Player Matchup

Camazotz
Camazotz
DeltaForest
Camazotz
Level 127
God Stats
1W - 1L
1,670 SR
Queue Stats
8W - 8L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
Krewcify
Cu Chulainn
Level 157
God Stats
4W - 5L
1,626 SR
Queue Stats
182W - 182L
1,547 Elo+
Solo
Terra
Terra
Niizz
Terra
Level 119
God Stats
2W - 2L
1,489 SR
Queue Stats
225W - 210L
1,526 Elo+
Solo
Ah Puch
Ah Puch
PoliticZx
Ah Puch
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,541 Elo+
Solo
Hachiman
Hachiman
kretopogromca98
Hachiman
Level 88
God Stats
11W - 12L
1,483 SR
Queue Stats
435W - 431L
1,523 Elo+
Solo
Team Averages
Level 128
1,553 SR
1,526 Elo+

VS

Team Averages
Level 128
1,630 SR
1,518 Elo+
Agni
Agni
Khrezza
Agni
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 157L
1,568 Elo+
Solo
Xing Tian
Xing Tian
King Wurtle
Xing Tian
Level 123
God Stats
2W - 0L
1,761 SR
Queue Stats
57W - 52L
1,456 Elo+
Solo
Chang'e
Chang'e
MxshadowxM
Chang'e
Level 124
God Stats
3W - 0L
1,744 SR
Queue Stats
134W - 141L
1,545 Elo+
Solo
Hun Batz
Hun Batz
WlNTERS
Hun Batz
Level 119
God Stats
4W - 1L
1,600 SR
Queue Stats
253W - 250L
1,512 Elo+
Solo
Sol
Sol
ixiHaku
Sol
Level 115
God Stats
11W - 10L
1,546 SR
Queue Stats
367W - 376L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DeltaForest
Camazotz
14
2 / 8 / 8
8,819
678
10,652
17,554
8,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Krewcify
Cu Chulainn
17
4 / 7 / 10
10,095
777
13,079
19,342
28,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Niizz
Terra
17
4 / 5 / 10
10,111
778
15,137
19,346
25,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
PoliticZx
Ah Puch
16
2 / 5 / 10
9,725
748
24,835
16,473
7,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
15
3 / 7 / 6
9,296
715
13,907
13,234
6,734
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Khrezza
Agni
18
10 / 4 / 15
11,499
885
22,567
17,050
8,012
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
King Wurtle
Xing Tian
17
3 / 5 / 13
10,590
815
5,350
22,963
26,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
MxshadowxM
Chang'e
17
2 / 2 / 20
9,827
756
9,847
18,096
8,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
WlNTERS
Hun Batz
18
12 / 2 / 13
11,933
918
21,274
15,147
7,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
18
4 / 2 / 24
10,954
843
17,532
14,051
6,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
116
15
Kills
31
32
Deaths
15
44
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Camazotz
DeltaForest
Camazotz
2
8
8
0.75
W
Agni
Khrezza
Agni
10
4
15
4.38
W
Xing Tian
King Wurtle
Xing Tian
3
5
13
1.9
L
Cu Chulainn
Krewcify
Cu Chulainn
4
7
10
1.29
W
Chang'e
MxshadowxM
Chang'e
2
2
20
6
L
Terra
Niizz
Terra
4
5
10
1.8
L
Ah Puch
PoliticZx
Ah Puch
2
5
10
1.4
W
Hun Batz
WlNTERS
Hun Batz
12
2
13
9.25
W
Sol
4
2
24
8
L
Hachiman
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,610
Damage
76,570
85,949
Taken
87,307
75,921
Mitigated
58,323
22,085
Healing
50,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
DeltaForest
Camazotz
10,652
1,172
1,350
3,404
17,554
8,303
0
11,356
6,198
0
15,475
W
Agni
Khrezza
Agni
22,567
1,339
912
2,309
17,050
8,012
1,680
8,145
8,805
39,057
0
W
Xing Tian
King Wurtle
Xing Tian
5,350
370
3,174
2,354
22,963
26,735
190
11,405
11,176
12,611
0
L
Cu Chulainn
Krewcify
Cu Chulainn
13,079
1,019
850
1,274
19,342
28,077
0
12,492
6,850
894
28,197
W
Chang'e
MxshadowxM
Chang'e
9,847
1,645
22,147
10,009
18,096
8,730
1,344
8,415
9,633
18,701
0
L
Terra
Niizz
Terra
15,137
938
3,119
4,940
19,346
25,370
0
12,585
6,761
25,159
0
L
Ah Puch
PoliticZx
Ah Puch
24,835
515
0
5,199
16,473
7,437
0
10,776
5,697
44,155
0
W
Hun Batz
WlNTERS
Hun Batz
21,274
2,671
1,689
2,233
15,147
7,906
564
6,127
8,830
0
40,757
W
Sol
17,532
5,588
1,622
3,757
14,051
6,940
4,544
6,630
7,328
40,196
0
L
Hachiman
13,907
7,594
586
1,363
13,234
6,734
210
8,087
5,147
0
25,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,046
Gold Earned
54,803
131
Minions Killed
170
0
Camps Cleared
0
1,083,722
Distance Traveled
1,233,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,819
678
9
1
0
214,584
0
W
Agni
11,499
885
43
3
0
235,674
0
W
Xing Tian
10,590
815
11
1
0
246,934
0
L
Cu Chulainn
10,095
777
36
3
0
196,624
0
W
Chang'e
9,827
756
17
1
0
249,653
0
L
Terra
10,111
778
27
2
0
245,405
0
L
Ah Puch
9,725
748
34
3
0
230,454
0
W
Hun Batz
11,933
918
47
4
0
274,620
0
W
Sol
10,954
843
52
4
0
227,064
0
L
Hachiman
9,296
715
25
2
0
196,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role