Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Leffrey69
Jing Wei
Level 66
God Stats
63W - 53L
1,518 SR
Queue Stats
124W - 113L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
MajiinQ
Kuzenbo
Level 145
God Stats
10W - 8L
1,688 SR
Queue Stats
561W - 543L
1,516 Elo+
Solo
Heimdallr
Heimdallr
XtraBis
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,506 Elo+
Party 1
Loki
Loki
pierosecco
Loki
Level 150
God Stats
3W - 4L
1,301 SR
Queue Stats
23W - 21L
1,486 Elo+
Solo
Team Averages
Level 104
1,501 SR
1,499 Elo+

VS

Team Averages
Level 129
1,512 SR
1,475 Elo+
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Da__Munsta
Serqet
Level 194
God Stats
2W - 3L
1,462 SR
Queue Stats
81W - 66L
1,568 Elo+
Solo
Jormungandr
Jormungandr
Donnievitooo
Jormungandr
Level 102
God Stats
14W - 15L
1,550 SR
Queue Stats
226W - 248L
1,408 Elo+
Solo
Hera
Hera
Hover369rus
Hera
Level 159
God Stats
57W - 56L
1,547 SR
Queue Stats
230W - 237L
1,461 Elo+
Solo
Nemesis
Nemesis
MoistSnailTrail
Nemesis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 0 / 8
7,360
920
3,313
8,050
6,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Leffrey69
Jing Wei
14
1 / 0 / 7
7,404
926
7,657
5,546
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
MajiinQ
Kuzenbo
14
6 / 0 / 2
7,244
906
6,141
7,700
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
XtraBis
Heimdallr
12
2 / 4 / 6
6,790
849
5,795
10,181
4,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 0 / 3
6,716
840
3,860
7,646
2,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 1 / 1
6,081
760
5,696
3,685
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
Da__Munsta
Serqet
12
1 / 4 / 2
6,194
774
4,556
9,826
7,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Donnievitooo
Jormungandr
10
0 / 0 / 3
5,575
697
4,320
4,511
3,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 3 / 1
6,289
786
8,662
4,163
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 3
5,644
706
4,034
9,836
4,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
13
Kills
4
4
Deaths
13
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
8
5
L
Scylla
 
Scylla
1
1
1
1.5
L
Serqet
Da__Munsta
Serqet
1
4
2
0.5
L
Jormungandr
Donnievitooo
Jormungandr
0
0
3
1.5
L
2
3
1
0.83
W
Jing Wei
Leffrey69
Jing Wei
1
0
7
4.5
W
Kuzenbo
MajiinQ
Kuzenbo
6
0
2
7
L
0
5
3
0.3
W
Heimdallr
XtraBis
Heimdallr
2
4
6
1.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,766
Damage
27,268
39,123
Taken
32,021
24,824
Mitigated
17,463
9,319
Healing
2,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,313
908
1,105
3,219
8,050
6,988
60
3,192
4,621
12,103
0
L
Scylla
 
Scylla
5,696
621
0
592
3,685
1,109
0
230
3,455
20,468
0
L
Serqet
Da__Munsta
Serqet
4,556
1,037
0
650
9,826
7,069
0
2,249
7,326
0
18,249
L
Jormungandr
Donnievitooo
Jormungandr
4,320
940
40
494
4,511
3,110
0
2,194
2,146
9,875
0
L
8,662
2,571
87
118
4,163
1,609
0
1,498
2,618
21,970
0
W
Jing Wei
Leffrey69
Jing Wei
7,657
6,958
0
363
5,546
2,215
1,822
3,574
1,814
0
31,653
W
Kuzenbo
MajiinQ
Kuzenbo
6,141
2,529
0
904
7,700
8,741
132
4,172
3,192
13,266
375
L
4,034
1,680
72
510
9,836
4,566
507
2,332
7,397
0
6,791
W
Heimdallr
XtraBis
Heimdallr
5,795
2,155
0
996
10,181
4,200
2,447
4,594
5,231
0
13,100
W
3,860
1,131
0
2,732
7,646
2,680
1,391
2,499
5,147
0
18,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,514
Gold Earned
29,783
159
Minions Killed
124
0
Camps Cleared
0
925,315
Distance Traveled
882,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,360
920
11
1
0
189,951
0
L
Scylla
6,081
760
42
5
0
141,393
0
L
Serqet
6,194
774
35
4
0
244,191
0
L
Jormungandr
5,575
697
8
1
0
147,379
0
L
Hera
6,289
786
29
4
0
174,539
0
W
Jing Wei
7,404
926
67
8
0
189,980
0
W
Kuzenbo
7,244
906
28
4
0
173,955
0
L
Nemesis
5,644
706
10
1
0
174,930
0
W
Heimdallr
6,790
849
22
3
0
172,753
0
W
Loki
6,716
840
31
4
0
198,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role