Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CherryPie14
Horus
Level 122
God Stats
2W - 2L
1,304 SR
Queue Stats
692W - 683L
1,399 Elo+
Solo
Charybdis
Charybdis
DHlokhing
Charybdis
Level 106
God Stats
3W - 2L
1,360 SR
Queue Stats
145W - 146L
1,482 Elo+
Solo
Danzaburou
Danzaburou
Jaromirka
Danzaburou
Level 48
God Stats
2W - 1L
1,715 SR
Queue Stats
92W - 101L
1,363 Elo+
Solo
Thanatos
Thanatos
purnoking
Thanatos
Level 121
God Stats
1W - 2L
1,177 SR
Queue Stats
67W - 63L
1,441 Elo+
Solo
Team Averages
Level 103
1,411 SR
1,437 Elo+

VS

Team Averages
Level 102
1,499 SR
1,432 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AVogAdRo2
Xbalanque
Level 146
God Stats
1W - 2L
1,494 SR
Queue Stats
173W - 167L
1,491 Elo+
Solo
King Arthur
King Arthur
Frustracia
King Arthur
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,391 Elo+
Party 1
Zeus
Zeus
theofel-974
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 72L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
4 / 2 / 13
10,738
826
8,046
14,842
16,295
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 18
10,194
784
6,407
23,149
32,505
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
DHlokhing
Charybdis
17
3 / 5 / 14
10,244
788
7,807
13,339
6,587
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Jaromirka
Danzaburou
19
5 / 4 / 8
11,831
910
12,515
14,272
7,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
purnoking
Thanatos
19
11 / 3 / 11
11,561
889
15,187
19,356
12,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
9 / 4 / 5
11,376
875
17,058
13,168
8,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
 
Terra
2
0 / 0 / 0
3,720
286
0
0
0
Xbalanque
AVogAdRo2
Xbalanque
17
7 / 9 / 4
10,820
832
26,253
15,609
7,695
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Frustracia
King Arthur
19
2 / 5 / 12
10,321
794
5,715
14,655
17,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 7
9,752
750
15,456
9,781
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
47
24
Kills
19
19
Deaths
24
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
2
13
5.25
L
Heimdallr
 
Heimdallr
9
4
5
2.88
L
Terra
 
Terra
0
0
0
0
L
Xbalanque
AVogAdRo2
Xbalanque
7
9
4
1
W
1
5
18
2
W
Charybdis
DHlokhing
Charybdis
3
5
14
2
L
King Arthur
Frustracia
King Arthur
2
5
12
1.6
W
Danzaburou
Jaromirka
Danzaburou
5
4
8
2.25
W
Thanatos
purnoking
Thanatos
11
3
11
5.5
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,962
Damage
64,482
84,958
Taken
53,213
75,580
Mitigated
37,524
45,012
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
8,046
915
2,967
5,994
14,842
16,295
328
1,466
13,376
0
22,326
L
Heimdallr
 
Heimdallr
17,058
8,182
1,012
3,916
13,168
8,403
1,804
300
12,868
0
35,212
L
Terra
 
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
AVogAdRo2
Xbalanque
26,253
9,592
714
1,378
15,609
7,695
0
124
15,485
0
37,062
W
6,407
2,645
5,408
7,852
23,149
32,505
140
5,738
17,411
1,865
11,349
W
Charybdis
DHlokhing
Charybdis
7,807
2,365
1,895
1,536
13,339
6,587
2,723
2,063
11,276
0
19,503
L
King Arthur
Frustracia
King Arthur
5,715
949
325
834
14,655
17,366
9
489
14,166
0
15,549
W
Danzaburou
Jaromirka
Danzaburou
12,515
5,398
1,896
3,531
14,272
7,957
2,929
3,561
10,711
0
37,205
W
Thanatos
purnoking
Thanatos
15,187
1,899
2,743
11,190
19,356
12,236
2,061
2,628
16,728
0
31,318
L
15,456
1,950
0
235
9,781
4,060
0
54
9,727
28,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,568
Gold Earned
45,989
141
Minions Killed
120
0
Camps Cleared
0
1,449,222
Distance Traveled
897,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,738
826
25
2
0
312,039
0
L
Heimdallr
11,376
875
43
3
0
229,677
0
L
Terra
3,720
286
0
0
0
0
0
L
Xbalanque
10,820
832
27
2
0
183,999
0
W
Horus
10,194
784
16
1
0
291,442
0
W
Charybdis
10,244
788
12
1
0
238,353
0
L
King Arthur
10,321
794
19
1
0
259,466
0
W
Danzaburou
11,831
910
47
4
0
265,495
0
W
Thanatos
11,561
889
41
3
0
341,893
0
L
Zeus
9,752
750
31
2
0
223,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role