Player Matchup

Jing Wei
Jing Wei
CaydeF_12
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,474 Elo+
Solo
Maui
Maui
L-_-amateur
Maui
Level 152
God Stats
0W - 2L
1,280 SR
Queue Stats
168W - 164L
1,503 Elo+
Solo
The Morrigan
The Morrigan
RokitGold
The Morrigan
Level 46
God Stats
0W - 4L
1,138 SR
Queue Stats
130W - 136L
1,487 Elo+
Party 1
King Arthur
King Arthur
SantoSantiago
King Arthur
Level 88
God Stats
0W - 3L
1,261 SR
Queue Stats
179W - 173L
1,488 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
grinlit
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,695 SR
Queue Stats
36W - 36L
1,524 Elo+
Solo
Team Averages
Level 91
1,375 SR
1,495 Elo+

VS

Team Averages
Level 117
1,586 SR
1,497 Elo+
Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Antoniofer1
Jormungandr
Level 106
God Stats
2W - 0L
1,685 SR
Queue Stats
26W - 30L
1,442 Elo+
Solo
Danzaburou
Danzaburou
VELOXSTAAAR
Danzaburou
Level 66
God Stats
3W - 0L
1,719 SR
Queue Stats
116W - 94L
1,557 Elo+
Solo
Thor
Thor
miki36O
Thor
Level 149
God Stats
9W - 9L
1,524 SR
Queue Stats
279W - 277L
1,516 Elo+
Solo
He Bo
He Bo
pizarrior
He Bo
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 35L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CaydeF_12
Jing Wei
17
3 / 6 / 4
9,306
665
5,009
14,609
8,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 6
8,936
638
4,059
22,473
30,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
RokitGold
The Morrigan
14
2 / 8 / 8
8,985
642
9,331
13,002
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
SantoSantiago
King Arthur
17
4 / 3 / 7
9,388
671
9,231
21,049
22,466
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
grinlit
Ah Muzen Cab
19
5 / 3 / 9
10,461
747
15,479
14,687
8,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 1 / 14
10,357
740
18,422
8,644
4,212
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Antoniofer1
Jormungandr
18
4 / 4 / 16
11,078
791
13,784
15,551
15,294
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
VELOXSTAAAR
Danzaburou
20
7 / 3 / 14
12,438
888
23,397
11,554
5,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
miki36O
Thor
16
7 / 4 / 10
10,432
745
8,588
11,398
5,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
pizarrior
He Bo
17
6 / 4 / 11
10,762
769
12,506
9,299
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
92
16
Kills
27
27
Deaths
16
34
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
14
10
W
Jormungandr
Antoniofer1
Jormungandr
4
4
16
3
L
Jing Wei
CaydeF_12
Jing Wei
3
6
4
0.83
L
2
7
6
0.71
L
The Morrigan
RokitGold
The Morrigan
2
8
8
0.75
L
King Arthur
SantoSantiago
King Arthur
4
3
7
2.5
W
Danzaburou
VELOXSTAAAR
Danzaburou
7
3
14
4.67
L
Ah Muzen Cab
grinlit
Ah Muzen Cab
5
3
9
3.17
W
Thor
miki36O
Thor
7
4
10
3
W
He Bo
pizarrior
He Bo
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,109
Damage
76,697
85,820
Taken
56,446
75,810
Mitigated
35,203
16,259
Healing
17,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,422
9,390
818
3,410
8,644
4,212
2,075
2,835
5,809
0
37,294
W
Jormungandr
Antoniofer1
Jormungandr
13,784
2,498
1,013
3,028
15,551
15,294
555
1,827
13,724
24,934
0
L
Jing Wei
CaydeF_12
Jing Wei
5,009
4,046
301
1,596
14,609
8,778
405
2,806
11,512
0
19,647
L
4,059
539
2,418
2,736
22,473
30,060
0
3,900
18,475
6,915
0
L
The Morrigan
RokitGold
The Morrigan
9,331
679
629
1,335
13,002
6,069
0
3,787
8,983
15,323
1,737
L
King Arthur
SantoSantiago
King Arthur
9,231
788
434
4,227
21,049
22,466
0
8,385
12,340
0
16,700
W
Danzaburou
VELOXSTAAAR
Danzaburou
23,397
13,194
955
3,787
11,554
5,996
2,967
3,307
8,247
0
51,072
L
Ah Muzen Cab
grinlit
Ah Muzen Cab
15,479
9,308
658
1,925
14,687
8,437
158
6,022
8,206
0
39,477
W
Thor
miki36O
Thor
8,588
572
1,962
1,266
11,398
5,726
598
1,655
9,743
0
14,059
W
He Bo
pizarrior
He Bo
12,506
210
288
1,239
9,299
3,975
1,152
2,413
6,886
24,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,076
Gold Earned
55,067
125
Minions Killed
157
0
Camps Cleared
0
1,164,759
Distance Traveled
1,231,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,357
740
50
4
0
245,642
0
W
Jormungandr
11,078
791
24
2
0
241,277
0
L
Jing Wei
9,306
665
37
3
0
228,773
0
L
Maui
8,936
638
5
0
0
195,846
0
L
The Morrigan
8,985
642
14
1
0
212,131
0
L
King Arthur
9,388
671
13
1
0
274,916
0
W
Danzaburou
12,438
888
55
4
0
258,423
0
L
Ah Muzen Cab
10,461
747
56
4
0
253,093
0
W
Thor
10,432
745
5
0
0
236,092
0
W
He Bo
10,762
769
23
2
0
249,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role