Player Matchup

Olorun
Olorun
Auxelique
Olorun
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,395 Elo+
Party 2
Hachiman
Hachiman
Bekkermate
Hachiman
Level 52
God Stats
9W - 13L
1,605 SR
Queue Stats
164W - 265L
1,434 Elo+
Solo
Nu Wa
Nu Wa
opaIie
Nu Wa
Level 60
God Stats
5W - 1L
1,628 SR
Queue Stats
7W - 5L
1,476 Elo+
Party 2
Team Averages
Level 54
1,578 SR
1,435 Elo+

VS

Team Averages
Level 166
1,531 SR
1,764 Elo+
Sun Wukong
Sun Wukong
Deleting
Sun Wukong
Level 155
God Stats
2W - 0L
1,319 SR
Queue Stats
51W - 30L
1,668 Elo+
Party 1
King Arthur
King Arthur
Invictous
King Arthur
Level 179
God Stats
4W - 1L
1,477 SR
Queue Stats
64W - 29L
1,704 Elo+
Party 1
Sol
Sol
Rex4ever
Sol
Level 164
God Stats
1W - 0L
1,797 SR
Queue Stats
85W - 21L
1,919 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Auxelique
Olorun
8
1 / 7 / 1
6,406
712
4,126
11,172
4,251
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Bekkermate
Hachiman
8
1 / 6 / 2
6,637
737
8,909
10,735
3,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
opaIie
Nu Wa
9
1 / 4 / 1
6,723
747
5,683
8,175
2,698
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deleting
Sun Wukong
12
5 / 0 / 12
8,493
944
8,233
8,949
6,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Invictous
King Arthur
10
2 / 2 / 13
7,811
868
3,675
11,204
8,415
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
10 / 1 / 7
9,477
1,053
16,191
10,665
3,581
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
17
17
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
Auxelique
Olorun
1
7
1
0.21
L
Hachiman
Bekkermate
Hachiman
1
6
2
0.33
W
Sun Wukong
Deleting
Sun Wukong
5
0
12
11
W
King Arthur
Invictous
King Arthur
2
2
13
4.25
W
10
1
7
13.5
L
Nu Wa
opaIie
Nu Wa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,718
Damage
28,099
30,082
Taken
30,818
10,498
Mitigated
18,367
2,574
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Auxelique
Olorun
4,126
1,474
482
1,007
11,172
4,251
0
6,888
4,284
16,521
0
L
Hachiman
Bekkermate
Hachiman
8,909
5,106
0
965
10,735
3,549
0
4,789
5,946
0
23,578
W
Sun Wukong
Deleting
Sun Wukong
8,233
1,756
0
4,919
8,949
6,371
658
2,937
6,012
0
31,111
W
King Arthur
Invictous
King Arthur
3,675
461
0
1,941
11,204
8,415
174
3,414
7,790
0
17,064
W
16,191
7,234
0
7,607
10,665
3,581
2,470
3,853
6,812
63,779
0
L
Nu Wa
opaIie
Nu Wa
5,683
1,205
0
120
8,175
2,698
0
4,689
3,486
27,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,766
Gold Earned
25,781
92
Minions Killed
132
0
Camps Cleared
0
460,723
Distance Traveled
521,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,406
712
24
3
0
150,469
0
L
Hachiman
6,637
737
30
3
0
148,964
0
W
Sun Wukong
8,493
944
35
4
0
192,277
0
W
King Arthur
7,811
868
21
2
0
167,257
0
W
Sol
9,477
1,053
76
8
0
161,994
0
L
Nu Wa
6,723
747
38
4
0
161,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role