Player Matchup

Ullr
Ullr
Dictox
Ullr
Level 125
God Stats
8W - 7L
1,516 SR
Queue Stats
520W - 505L
1,507 Elo+
Solo
Ne Zha
Ne Zha
ToxiicBayoune
Ne Zha
Level 157
God Stats
1W - 1L
1,503 SR
Queue Stats
54W - 35L
1,698 Elo+
Solo
Yemoja
Yemoja
lolsnip3r
Yemoja
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 127L
1,550 Elo+
Party 1
Surtr
Surtr
pwussyboi
Surtr
Level 149
God Stats
19W - 13L
1,561 SR
Queue Stats
341W - 340L
1,448 Elo+
Party 1
Bacchus
Bacchus
xELiTexXxDeViLx
Bacchus
Level 155
God Stats
7W - 6L
1,511 SR
Queue Stats
446W - 431L
1,576 Elo+
Solo
Team Averages
Level 143
1,518 SR
1,556 Elo+

VS

Team Averages
Level 118
1,489 SR
1,501 Elo+
Hel
Hel
 
Hel
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ChefBoyRGee
Merlin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,428 Elo+
Solo
Agni
Agni
Dąddy
Agni
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 68L
1,565 Elo+
Solo
Rama
Rama
Sunahme
Rama
Level 181
God Stats
4W - 4L
1,500 SR
Queue Stats
377W - 377L
1,486 Elo+
Solo
Cerberus
Cerberus
cerdoiquique1
Cerberus
Level 122
God Stats
5W - 11L
1,447 SR
Queue Stats
730W - 762L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dictox
Ullr
10
1 / 1 / 1
6,411
641
1,850
3,270
1,679
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 1
6,738
674
6,970
9,713
10,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
lolsnip3r
Yemoja
12
0 / 1 / 1
6,150
615
3,561
5,836
5,875
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Surtr
pwussyboi
Surtr
11
1 / 2 / 0
6,400
640
6,769
9,110
8,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 1
7,734
773
8,691
13,010
15,325
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 0 / 7
8,265
827
4,488
11,037
10,646
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Merlin
15
4 / 1 / 5
8,853
885
9,966
7,112
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
Dąddy
Agni
13
1 / 1 / 8
8,046
805
7,445
6,187
3,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Sunahme
Rama
14
2 / 1 / 5
8,576
858
8,774
7,971
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
cerdoiquique1
Cerberus
14
1 / 1 / 9
8,776
878
5,054
20,475
16,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
10
10
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
7
5.5
W
Merlin
4
1
5
6.5
L
Ullr
Dictox
Ullr
1
1
1
1.5
W
Agni
Dąddy
Agni
1
1
8
5
W
Rama
Sunahme
Rama
2
1
5
4.5
L
0
2
1
0.25
W
Cerberus
cerdoiquique1
Cerberus
1
1
9
5.5
L
Yemoja
lolsnip3r
Yemoja
0
1
1
0.5
L
Surtr
pwussyboi
Surtr
1
2
0
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,841
Damage
35,727
40,939
Taken
52,782
41,844
Mitigated
37,466
11,791
Healing
34,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,488
343
9,947
8,147
11,037
10,646
653
3,067
7,970
8,128
0
W
Merlin
9,966
392
2,055
1,233
7,112
3,563
763
1,105
6,007
36,907
0
L
Ullr
Dictox
Ullr
1,850
562
0
421
3,270
1,679
0
2,587
683
0
4,676
W
Agni
Dąddy
Agni
7,445
413
926
1,017
6,187
3,033
596
3,052
3,135
19,259
0
W
Rama
Sunahme
Rama
8,774
8,327
893
1,387
7,971
3,532
4,521
1,964
6,007
0
22,038
L
6,970
1,327
157
4,110
9,713
10,633
0
7,063
2,650
0
14,906
W
Cerberus
cerdoiquique1
Cerberus
5,054
279
502
8,317
20,475
16,692
440
3,232
16,694
18,260
0
L
Yemoja
lolsnip3r
Yemoja
3,561
23
1,613
1,000
5,836
5,875
0
4,077
1,759
8,447
0
L
Surtr
pwussyboi
Surtr
6,769
1,256
472
572
9,110
8,332
0
6,811
2,299
183
11,756
L
8,691
484
554
2,892
13,010
15,325
0
6,415
6,595
22,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,433
Gold Earned
42,516
64
Minions Killed
180
0
Camps Cleared
0
744,708
Distance Traveled
961,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,265
827
5
1
0
207,339
0
W
Merlin
8,853
885
58
6
0
208,892
0
L
Ullr
6,411
641
9
1
0
94,418
0
W
Agni
8,046
805
35
4
0
181,725
0
W
Rama
8,576
858
32
3
0
182,483
0
L
Ne Zha
6,738
674
12
1
0
193,437
0
W
Cerberus
8,776
878
50
5
0
180,754
0
L
Yemoja
6,150
615
3
0
0
147,731
0
L
Surtr
6,400
640
12
1
0
127,577
0
L
Bacchus
7,734
773
28
3
0
181,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role