Player Matchup

Sylvanus
Sylvanus
Bluxing
Sylvanus
Level 154
God Stats
56W - 19L
1,812 SR
Queue Stats
174W - 101L
1,632 Elo+
Party 2
Tyr
Tyr
DerBleonis
Tyr
Level 112
God Stats
13W - 8L
1,831 SR
Queue Stats
19W - 10L
1,772 Elo+
Solo
Awilix
Awilix
FleuryQ
Awilix
Level 196
God Stats
6W - 3L
1,939 SR
Queue Stats
345W - 281L
1,505 Elo+
Solo
Kukulkan
Kukulkan
RiasuGremury
Kukulkan
Level 221
God Stats
3W - 2L
1,941 SR
Queue Stats
538W - 366L
1,617 Elo+
Party 2
Danzaburou
Danzaburou
xxxIceMan1xxx
Danzaburou
Level 136
God Stats
294W - 260L
1,600 SR
Queue Stats
317W - 308L
1,539 Elo+
Solo
Team Averages
Level 164
1,824 SR
1,613 Elo+

VS

Team Averages
Level 137
1,486 SR
1,626 Elo+
Hachiman
Hachiman
GoodGoogly
Hachiman
Level 157
God Stats
3W - 3L
1,338 SR
Queue Stats
115W - 105L
1,688 Elo+
Party 1
Bellona
Bellona
KoalaSwagg
Bellona
Level 159
God Stats
2W - 4L
1,202 SR
Queue Stats
123W - 112L
1,703 Elo+
Party 1
Agni
Agni
Psýchoo
Agni
Level 146
God Stats
119W - 109L
1,655 SR
Queue Stats
218W - 213L
1,622 Elo+
Solo
Awilix
Awilix
Siansa
Awilix
Level 127
God Stats
5W - 5L
1,737 SR
Queue Stats
305W - 294L
1,529 Elo+
Solo
Khepri
Khepri
Yinaaa
Khepri
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bluxing
Sylvanus
12
1 / 2 / 3
7,239
517
1,681
12,260
11,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 0 / 1
8,421
602
6,478
12,946
14,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
FleuryQ
Awilix
15
7 / 1 / 1
8,766
626
9,558
7,358
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
RiasuGremury
Kukulkan
15
3 / 1 / 3
8,809
629
13,916
8,085
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
xxxIceMan1xxx
Danzaburou
14
0 / 0 / 2
7,932
567
6,807
8,319
3,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GoodGoogly
Hachiman
13
1 / 1 / 0
7,469
534
5,200
8,043
3,696
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
KoalaSwagg
Bellona
13
0 / 1 / 0
7,785
556
8,814
11,786
20,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
14
2 / 2 / 1
7,934
567
10,906
11,615
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Siansa
Awilix
11
1 / 6 / 3
6,760
483
5,245
12,946
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Yinaaa
Khepri
10
0 / 1 / 1
6,217
444
2,434
6,862
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
4
4
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bluxing
Sylvanus
1
2
3
1.25
W
0
0
1
0.5
W
Awilix
FleuryQ
Awilix
7
1
1
7.5
L
Hachiman
GoodGoogly
Hachiman
1
1
0
1
L
Bellona
KoalaSwagg
Bellona
0
1
0
0
L
Agni
2
2
1
1.25
W
Kukulkan
RiasuGremury
Kukulkan
3
1
3
4.5
L
Awilix
Siansa
Awilix
1
6
3
0.42
L
Khepri
Yinaaa
Khepri
0
1
1
0.5
W
Danzaburou
xxxIceMan1xxx
Danzaburou
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,440
Damage
32,599
48,968
Taken
51,252
36,729
Mitigated
37,312
14,941
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bluxing
Sylvanus
1,681
236
1,272
3,307
12,260
11,435
0
5,477
6,587
20,674
0
W
6,478
990
0
5,829
12,946
14,501
420
146
12,800
0
73,505
W
Awilix
FleuryQ
Awilix
9,558
3,928
0
558
7,358
3,150
0
1,134
6,134
0
82,623
L
Hachiman
GoodGoogly
Hachiman
5,200
3,964
0
4,471
8,043
3,696
0
97
7,946
0
73,142
L
Bellona
KoalaSwagg
Bellona
8,814
3,712
0
3,066
11,786
20,460
0
0
11,786
0
70,377
L
Agni
10,906
815
75
2,759
11,615
3,466
0
7,357
4,258
70,281
0
W
Kukulkan
RiasuGremury
Kukulkan
13,916
2,711
0
502
8,085
4,187
0
5,334
2,559
90,387
0
L
Awilix
Siansa
Awilix
5,245
2,098
0
2,433
12,946
4,490
0
4,050
8,896
0
40,136
L
Khepri
Yinaaa
Khepri
2,434
331
0
1,155
6,862
5,200
0
4,093
2,769
10,411
0
W
Danzaburou
xxxIceMan1xxx
Danzaburou
6,807
3,624
0
3,473
8,319
3,456
0
771
7,548
0
64,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,167
Gold Earned
36,165
561
Minions Killed
518
0
Camps Cleared
0
1,409,768
Distance Traveled
1,382,989
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,239
517
20
1
0
257,911
10
W
Tyr
8,421
602
142
10
0
271,156
0
W
Awilix
8,766
626
117
8
0
345,146
0
L
Hachiman
7,469
534
147
11
0
248,232
2
L
Bellona
7,785
556
137
10
0
265,318
0
L
Agni
7,934
567
150
11
0
284,161
4
W
Kukulkan
8,809
629
166
12
0
266,598
0
L
Awilix
6,760
483
73
5
0
297,270
0
L
Khepri
6,217
444
11
1
0
288,008
5
W
Danzaburou
7,932
567
116
8
0
268,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role