Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BUDBUD_2005
Chaac
Level 149
God Stats
30W - 15L
1,424 SR
Queue Stats
751W - 753L
1,536 Elo+
Solo
Discordia
Discordia
Dąddy
Discordia
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 68L
1,555 Elo+
Solo
Hades
Hades
ParkerOEllis
Hades
Level 143
God Stats
5W - 7L
1,136 SR
Queue Stats
903W - 883L
1,512 Elo+
Solo
Chang'e
Chang'e
Zelbu1504
Chang'e
Level 144
God Stats
4W - 2L
1,284 SR
Queue Stats
240W - 250L
1,528 Elo+
Solo
Team Averages
Level 146
1,369 SR
1,526 Elo+

VS

Team Averages
Level 156
1,587 SR
1,527 Elo+
Kumbhakarna
Kumbhakarna
DerRyno
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,518 Elo+
Solo
Ravana
Ravana
Jarl Rokkr
Ravana
Level 179
God Stats
7W - 10L
1,500 SR
Queue Stats
898W - 892L
1,577 Elo+
Solo
Izanami
Izanami
LtsGoBrandon173
Izanami
Level 128
God Stats
5W - 6L
1,450 SR
Queue Stats
549W - 536L
1,445 Elo+
Solo
Ganesha
Ganesha
ZonaCat833
Ganesha
Level 176
God Stats
13W - 12L
1,984 SR
Queue Stats
1,166W - 1,193L
1,502 Elo+
Solo
Sylvanus
Sylvanus
elizabeth_stylan
Sylvanus
Level 166
God Stats
2W - 3L
1,500 SR
Queue Stats
439W - 467L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 2 / 3
5,531
1,106
3,268
4,136
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 4
6,579
1,316
1,424
3,175
2,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Dąddy
Discordia
11
3 / 0 / 5
6,042
1,208
3,684
1,385
435
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 2 / 4
5,221
1,044
2,939
3,344
2,141
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Zelbu1504
Chang'e
10
1 / 0 / 6
5,635
1,127
4,449
3,721
1,174
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DerRyno
Kumbhakarna
1
0 / 0 / 0
1,204
241
0
0
0
Ravana
Jarl Rokkr
Ravana
9
3 / 2 / 0
5,508
1,102
2,523
4,350
5,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 3
5,359
1,072
5,564
3,669
1,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
ZonaCat833
Ganesha
10
0 / 2 / 3
5,070
1,014
1,972
4,708
4,924
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 3
5,017
1,003
1,711
4,663
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
8
Kills
4
4
Deaths
8
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
2
3
1.25
W
3
0
4
5
L
Kumbhakarna
DerRyno
Kumbhakarna
0
0
0
0
W
Discordia
Dąddy
Discordia
3
0
5
5.5
L
Ravana
Jarl Rokkr
Ravana
3
2
0
1.5
L
1
2
3
1.25
W
0
2
4
1
W
Chang'e
Zelbu1504
Chang'e
1
0
6
4
L
Ganesha
ZonaCat833
Ganesha
0
2
3
0.75
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,764
Damage
11,770
15,761
Taken
17,390
7,565
Mitigated
16,151
6,335
Healing
3,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,268
1,585
218
885
4,136
1,196
0
1,338
2,798
0
9,511
W
1,424
59
0
870
3,175
2,619
166
177
2,998
0
7,273
L
Kumbhakarna
DerRyno
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Dąddy
Discordia
3,684
161
389
701
1,385
435
244
298
1,087
5,931
0
L
Ravana
Jarl Rokkr
Ravana
2,523
430
0
691
4,350
5,445
0
2,652
1,698
0
3,462
L
5,564
3,617
0
39
3,669
1,768
0
2,520
1,149
0
11,359
W
2,939
152
135
165
3,344
2,141
215
1,006
2,338
5,201
0
W
Chang'e
Zelbu1504
Chang'e
4,449
122
805
2,167
3,721
1,174
614
864
2,857
10,449
0
L
Ganesha
ZonaCat833
Ganesha
1,972
0
189
276
4,708
4,924
0
2,400
2,308
11,788
0
L
1,711
260
1,349
643
4,663
4,014
0
3,500
1,163
2,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,008
Gold Earned
22,158
61
Minions Killed
40
0
Camps Cleared
0
453,352
Distance Traveled
304,681
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,531
1,106
15
3
0
84,057
0
W
Chaac
6,579
1,316
15
3
0
100,307
0
L
Kumbhakarna
1,204
241
0
0
0
0
0
W
Discordia
6,042
1,208
11
2
0
75,270
0
L
Ravana
5,508
1,102
9
2
0
68,047
0
L
Izanami
5,359
1,072
21
4
0
87,814
0
W
Hades
5,221
1,044
8
2
0
80,959
1
W
Chang'e
5,635
1,127
12
2
0
112,759
0
L
Ganesha
5,070
1,014
0
0
0
93,215
0
L
Sylvanus
5,017
1,003
10
2
0
55,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role