Player Matchup

Freya
Freya
ALen雨点
Freya
Level 24
God Stats
2W - 3L
1,795 SR
Queue Stats
158W - 169L
1,389 Elo+
Solo
Izanami
Izanami
Chaos_Uchiha107
Izanami
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 86L
1,468 Elo+
Solo
Anubis
Anubis
OGDsirClapN
Anubis
Level 141
God Stats
2W - 2L
1,800 SR
Queue Stats
106W - 119L
1,394 Elo+
Solo
Shiva
Shiva
PIXELord70
Shiva
Level 124
God Stats
0W - 1L
1,278 SR
Queue Stats
10W - 18L
1,140 Elo+
Solo
Xbalanque
Xbalanque
Uncle__Saba
Xbalanque
Level 59
God Stats
3W - 4L
1,586 SR
Queue Stats
212W - 245L
1,449 Elo+
Solo
Team Averages
Level 85
1,592 SR
1,368 Elo+

VS

Team Averages
Level 82
1,580 SR
1,364 Elo+
Artemis
Artemis
BigDaddyNC2619
Artemis
Level 120
God Stats
16W - 12L
1,640 SR
Queue Stats
897W - 916L
1,398 Elo+
Solo
Cthulhu
Cthulhu
H_Jayne099
Cthulhu
Level 29
God Stats
3W - 1L
1,761 SR
Queue Stats
328W - 346L
1,414 Elo+
Solo
Bastet
Bastet
Sirius994447
Bastet
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 124L
1,414 Elo+
Solo
Raijin
Raijin
UnKi11eD B3a5T
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,167 Elo+
Solo
Danzaburou
Danzaburou
malsangui
Danzaburou
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
4 / 2 / 2
6,618
945
3,827
5,376
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 4 / 2
5,554
793
1,570
6,166
2,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
12
1 / 3 / 3
6,316
902
7,058
5,034
2,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
5
0 / 0 / 0
4,772
682
0
0
0
Xbalanque
Uncle__Saba
Xbalanque
11
1 / 4 / 3
5,912
845
5,733
6,623
2,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
7,243
1,035
4,373
4,028
1,551
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
H_Jayne099
Cthulhu
11
2 / 4 / 7
7,038
1,005
4,881
9,365
9,321
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
13
4 / 1 / 5
7,418
1,060
4,373
5,418
2,002
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 2 / 6
6,944
992
2,830
5,273
2,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
malsangui
Danzaburou
15
3 / 0 / 7
8,435
1,205
5,389
5,033
2,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
13
13
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Freya
4
2
2
2.5
W
2
0
7
5.5
L
0
4
2
0.25
W
Cthulhu
H_Jayne099
Cthulhu
2
4
7
1.38
L
Anubis
1
3
3
0.83
L
Shiva
0
0
0
0
W
Bastet
4
1
5
6.5
W
2
2
6
2.5
L
Xbalanque
Uncle__Saba
Xbalanque
1
4
3
0.63
W
Danzaburou
malsangui
Danzaburou
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,188
Damage
21,846
23,199
Taken
29,117
9,572
Mitigated
17,188
3,611
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
3,827
1,005
167
1,404
5,376
2,396
0
1,568
3,808
9,698
0
W
4,373
1,574
308
1,176
4,028
1,551
2,182
1,892
2,136
0
8,184
L
1,570
490
0
318
6,166
2,161
0
1,250
4,916
0
6,637
W
Cthulhu
H_Jayne099
Cthulhu
4,881
0
187
1,105
9,365
9,321
0
3,804
5,561
13,941
0
L
Anubis
7,058
0
138
675
5,034
2,413
0
1,845
3,189
19,088
0
L
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
4,373
1,325
1,744
1,872
5,418
2,002
542
1,491
3,927
0
7,553
W
2,830
229
633
590
5,273
2,102
995
1,742
3,531
7,366
0
L
Xbalanque
Uncle__Saba
Xbalanque
5,733
2,968
416
493
6,623
2,602
0
3,048
3,575
0
7,766
W
Danzaburou
malsangui
Danzaburou
5,389
1,510
316
2,390
5,033
2,212
443
1,956
3,077
0
19,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,172
Gold Earned
37,078
67
Minions Killed
83
0
Camps Cleared
0
467,004
Distance Traveled
719,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,618
945
21
3
0
135,541
0
W
Artemis
7,243
1,035
7
1
0
145,074
0
L
Izanami
5,554
793
12
2
0
118,061
0
W
Cthulhu
7,038
1,005
22
3
0
132,866
0
L
Anubis
6,316
902
23
3
0
106,851
0
L
Shiva
4,772
682
0
0
0
0
0
W
Bastet
7,418
1,060
9
1
0
160,765
0
W
Raijin
6,944
992
9
1
0
128,235
0
L
Xbalanque
5,912
845
11
2
0
106,551
0
W
Danzaburou
8,435
1,205
36
5
0
153,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role