Player Matchup

Medusa
Medusa
GalloTapado
Medusa
Level 69
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ImTooGoodToTry
Ix Chel
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,372 Elo+
Party 2
Susano
Susano
PARTYDIZZY
Susano
Level 142
God Stats
0W - 2L
1,332 SR
Queue Stats
201W - 220L
1,461 Elo+
Solo
Shiva
Shiva
The Icy Duke
Shiva
Level 146
God Stats
26W - 39L
1,464 SR
Queue Stats
263W - 271L
1,519 Elo+
Solo
Sylvanus
Sylvanus
bleedingflames
Sylvanus
Level 149
God Stats
0W - 2L
1,354 SR
Queue Stats
34W - 41L
1,502 Elo+
Party 2
Team Averages
Level 129
1,390 SR
1,471 Elo+

VS

Team Averages
Level 112
1,713 SR
1,543 Elo+
Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Nashandera
Cerberus
Level 147
God Stats
5W - 0L
1,986 SR
Queue Stats
108W - 30L
1,635 Elo+
Party 1
Nu Wa
Nu Wa
RemiliaSukaretto
Nu Wa
Level 158
God Stats
3W - 1L
1,626 SR
Queue Stats
146W - 79L
1,573 Elo+
Party 1
Bastet
Bastet
Texas151
Bastet
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Achilles
Achilles
darknessinside4
Achilles
Level 101
God Stats
2W - 0L
1,953 SR
Queue Stats
223W - 255L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 3 / 1
7,472
679
6,899
9,564
3,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 2
7,213
656
4,789
11,347
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
PARTYDIZZY
Susano
12
0 / 6 / 2
6,924
629
2,538
9,876
3,317
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 1
8,244
749
5,384
10,779
8,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
14
1 / 4 / 2
7,712
701
5,742
15,553
10,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
8 / 2 / 7
9,235
840
17,547
7,018
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Nashandera
Cerberus
15
3 / 1 / 11
8,216
747
7,854
12,878
9,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 8
8,833
803
15,060
4,358
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Texas151
Bastet
15
4 / 0 / 8
8,242
749
9,714
6,268
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
12
0 / 2 / 4
6,957
632
744
8,396
5,531
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
5
Kills
19
19
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
2
7
5.75
L
Medusa
2
3
1
0.83
L
0
5
2
0.2
W
Cerberus
Nashandera
Cerberus
3
1
11
8.5
L
Susano
PARTYDIZZY
Susano
0
6
2
0.17
W
4
0
8
8
W
Bastet
Texas151
Bastet
4
0
8
8
L
2
1
1
2.5
L
Sylvanus
1
4
2
0.5
W
Achilles
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,352
Damage
50,919
57,119
Taken
38,918
28,811
Mitigated
22,147
9,303
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
17,547
2,213
0
438
7,018
3,085
927
2,935
4,083
48,069
0
L
Medusa
6,899
4,287
0
1,739
9,564
3,603
0
7,411
2,153
0
16,657
L
4,789
391
245
709
11,347
3,327
0
8,315
3,032
28,789
0
W
Cerberus
Nashandera
Cerberus
7,854
0
0
2,330
12,878
9,223
79
4,191
8,687
21,078
0
L
Susano
PARTYDIZZY
Susano
2,538
374
148
229
9,876
3,317
0
6,712
3,164
0
12,323
W
15,060
4,937
0
496
4,358
1,689
987
741
3,617
46,353
0
W
Bastet
Texas151
Bastet
9,714
2,557
0
994
6,268
2,619
155
682
5,586
0
19,084
L
5,384
202
0
1,390
10,779
8,506
0
4,813
5,966
0
29,981
L
Sylvanus
5,742
869
1,457
3,386
15,553
10,058
0
13,210
2,343
22,270
0
W
Achilles
744
26
0
164
8,396
5,531
581
1,982
6,414
0
8,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,565
Gold Earned
41,483
189
Minions Killed
236
0
Camps Cleared
0
998,571
Distance Traveled
1,135,002
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,235
840
90
8
0
226,849
0
L
Medusa
7,472
679
36
3
0
227,538
0
L
Ix Chel
7,213
656
57
5
0
194,500
0
W
Cerberus
8,216
747
33
3
0
217,410
2
L
Susano
6,924
629
22
2
0
180,406
0
W
Nu Wa
8,833
803
75
7
0
240,094
0
W
Bastet
8,242
749
21
2
0
228,842
0
L
Shiva
8,244
749
45
4
0
226,241
2
L
Sylvanus
7,712
701
29
3
0
169,886
0
W
Achilles
6,957
632
17
2
0
221,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role