Player Matchup

Freya
Freya
FDG_PePite
Freya
Level 129
God Stats
7W - 8L
1,413 SR
Queue Stats
450W - 486L
1,477 Elo+
Solo
Ix Chel
Ix Chel
VON丶ZAS
Ix Chel
Level 130
God Stats
5W - 6L
1,533 SR
Queue Stats
274W - 248L
1,438 Elo+
Party 1
Surtr
Surtr
max0622
Surtr
Level 89
God Stats
3W - 0L
1,535 SR
Queue Stats
296W - 276L
1,484 Elo+
Solo
Ishtar
Ishtar
petaooo81
Ishtar
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 102L
1,405 Elo+
Solo
Izanami
Izanami
zhaoxvekuan
Izanami
Level 84
God Stats
7W - 4L
1,650 SR
Queue Stats
273W - 250L
1,438 Elo+
Party 1
Team Averages
Level 108
1,526 SR
1,448 Elo+

VS

Team Averages
Level 132
1,452 SR
1,480 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
HitKlif
Artio
Level 100
God Stats
1W - 1L
1,726 SR
Queue Stats
60W - 79L
1,470 Elo+
Solo
Fafnir
Fafnir
Micam_92
Fafnir
Level 117
God Stats
1W - 2L
1,264 SR
Queue Stats
165W - 144L
1,463 Elo+
Solo
Arachne
Arachne
mixnikolas_ru71
Arachne
Level 125
God Stats
2W - 6L
1,268 SR
Queue Stats
339W - 349L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
18
4 / 1 / 18
9,881
898
16,594
8,894
4,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
VON丶ZAS
Ix Chel
16
10 / 2 / 7
9,960
905
13,127
6,704
3,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
max0622
Surtr
16
4 / 4 / 18
9,359
851
10,510
14,627
19,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
petaooo81
Ishtar
13
0 / 7 / 14
7,712
701
4,812
10,575
5,249
Izanami
zhaoxvekuan
Izanami
17
5 / 1 / 17
9,869
897
16,299
8,551
4,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
7 / 5 / 4
9,128
830
8,171
13,813
7,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
 
Thanatos
13
2 / 5 / 4
7,476
680
5,471
11,900
7,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
HitKlif
Artio
15
3 / 3 / 6
8,506
773
7,027
16,801
23,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fafnir
Micam_92
Fafnir
15
2 / 3 / 9
8,820
802
11,262
14,289
21,970
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 7 / 6
7,459
678
6,882
15,339
10,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
23
Kills
15
15
Deaths
23
74
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
7
5
4
1.8
L
Thanatos
 
Thanatos
2
5
4
0.8
W
Freya
4
1
18
13
L
Artio
HitKlif
Artio
3
3
6
2
L
Fafnir
Micam_92
Fafnir
2
3
9
2.17
W
Ix Chel
VON丶ZAS
Ix Chel
10
2
7
6.75
W
Surtr
max0622
Surtr
4
4
18
3.25
L
1
7
6
0.57
W
Ishtar
petaooo81
Ishtar
0
7
14
1
W
Izanami
zhaoxvekuan
Izanami
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,342
Damage
38,813
49,351
Taken
72,142
37,430
Mitigated
70,021
18,686
Healing
29,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,171
2,464
694
3,302
13,813
7,544
1,092
5,661
8,152
0
17,343
L
Thanatos
 
Thanatos
5,471
115
837
4,685
11,900
7,002
21
5,843
6,057
0
14,087
W
Freya
16,594
5,591
1,039
4,189
8,894
4,949
1,578
4,181
4,713
38,686
0
L
Artio
HitKlif
Artio
7,027
458
3,696
5,902
16,801
23,029
0
6,781
10,020
17,686
0
L
Fafnir
Micam_92
Fafnir
11,262
2,009
1,692
3,213
14,289
21,970
10
6,796
7,493
24,363
0
W
Ix Chel
VON丶ZAS
Ix Chel
13,127
1,983
2,582
1,614
6,704
3,004
916
2,795
3,909
21,494
0
W
Surtr
max0622
Surtr
10,510
3,158
822
2,686
14,627
19,397
177
3,819
10,808
2,711
20,466
L
6,882
4,733
1,036
3,950
15,339
10,476
0
5,992
9,347
0
15,306
W
Ishtar
petaooo81
Ishtar
4,812
2,648
172
23
10,575
5,249
63
4,413
6,162
0
11,132
W
Izanami
zhaoxvekuan
Izanami
16,299
10,134
2,158
3,401
8,551
4,831
1,879
3,081
5,470
0
29,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,781
Gold Earned
41,389
159
Minions Killed
118
0
Camps Cleared
0
1,014,264
Distance Traveled
1,010,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,128
830
27
2
0
196,280
0
L
Thanatos
7,476
680
18
2
0
214,533
0
W
Freya
9,881
898
61
6
0
190,492
0
L
Artio
8,506
773
24
2
0
222,793
0
L
Fafnir
8,820
802
25
2
0
184,871
0
W
Ix Chel
9,960
905
32
3
0
223,973
0
W
Surtr
9,359
851
29
3
0
200,853
0
L
Arachne
7,459
678
24
2
0
192,105
0
W
Ishtar
7,712
701
13
1
0
179,342
0
W
Izanami
9,869
897
24
2
0
219,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role