Player Matchup

Persephone
Persephone
Braxẋ
Persephone
Level 162
God Stats
5W - 3L
1,676 SR
Queue Stats
66W - 51L
1,596 Elo+
Party 3
Heimdallr
Heimdallr
I 12 Inch I
Heimdallr
Level 143
God Stats
3W - 2L
1,416 SR
Queue Stats
290W - 300L
1,535 Elo+
Party 3
Fenrir
Fenrir
Il Mickey
Fenrir
Level 55
God Stats
1W - 0L
1,729 SR
Queue Stats
5W - 2L
1,703 Elo+
Party 3
Bellona
Bellona
Saggitttarius
Bellona
Level 69
God Stats
29W - 26L
1,549 SR
Queue Stats
364W - 362L
1,493 Elo+
Solo
Apollo
Apollo
Speardart96
Apollo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,740 Elo+
Party 3
Team Averages
Level 98
1,574 SR
1,613 Elo+

VS

Team Averages
Level 83
1,458 SR
1,555 Elo+
Yu Huang
Yu Huang
Almightykingsno
Yu Huang
Level 122
God Stats
4W - 1L
1,741 SR
Queue Stats
191W - 192L
1,516 Elo+
Party 1
Hel
Hel
BananaSneab
Hel
Level 28
God Stats
4W - 4L
1,517 SR
Queue Stats
134W - 113L
1,560 Elo+
Party 2
Poseidon
Poseidon
InfamousFlame
Poseidon
Level 43
God Stats
3W - 5L
1,402 SR
Queue Stats
98W - 87L
1,582 Elo+
Solo
King Arthur
King Arthur
Ssnaeb
King Arthur
Level 106
God Stats
6W - 10L
1,442 SR
Queue Stats
521W - 453L
1,589 Elo+
Party 2
Medusa
Medusa
utopianshot
Medusa
Level 115
God Stats
12W - 9L
1,190 SR
Queue Stats
262W - 243L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Braxẋ
Persephone
15
4 / 3 / 1
9,940
710
10,892
9,585
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
I 12 Inch I
Heimdallr
14
2 / 1 / 5
8,725
623
7,519
9,899
4,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Il Mickey
Fenrir
10
0 / 0 / 4
6,776
484
3,005
12,017
9,175
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
13
2 / 1 / 2
7,948
568
6,395
11,052
7,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
13
3 / 3 / 2
8,108
579
6,999
12,749
4,426
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
1 / 2 / 3
7,860
561
9,075
7,735
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 2
6,799
486
5,136
10,195
8,214
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Poseidon
InfamousFlame
Poseidon
14
5 / 1 / 0
8,369
598
7,976
8,825
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ssnaeb
King Arthur
13
0 / 3 / 3
7,827
559
6,192
15,429
12,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
14
1 / 2 / 0
7,854
561
7,245
9,242
3,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
11
Kills
8
8
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
1
2
3
1.25
L
1
3
2
0.67
W
Persephone
Braxẋ
Persephone
4
3
1
1.5
W
Heimdallr
I 12 Inch I
Heimdallr
2
1
5
4.5
W
Fenrir
Il Mickey
Fenrir
0
0
4
2
L
Poseidon
InfamousFlame
Poseidon
5
1
0
5
W
Bellona
2
1
2
3
W
Apollo
3
3
2
1.33
L
King Arthur
Ssnaeb
King Arthur
0
3
3
0.5
L
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,810
Damage
35,624
55,302
Taken
51,426
28,323
Mitigated
30,852
12,487
Healing
13,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
9,075
571
0
312
7,735
3,514
0
1,994
5,741
59,610
0
L
5,136
649
2,971
3,699
10,195
8,214
0
737
9,458
21,036
0
W
Persephone
Braxẋ
Persephone
10,892
512
0
2,388
9,585
3,366
0
2,807
6,740
73,419
0
W
Heimdallr
I 12 Inch I
Heimdallr
7,519
4,268
0
3,480
9,899
4,349
727
2,356
7,517
0
75,437
W
Fenrir
Il Mickey
Fenrir
3,005
970
144
2,727
12,017
9,175
0
5,079
6,787
0
19,344
L
Poseidon
InfamousFlame
Poseidon
7,976
2,212
0
740
8,825
2,789
0
1,436
7,389
74,756
0
W
Bellona
6,395
3,278
0
874
11,052
7,007
1,140
3,191
7,767
0
56,920
W
Apollo
6,999
4,141
0
2,874
12,749
4,426
396
8,621
3,904
0
65,895
L
King Arthur
Ssnaeb
King Arthur
6,192
635
0
1,777
15,429
12,786
0
6,725
8,704
0
63,375
L
Medusa
7,245
4,288
0
3,714
9,242
3,549
427
0
9,242
0
73,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,497
Gold Earned
38,709
486
Minions Killed
489
0
Camps Cleared
0
1,483,842
Distance Traveled
1,490,933
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,860
561
126
9
0
296,379
3
L
Hel
6,799
486
31
2
0
321,424
1
W
Persephone
9,940
710
132
9
0
287,333
2
W
Heimdallr
8,725
623
138
10
0
274,459
2
W
Fenrir
6,776
484
22
2
0
318,561
4
L
Poseidon
8,369
598
126
9
0
316,763
0
W
Bellona
7,948
568
82
6
0
298,372
0
W
Apollo
8,108
579
112
8
0
305,117
0
L
King Arthur
7,827
559
94
7
0
290,616
0
L
Medusa
7,854
561
112
8
0
265,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role