Player Matchup

Kukulkan
Kukulkan
Mrva007
Kukulkan
Level 20
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Ares
Ares
RogiEx
Ares
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 26L
1,638 Elo+
Party 1
Da Ji
Da Ji
Snallygaster
Da Ji
Level 129
God Stats
0W - 1L
1,297 SR
Queue Stats
15W - 18L
1,706 Elo+
Party 1
Team Averages
Level 92
1,430 SR
1,615 Elo+

VS

Team Averages
Level 110
1,655 SR
1,496 Elo+
Horus
Horus
Odamita
Horus
Level 144
God Stats
13W - 6L
1,680 SR
Queue Stats
185W - 175L
1,514 Elo+
Party 2
Hun Batz
Hun Batz
ThеHеro
Hun Batz
Level 109
God Stats
2W - 1L
1,840 SR
Queue Stats
262W - 250L
1,511 Elo+
Party 2
Hel
Hel
Ненси
Hel
Level 77
God Stats
11W - 11L
1,446 SR
Queue Stats
33W - 37L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mrva007
Kukulkan
14
0 / 5 / 4
11,557
680
4,443
9,513
3,841
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
RogiEx
Ares
14
1 / 2 / 3
11,277
663
8,144
12,745
16,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 5 / 1
11,790
694
7,357
10,847
4,137
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Odamita
Horus
16
2 / 1 / 10
12,481
734
5,048
9,560
11,755
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
ThеHеro
Hun Batz
17
6 / 1 / 4
13,300
782
12,078
12,925
6,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 2 / 5
12,521
737
10,172
6,132
2,480
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
12
12
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Mrva007
Kukulkan
0
5
4
0.4
W
Horus
Odamita
Horus
2
1
10
7
L
Ares
RogiEx
Ares
1
2
3
1.25
L
3
5
1
0.7
W
Hun Batz
ThеHеro
Hun Batz
6
1
4
8
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,944
Damage
27,298
33,105
Taken
28,617
24,447
Mitigated
20,790
565
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Mrva007
Kukulkan
4,443
589
0
173
9,513
3,841
456
1,922
7,591
51,550
0
W
Horus
Odamita
Horus
5,048
2,363
1,564
2,721
9,560
11,755
330
5,614
3,946
0
19,499
L
Ares
RogiEx
Ares
8,144
452
0
375
12,745
16,469
423
4,279
8,466
27,094
0
L
7,357
1,895
0
17
10,847
4,137
854
4,470
6,377
0
27,837
W
Hun Batz
ThеHеro
Hun Batz
12,078
5,690
0
3,232
12,925
6,555
2,029
5,739
7,186
0
84,290
W
10,172
680
4,076
2,116
6,132
2,480
540
2,010
4,122
57,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,624
Gold Earned
38,302
168
Minions Killed
202
0
Camps Cleared
0
868,580
Distance Traveled
1,033,586
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,557
680
94
6
0
262,172
0
W
Horus
12,481
734
21
1
0
326,465
0
L
Ares
11,277
663
28
2
0
318,716
2
L
Da Ji
11,790
694
46
3
0
287,692
6
W
Hun Batz
13,300
782
95
6
0
377,794
0
W
Hel
12,521
737
86
5
0
329,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role