Player Matchup

Thoth
Thoth
Platinum V
TeeheePirate
Thoth
Platinum V
Level 128
God Stats
2W - 2L
1,520 SR
Queue Stats
60W - 65L
1,794 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Tewnie
Kuzenbo
Gold II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 107L
1,635 MMR
Solo
Izanami
Izanami
Gold II
jairo00
Izanami
Gold II
Level 143
God Stats
3W - 5L
1,736 SR
Queue Stats
146W - 158L
1,637 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,585 SR
1,689 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,634 SR
1,733 MMR
Athena
Athena
Platinum I
Masktokill17
Athena
Platinum I
Level 159
God Stats
60W - 62L
1,625 SR
Queue Stats
132W - 158L
2,038 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
WorldFAD3AWAY
Baron Samedi
Gold II
Level 79
God Stats
19W - 15L
1,612 SR
Queue Stats
840W - 953L
1,627 MMR
Solo
Cernunnos
Cernunnos
Silver III
supergamer69980
Cernunnos
Silver III
Level 128
God Stats
6W - 5L
1,664 SR
Queue Stats
20W - 19L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 4
15,394
700
24,866
14,092
5,734
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Tewnie
Kuzenbo
17
1 / 3 / 5
14,604
664
17,132
24,402
48,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
jairo00
Izanami
16
4 / 7 / 2
14,656
666
17,073
20,891
8,618
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AchillesMartichorasAtlasTyrMorgan Le Fay

VS

Bans
AphroditeOdinBacchusChaacGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
2 / 1 / 10
15,803
718
12,820
29,995
47,116
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
WorldFAD3AWAY
Baron Samedi
19
6 / 2 / 3
16,556
753
20,852
17,343
11,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
supergamer69980
Cernunnos
19
4 / 4 / 5
16,189
736
16,067
21,902
11,979
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
12
12
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
2
1
10
7
L
2
2
4
2
L
Kuzenbo
Tewnie
Kuzenbo
1
3
5
1.17
W
Baron Samedi
WorldFAD3AWAY
Baron Samedi
6
2
3
3.75
L
Izanami
jairo00
Izanami
4
7
2
0.71
W
Cernunnos
supergamer69980
Cernunnos
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,071
Damage
49,739
59,385
Taken
69,240
62,427
Mitigated
70,743
10,609
Healing
24,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
12,820
5,569
0
5,049
29,995
47,116
248
11,679
16,855
41,692
0
L
24,866
1,305
0
2,911
14,092
5,734
347
9,580
4,512
90,954
0
L
Kuzenbo
Tewnie
Kuzenbo
17,132
4,306
0
5,605
24,402
48,075
67
11,389
13,013
41,737
407
W
Baron Samedi
WorldFAD3AWAY
Baron Samedi
20,852
1,334
1,951
7,844
17,343
11,648
1,253
12,451
4,523
93,120
0
L
Izanami
jairo00
Izanami
17,073
13,128
0
2,093
20,891
8,618
337
13,518
7,373
0
92,332
W
Cernunnos
supergamer69980
Cernunnos
16,067
7,585
0
9,456
21,902
11,979
1,940
15,865
5,437
0
103,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
48,548
236
Minions Killed
291
0
Camps Cleared
0
1,227,554
Distance Traveled
1,234,426
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
15,803
718
31
1
0
463,626
11
L
Thoth
15,394
700
105
5
0
434,286
5
L
Kuzenbo
14,604
664
37
2
0
414,197
0
W
Baron Samedi
16,556
753
112
5
0
384,519
0
L
Izanami
14,656
666
94
4
0
379,071
4
W
Cernunnos
16,189
736
148
7
0
386,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role