
God Stats
1W - 4L
1,163 SR
Queue Stats
115W - 134L
1,456 Elo+
Solo
Bacchus
Bacchus
DigzUrGrave
Bacchus
Level 128
God Stats
32W - 30L
1,490 SR
Queue Stats
627W - 738L
1,504 Elo+
Party 1
Vamana
Vamana
DΔRKCRØW
Vamana
Level 152
God Stats
14W - 16L
1,470 SR
Queue Stats
329W - 398L
1,494 Elo+
Party 1
Freya
Freya
TiBuRonCin-T800
Freya
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 144L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 2 / 1
8,347
556
10,782
14,834
16,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 1 / 0
8,074
538
4,703
5,984
2,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
TheRed1ight
Persephone
15
3 / 2 / 2
9,617
641
13,343
7,858
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
cG Recovery
Nemesis
12
1 / 5 / 2
7,515
501
6,605
14,362
6,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 6
7,134
476
2,767
8,688
6,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AsektXO
Artemis
9
2 / 4 / 0
6,420
428
3,951
7,476
2,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 1
7,378
492
9,108
17,074
15,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
DigzUrGrave
Bacchus
12
1 / 1 / 6
6,773
452
4,587
8,648
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Vamana
DΔRKCRØW
Vamana
13
6 / 2 / 3
8,118
541
10,551
13,834
8,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 1
5,106
340
1,078
6,894
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
10
10
Deaths
11
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
2
1
1.25
L
Artemis
AsektXO
Artemis
2
4
0
0.5
L
1
2
1
0.75
L
Bacchus
DigzUrGrave
Bacchus
1
1
6
4
L
Vamana
DΔRKCRØW
Vamana
6
2
3
3.75
W
5
1
0
5
W
Persephone
TheRed1ight
Persephone
3
2
2
2
L
0
2
1
0.25
W
Nemesis
cG Recovery
Nemesis
1
5
2
0.4
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,200
Damage
29,275
51,726
Taken
53,926
35,637
Mitigated
36,042
14,236
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,782
1,773
0
3,467
14,834
16,958
436
545
14,289
0
80,933
L
Artemis
AsektXO
Artemis
3,951
2,112
121
1,219
7,476
2,498
0
975
6,501
0
27,982
L
9,108
3,516
0
5,780
17,074
15,212
0
2,277
14,797
285
54,864
L
Bacchus
DigzUrGrave
Bacchus
4,587
715
0
2,932
8,648
7,369
0
3,879
4,769
24,278
0
L
Vamana
DΔRKCRØW
Vamana
10,551
6,355
0
2,281
13,834
8,453
143
4,043
9,791
0
58,759
W
4,703
2,584
80
2,098
5,984
2,321
0
740
5,244
0
63,497
W
Persephone
TheRed1ight
Persephone
13,343
278
0
1,650
7,858
3,231
1,923
1,916
5,791
82,545
0
L
1,078
166
71
916
6,894
2,510
0
4,936
1,958
13,030
0
W
Nemesis
cG Recovery
Nemesis
6,605
2,884
0
2,443
14,362
6,437
0
1,347
12,983
0
48,252
W
2,767
294
2,464
2,034
8,688
6,690
307
1,128
7,518
10,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,687
Gold Earned
33,795
468
Minions Killed
283
0
Camps Cleared
0
1,459,767
Distance Traveled
1,338,743
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,347
556
141
9
0
247,158
0
L
Artemis
6,420
428
52
3
0
224,609
4
L
Surtr
7,378
492
99
7
0
285,338
3
L
Bacchus
6,773
452
22
1
0
320,146
8
L
Vamana
8,118
541
84
6
0
357,652
0
W
Skadi
8,074
538
104
7
0
273,871
5
W
Persephone
9,617
641
144
10
0
295,734
0
L
Freya
5,106
340
26
2
0
150,998
0
W
Nemesis
7,515
501
71
5
0
321,686
0
W
Terra
7,134
476
8
1
0
321,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role