Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Canco8810
Apollo
Level 45
God Stats
3W - 10L
1,141 SR
Queue Stats
478W - 495L
1,441 Elo+
Solo
Bellona
Bellona
CaptPMJ
Bellona
Level 116
God Stats
1W - 1L
1,762 SR
Queue Stats
79W - 84L
1,458 Elo+
Solo
Skadi
Skadi
Ishidper
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,511 Elo+
Party 1
Ullr
Ullr
marcavila
Ullr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,416 Elo+
Party 1
Team Averages
Level 52
1,481 SR
1,465 Elo+

VS

Team Averages
Level 75
1,473 SR
1,461 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Aioko1205
Surtr
Level 45
God Stats
1W - 0L
1,306 SR
Queue Stats
4W - 7L
1,359 Elo+
Solo
Terra
Terra
CoryWilbo
Terra
Level 62
God Stats
2W - 1L
1,762 SR
Queue Stats
146W - 144L
1,507 Elo+
Party 2
Charybdis
Charybdis
SgtSack7074
Charybdis
Level 46
God Stats
5W - 8L
1,345 SR
Queue Stats
224W - 206L
1,481 Elo+
Party 2
Thor
Thor
SzynekYo
Thor
Level 117
God Stats
13W - 9L
1,452 SR
Queue Stats
580W - 588L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
4 / 2 / 3
7,478
748
4,260
9,644
10,945
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Canco8810
Apollo
13
2 / 2 / 4
7,283
728
7,439
6,446
3,528
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
CaptPMJ
Bellona
13
3 / 3 / 6
7,564
756
7,256
11,506
14,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Ishidper
Skadi
12
0 / 6 / 5
6,751
675
6,988
11,676
5,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
13
0 / 5 / 5
6,652
665
7,033
10,254
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
4 / 2 / 6
8,365
837
12,108
5,590
2,643
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Aioko1205
Surtr
14
2 / 3 / 12
8,153
815
5,398
10,742
12,604
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
CoryWilbo
Terra
14
2 / 1 / 13
8,391
839
6,679
8,428
10,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SgtSack7074
Charybdis
15
4 / 2 / 5
8,577
858
12,517
8,141
3,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
16
6 / 1 / 10
9,349
935
8,930
7,533
10,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
9
Kills
18
18
Deaths
9
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
2
3
2.75
W
Yu Huang
 
Yu Huang
4
2
6
3.5
W
Surtr
Aioko1205
Surtr
2
3
12
2.67
L
Apollo
Canco8810
Apollo
2
2
4
2
L
Bellona
CaptPMJ
Bellona
3
3
6
2
W
Terra
CoryWilbo
Terra
2
1
13
8.5
L
Skadi
Ishidper
Skadi
0
6
5
0.42
W
Charybdis
SgtSack7074
Charybdis
4
2
5
3.25
W
Thor
6
1
10
11
L
Ullr
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,976
Damage
45,632
49,526
Taken
40,434
39,572
Mitigated
39,552
14,913
Healing
17,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,260
362
4,820
4,719
9,644
10,945
0
2,612
7,032
0
7,869
W
Yu Huang
 
Yu Huang
12,108
863
504
510
5,590
2,643
606
0
5,548
25,495
0
W
Surtr
Aioko1205
Surtr
5,398
1,385
564
2,088
10,742
12,604
30
0
10,698
82
10,261
L
Apollo
Canco8810
Apollo
7,439
4,707
355
975
6,446
3,528
0
2,389
4,057
0
20,159
L
Bellona
CaptPMJ
Bellona
7,256
1,718
335
2,768
11,506
14,728
0
5,182
6,324
0
15,843
W
Terra
CoryWilbo
Terra
6,679
565
3,501
2,575
8,428
10,472
0
0
8,337
11,078
0
L
Skadi
Ishidper
Skadi
6,988
2,242
0
659
11,676
5,308
0
5,175
6,501
0
18,140
W
Charybdis
SgtSack7074
Charybdis
12,517
5,784
1,672
2,390
8,141
3,818
772
0
8,054
0
24,527
W
Thor
8,930
823
1,719
1,569
7,533
10,015
0
0
7,485
490
20,490
L
Ullr
7,033
2,220
0
282
10,254
5,063
0
4,001
6,253
0
12,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,728
Gold Earned
42,835
102
Minions Killed
111
0
Camps Cleared
0
860,072
Distance Traveled
903,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,478
748
7
1
0
206,068
0
W
Yu Huang
8,365
837
28
3
0
203,800
0
W
Surtr
8,153
815
8
1
0
172,170
0
L
Apollo
7,283
728
50
5
0
176,262
0
L
Bellona
7,564
756
18
2
0
171,841
0
W
Terra
8,391
839
4
0
0
198,308
0
L
Skadi
6,751
675
19
2
0
153,998
0
W
Charybdis
8,577
858
44
4
0
175,083
0
W
Thor
9,349
935
27
3
0
154,022
0
L
Ullr
6,652
665
8
1
0
151,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role