Player Matchup

Hachiman
Hachiman
MattyIce979
Hachiman
Level 106
God Stats
4W - 7L
1,172 SR
Queue Stats
371W - 384L
1,473 Elo+
Solo
Ra
Ra
OOOh_Da_Power
Ra
Level 71
God Stats
0W - 2L
1,299 SR
Queue Stats
4W - 14L
1,395 Elo+
Solo
Yu Huang
Yu Huang
Tekkadan704
Yu Huang
Level 158
God Stats
1W - 2L
1,397 SR
Queue Stats
127W - 136L
1,497 Elo+
Solo
Lancelot
Lancelot
VengeanceisHis
Lancelot
Level 134
God Stats
7W - 9L
1,500 SR
Queue Stats
520W - 544L
1,476 Elo+
Solo
Mulan
Mulan
whynot2445
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,550 Elo+
Solo
Team Averages
Level 99
1,374 SR
1,478 Elo+

VS

Team Averages
Level 137
1,464 SR
1,514 Elo+
Medusa
Medusa
Alchemist420
Medusa
Level 164
God Stats
3W - 0L
1,683 SR
Queue Stats
138W - 130L
1,514 Elo+
Solo
Terra
Terra
Ccarter
Terra
Level 155
God Stats
1W - 3L
1,196 SR
Queue Stats
127W - 109L
1,550 Elo+
Party 1
Xing Tian
Xing Tian
DopeMastaFresh
Xing Tian
Level 153
God Stats
5W - 1L
1,258 SR
Queue Stats
328W - 317L
1,504 Elo+
Solo
Loki
Loki
II TRIGGAH II
Loki
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 50L
1,470 Elo+
Solo
Izanami
Izanami
PlzDntFiteMe
Izanami
Level 129
God Stats
5W - 4L
1,686 SR
Queue Stats
137W - 128L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MattyIce979
Hachiman
17
7 / 5 / 3
10,593
815
16,488
12,981
6,048
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 8 / 4
8,202
631
11,974
10,932
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Tekkadan704
Yu Huang
18
0 / 2 / 6
9,522
732
10,901
7,078
3,517
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
13
1 / 5 / 2
8,088
622
5,844
12,540
10,290
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mulan
14
1 / 5 / 2
8,252
635
5,694
15,564
13,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
13 / 2 / 11
11,318
871
22,092
12,784
8,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
Ccarter
Terra
17
3 / 2 / 20
10,673
821
6,211
14,956
18,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
DopeMastaFresh
Xing Tian
15
0 / 3 / 20
8,831
679
7,576
16,423
20,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
2 / 1 / 19
9,666
744
6,570
6,692
4,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
PlzDntFiteMe
Izanami
17
7 / 2 / 15
10,480
806
12,189
12,274
7,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
110
9
Kills
25
25
Deaths
10
17
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Medusa
13
2
11
9.25
W
Terra
Ccarter
Terra
3
2
20
6.5
W
Xing Tian
DopeMastaFresh
Xing Tian
0
3
20
3.33
W
2
1
19
11.5
L
Hachiman
MattyIce979
Hachiman
7
5
3
1.7
L
0
8
4
0.25
W
Izanami
PlzDntFiteMe
Izanami
7
2
15
7.25
L
Yu Huang
Tekkadan704
Yu Huang
0
2
6
1.5
L
Lancelot
1
5
2
0.4
L
Mulan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,901
Damage
54,638
59,095
Taken
63,129
37,568
Mitigated
59,636
9,066
Healing
28,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
22,092
10,605
2,541
1,197
12,784
8,307
4,281
5,276
7,199
0
49,718
W
Terra
Ccarter
Terra
6,211
1,175
13,570
5,840
14,956
18,885
112
4,863
9,508
9,355
0
W
Xing Tian
DopeMastaFresh
Xing Tian
7,576
186
917
1,476
16,423
20,294
185
4,150
11,840
10,657
0
W
6,570
227
638
216
6,692
4,212
299
1,780
4,890
0
21,807
L
Hachiman
MattyIce979
Hachiman
16,488
10,087
604
1,547
12,981
6,048
220
1,709
11,083
0
32,125
L
11,974
152
2,479
765
10,932
4,272
378
2,663
8,144
20,713
0
W
Izanami
PlzDntFiteMe
Izanami
12,189
8,865
756
1,138
12,274
7,938
4,373
5,132
6,817
0
33,608
L
Yu Huang
Tekkadan704
Yu Huang
10,901
981
0
1,040
7,078
3,517
488
1,996
4,850
35,124
0
L
Lancelot
5,844
395
781
1,115
12,540
10,290
399
1,955
10,399
0
8,303
L
Mulan
5,694
414
77
658
15,564
13,441
231
4,310
10,832
0
6,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,657
Gold Earned
50,968
123
Minions Killed
130
0
Camps Cleared
0
1,168,999
Distance Traveled
1,172,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,318
871
42
3
0
220,157
0
W
Terra
10,673
821
4
0
0
212,286
0
W
Xing Tian
8,831
679
9
1
0
243,556
0
W
Loki
9,666
744
25
2
0
291,281
0
L
Hachiman
10,593
815
24
2
0
187,161
0
L
Ra
8,202
631
33
3
0
231,933
0
W
Izanami
10,480
806
50
4
0
204,815
0
L
Yu Huang
9,522
732
55
4
0
242,752
0
L
Lancelot
8,088
622
6
0
0
285,022
0
L
Mulan
8,252
635
5
0
0
222,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role