Player Matchup

Izanami
Izanami
Baldie_001
Izanami
Level 61
God Stats
12W - 5L
1,806 SR
Queue Stats
173W - 196L
1,397 Elo+
Party 1
Susano
Susano
Sumas07
Susano
Level 55
God Stats
1W - 1L
1,698 SR
Queue Stats
112W - 105L
1,504 Elo+
Party 1
Anubis
Anubis
ValenLeo12
Anubis
Level 79
God Stats
20W - 13L
1,549 SR
Queue Stats
94W - 84L
1,465 Elo+
Solo
Zeus
Zeus
els-war
Zeus
Level 86
God Stats
5W - 3L
1,486 SR
Queue Stats
257W - 250L
1,466 Elo+
Party 1
Terra
Terra
krisis_77
Terra
Level 71
God Stats
2W - 2L
1,167 SR
Queue Stats
169W - 181L
1,415 Elo+
Party 1
Team Averages
Level 70
1,541 SR
1,450 Elo+

VS

Team Averages
Level 105
1,517 SR
1,408 Elo+
Bacchus
Bacchus
Anestesia_Az--k
Bacchus
Level 149
God Stats
16W - 7L
1,748 SR
Queue Stats
212W - 206L
1,470 Elo+
Solo
Amaterasu
Amaterasu
BenKatzzi
Amaterasu
Level 106
God Stats
1W - 1L
1,302 SR
Queue Stats
64W - 85L
1,371 Elo+
Party 2
Merlin
Merlin
LAT-stoks93
Merlin
Level 93
God Stats
10W - 8L
1,521 SR
Queue Stats
127W - 127L
1,420 Elo+
Solo
Surtr
Surtr
Lulu1010857
Surtr
Level 107
God Stats
2W - 3L
1,359 SR
Queue Stats
68W - 84L
1,392 Elo+
Party 2
Cupid
Cupid
Six PT9959
Cupid
Level 68
God Stats
15W - 7L
1,656 SR
Queue Stats
293W - 317L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baldie_001
Izanami
11
0 / 6 / 0
6,630
414
6,812
11,306
4,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Sumas07
Susano
10
0 / 3 / 0
6,099
381
4,292
11,271
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
ValenLeo12
Anubis
13
0 / 4 / 0
7,569
473
10,753
15,338
7,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
els-war
Zeus
16
4 / 0 / 0
9,345
584
11,247
10,528
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
krisis_77
Terra
12
0 / 0 / 2
7,515
470
5,273
13,899
14,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,434
527
9,274
11,019
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
BenKatzzi
Amaterasu
14
2 / 0 / 1
8,515
532
6,290
15,783
6,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
14
1 / 2 / 0
7,806
488
8,895
11,235
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 1
8,070
504
10,569
12,367
11,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cupid
14
3 / 1 / 2
8,387
524
9,912
10,287
4,614
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
13
13
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Izanami
Baldie_001
Izanami
0
6
0
0
W
Amaterasu
BenKatzzi
Amaterasu
2
0
1
2.5
W
Merlin
1
2
0
0.5
W
4
0
1
4.5
W
Cupid
3
1
2
4
L
Susano
Sumas07
Susano
0
3
0
0
L
Anubis
ValenLeo12
Anubis
0
4
0
0
L
Zeus
els-war
Zeus
4
0
0
4
L
Terra
krisis_77
Terra
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,377
Damage
44,940
62,342
Taken
60,691
34,718
Mitigated
40,624
13,390
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,274
1,197
0
3,331
11,019
12,448
156
4,182
6,837
36,314
0
L
Izanami
Baldie_001
Izanami
6,812
4,817
121
1,626
11,306
4,239
58
4,389
6,843
0
55,164
W
Amaterasu
BenKatzzi
Amaterasu
6,290
2,772
0
3,198
15,783
6,824
0
6,171
9,612
0
78,546
W
Merlin
8,895
398
0
2,443
11,235
5,151
57
8,023
3,212
62,061
0
W
10,569
3,635
0
2,738
12,367
11,587
0
5,962
6,405
482
48,564
W
Cupid
9,912
6,537
328
5,734
10,287
4,614
282
2,935
7,352
0
63,890
L
Susano
Sumas07
Susano
4,292
1,091
0
250
11,271
3,992
0
1,654
9,555
0
36,291
L
Anubis
ValenLeo12
Anubis
10,753
329
0
6,416
15,338
7,965
0
972
14,366
71,724
0
L
Zeus
els-war
Zeus
11,247
972
0
641
10,528
4,515
178
6,856
3,330
85,859
0
L
Terra
krisis_77
Terra
5,273
1,481
736
3,600
13,899
14,007
0
3,983
9,787
33,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,158
Gold Earned
41,212
487
Minions Killed
439
0
Camps Cleared
0
1,547,946
Distance Traveled
1,636,673
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,434
527
41
3
0
319,454
7
L
Izanami
6,630
414
105
7
0
262,975
0
W
Amaterasu
8,515
532
112
7
0
386,945
3
W
Merlin
7,806
488
103
6
0
318,786
0
W
Surtr
8,070
504
73
5
0
319,157
5
W
Cupid
8,387
524
110
7
0
292,331
1
L
Susano
6,099
381
50
3
0
338,364
0
L
Anubis
7,569
473
124
8
0
299,555
0
L
Zeus
9,345
584
163
10
0
324,559
5
L
Terra
7,515
470
45
3
0
322,493
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role