Player Matchup

Baron Samedi
Baron Samedi
Bronze V
BlackBerry79669
Baron Samedi
Bronze V
Level 88
God Stats
3W - 0L
1,608 SR
Queue Stats
17W - 35L
973 MMR
Party 1
Horus
Horus
Bronze IV
Leak3n
Horus
Bronze IV
Level 48
God Stats
1W - 1L
1,224 SR
Queue Stats
10W - 29L
942 MMR
Party 1
Vamana
Vamana
Silver II
Riceman028
Vamana
Silver II
Level 109
God Stats
37W - 30L
1,589 SR
Queue Stats
260W - 275L
1,049 MMR
Solo
Ymir
Ymir
Silver III
S0t0
Ymir
Silver III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 82L
891 MMR
Solo
Hachiman
Hachiman
Silver III
ValenLeo12
Hachiman
Silver III
Level 79
God Stats
1W - 0L
1,309 SR
Queue Stats
11W - 23L
881 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 86
1,446 SR
947 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,535 SR
949 MMR
Sylvanus
Sylvanus
Silver III
DarkCicero96
Sylvanus
Silver III
Level 127
God Stats
13W - 12L
1,575 SR
Queue Stats
40W - 47L
936 MMR
Solo
Hera
Hera
Bronze III
ICP1_OSKIMM
Hera
Bronze III
Level 60
God Stats
0W - 1L
1,783 SR
Queue Stats
13W - 26L
969 MMR
Solo
Amaterasu
Amaterasu
Silver V
ReiBen12
Amaterasu
Silver V
Level 57
God Stats
2W - 6L
1,320 SR
Queue Stats
112W - 125L
878 MMR
Solo
Tyr
Tyr
Silver II
SoyRoyelius
Tyr
Silver II
Level 148
God Stats
276W - 277L
1,461 SR
Queue Stats
450W - 470L
1,019 MMR
Solo
Skadi
Skadi
Silver II
SupremePaladium
Skadi
Silver II
Level 133
God Stats
23W - 19L
1,535 SR
Queue Stats
126W - 136L
945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackBerry79669
Baron Samedi
19
6 / 8 / 9
13,475
561
15,057
25,535
16,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Leak3n
Horus
20
7 / 1 / 9
14,232
593
17,772
17,703
25,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Riceman028
Vamana
20
14 / 3 / 8
15,045
627
26,785
21,354
22,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
S0t0
Ymir
15
1 / 4 / 10
11,210
467
7,299
27,289
35,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hachiman
ValenLeo12
Hachiman
19
2 / 5 / 11
12,364
515
11,564
21,383
11,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BakasuraHe BoAo Kuang

VS

Bans
MartichorasPoseidonIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkCicero96
Sylvanus
14
1 / 10 / 7
10,188
425
10,623
24,990
33,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 4 / 1
8,125
339
3,489
4,628
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
ReiBen12
Amaterasu
20
2 / 5 / 3
12,460
519
12,596
32,823
35,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 6 / 4
12,239
510
17,702
26,347
22,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
10 / 5 / 5
14,618
609
29,346
21,427
12,380
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
41
30
Kills
21
21
Deaths
30
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlackBerry79669
Baron Samedi
6
8
9
1.31
L
Sylvanus
DarkCicero96
Sylvanus
1
10
7
0.45
L
1
4
1
0.38
W
Horus
Leak3n
Horus
7
1
9
11.5
L
Amaterasu
ReiBen12
Amaterasu
2
5
3
0.7
W
Vamana
Riceman028
Vamana
14
3
8
6
W
Ymir
S0t0
Ymir
1
4
10
1.5
L
7
6
4
1.5
L
10
5
5
2.5
W
Hachiman
ValenLeo12
Hachiman
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,477
Damage
73,756
113,264
Taken
110,215
112,038
Mitigated
105,252
39,508
Healing
33,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlackBerry79669
Baron Samedi
15,057
2,109
609
8,565
25,535
16,068
1,459
6,052
19,483
97,221
0
L
Sylvanus
DarkCicero96
Sylvanus
10,623
2,051
3,114
4,582
24,990
33,237
524
7,324
17,503
32,696
0
L
3,489
905
0
830
4,628
1,590
0
2,342
2,286
19,883
0
W
Horus
Leak3n
Horus
17,772
6,740
2,474
8,062
17,703
25,611
378
847
16,856
0
92,549
L
Amaterasu
ReiBen12
Amaterasu
12,596
5,704
0
11,417
32,823
35,840
1,309
1,559
30,177
0
125,485
W
Vamana
Riceman028
Vamana
26,785
15,914
0
5,417
21,354
22,990
1,704
3,896
17,458
0
149,527
W
Ymir
S0t0
Ymir
7,299
1,670
0
4,656
27,289
35,812
0
5,053
22,236
32,775
374
L
17,702
1,587
0
8,250
26,347
22,205
247
4,109
21,512
0
93,314
L
29,346
16,832
0
5,274
21,427
12,380
3,825
6,894
14,424
0
132,027
W
Hachiman
ValenLeo12
Hachiman
11,564
7,170
0
9,725
21,383
11,557
0
1,435
19,948
0
103,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,326
Gold Earned
57,630
587
Minions Killed
541
0
Camps Cleared
0
2,388,031
Distance Traveled
1,886,703
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,475
561
153
6
0
417,969
0
L
Sylvanus
10,188
425
30
1
0
338,443
0
L
Hera
8,125
339
29
1
0
124,525
2
W
Horus
14,232
593
131
5
0
533,860
2
L
Amaterasu
12,460
519
197
8
0
451,246
0
W
Vamana
15,045
627
143
6
0
541,474
3
W
Ymir
11,210
467
37
2
0
411,585
7
L
Tyr
12,239
510
98
4
0
549,767
2
L
Skadi
14,618
609
187
8
0
422,722
4
W
Hachiman
12,364
515
123
5
0
483,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role