Player Matchup

Jormungandr
Jormungandr
SkoolGirlZombies
Jormungandr
Level 126
God Stats
6W - 3L
1,731 SR
Queue Stats
292W - 299L
1,439 Elo+
Solo
Bakasura
Bakasura
UnseatedNewt996
Bakasura
Level 128
God Stats
5W - 0L
1,860 SR
Queue Stats
316W - 327L
1,485 Elo+
Solo
Zeus
Zeus
crazymonkeyjp23
Zeus
Level 88
God Stats
12W - 8L
1,481 SR
Queue Stats
501W - 464L
1,410 Elo+
Solo
Xbalanque
Xbalanque
ostkatt
Xbalanque
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 225L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
xblackheart1x
Heimdallr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 254L
1,400 Elo+
Party 1
Team Averages
Level 108
1,614 SR
1,426 Elo+

VS

Team Averages
Level 129
1,355 SR
1,460 Elo+
Scylla
Scylla
Djafchyma974
Scylla
Level 139
God Stats
14W - 13L
1,124 SR
Queue Stats
582W - 584L
1,504 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Queen Anna 63
Kumbhakarna
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 111L
1,507 Elo+
Party 2
Anhur
Anhur
Svadhisthana
Anhur
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,382 Elo+
Solo
Yu Huang
Yu Huang
fetz111
Yu Huang
Level 129
God Stats
0W - 4L
1,104 SR
Queue Stats
283W - 300L
1,408 Elo+
Solo
Izanami
Izanami
rocks97410
Izanami
Level 109
God Stats
7W - 3L
1,545 SR
Queue Stats
577W - 603L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SkoolGirlZombies
Jormungandr
16
5 / 2 / 16
9,686
969
8,807
9,311
11,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
16
5 / 1 / 16
10,146
1,015
4,707
15,755
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 1 / 11
9,929
993
20,922
6,118
2,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
ostkatt
Xbalanque
15
3 / 4 / 17
9,265
927
9,458
9,612
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
xblackheart1x
Heimdallr
14
5 / 2 / 8
8,575
858
4,608
6,314
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 4 / 5
8,002
800
7,496
7,687
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Queen Anna 63
Kumbhakarna
14
0 / 6 / 6
7,323
732
3,559
14,875
15,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 7 / 2
7,267
727
5,944
13,757
5,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
fetz111
Yu Huang
14
4 / 4 / 2
8,803
880
7,185
6,796
2,976
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
rocks97410
Izanami
15
4 / 5 / 3
8,313
831
8,977
9,799
3,785
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
27
26
Kills
9
10
Deaths
26
68
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
4
5
0.88
L
Kumbhakarna
Queen Anna 63
Kumbhakarna
0
6
6
0.5
W
Jormungandr
SkoolGirlZombies
Jormungandr
5
2
16
6.5
L
0
7
2
0.14
W
Bakasura
5
1
16
13
W
8
1
11
13.5
L
Yu Huang
fetz111
Yu Huang
4
4
2
1.25
W
Xbalanque
ostkatt
Xbalanque
3
4
17
2.88
L
Izanami
rocks97410
Izanami
4
5
3
1.1
W
Heimdallr
xblackheart1x
Heimdallr
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,502
Damage
33,161
47,110
Taken
52,914
34,789
Mitigated
29,794
20,711
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,496
372
1,162
954
7,687
2,805
0
4,502
2,564
16,755
0
L
Kumbhakarna
Queen Anna 63
Kumbhakarna
3,559
303
268
1,776
14,875
15,118
0
7,457
6,794
6,068
0
W
Jormungandr
SkoolGirlZombies
Jormungandr
8,807
1,749
635
886
9,311
11,017
366
3,838
5,473
17,604
0
L
5,944
2,364
1,570
2,907
13,757
5,110
1,218
7,730
5,644
0
11,232
W
Bakasura
4,707
2,715
2,823
8,452
15,755
13,815
1,332
3,711
12,044
0
3,989
W
20,922
1,561
1,731
1,104
6,118
2,615
1,871
3,059
3,059
40,722
0
L
Yu Huang
fetz111
Yu Huang
7,185
585
556
447
6,796
2,976
104
3,358
3,204
19,152
0
W
Xbalanque
ostkatt
Xbalanque
9,458
3,969
1,627
947
9,612
4,264
392
4,374
5,238
0
21,106
L
Izanami
rocks97410
Izanami
8,977
6,909
96
1,024
9,799
3,785
0
5,686
3,299
0
20,505
W
Heimdallr
xblackheart1x
Heimdallr
4,608
2,175
1,706
800
6,314
3,078
3,310
3,258
3,056
0
8,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,601
Gold Earned
39,708
119
Minions Killed
95
0
Camps Cleared
0
848,042
Distance Traveled
852,932
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,002
800
23
2
0
183,379
0
L
Kumbhakarna
7,323
732
1
0
0
198,501
0
W
Jormungandr
9,686
969
22
2
0
171,172
0
L
Anhur
7,267
727
16
2
0
168,794
0
W
Bakasura
10,146
1,015
13
1
0
203,000
3
W
Zeus
9,929
993
43
4
0
189,122
0
L
Yu Huang
8,803
880
26
3
0
132,955
0
W
Xbalanque
9,265
927
32
3
0
169,253
0
L
Izanami
8,313
831
29
3
0
169,303
0
W
Heimdallr
8,575
858
9
1
0
115,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role