Player Matchup

Surtr
Surtr
 
Surtr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Farras
Osiris
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 89L
1,422 Elo+
Party 1
Chiron
Chiron
Mashuq
Chiron
Level 65
God Stats
5W - 5L
1,381 SR
Queue Stats
342W - 341L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
kazeh1003
Nu Wa
Level 123
God Stats
2W - 1L
1,345 SR
Queue Stats
43W - 45L
1,423 Elo+
Solo
Ra
Ra
thornorse
Ra
Level 85
God Stats
4W - 6L
1,335 SR
Queue Stats
448W - 450L
1,461 Elo+
Solo
Team Averages
Level 90
1,412 SR
1,462 Elo+

VS

Team Averages
Level 116
1,685 SR
1,526 Elo+
Tyr
Tyr
 
Tyr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
SasukeAkatsuki31
Hades
Level 102
God Stats
1W - 2L
1,750 SR
Queue Stats
68W - 71L
1,497 Elo+
Solo
Atlas
Atlas
SteelNail
Atlas
Level 129
God Stats
8W - 3L
1,678 SR
Queue Stats
416W - 421L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
pabletehrt
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,628 Elo+
Solo
Horus
Horus
whiteshadow2332
Horus
Level 146
God Stats
8W - 5L
1,996 SR
Queue Stats
878W - 877L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
5 / 1 / 6
8,431
843
15,111
15,829
11,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
Farras
Osiris
14
1 / 1 / 11
7,635
764
10,161
10,830
12,242
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Mashuq
Chiron
16
3 / 0 / 11
8,432
843
13,729
7,785
3,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
kazeh1003
Nu Wa
12
0 / 3 / 12
7,119
712
12,899
7,711
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 8
8,635
864
11,291
7,006
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 6 / 1
7,379
738
7,709
14,655
17,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 3 / 2
8,474
847
13,932
14,811
11,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
SteelNail
Atlas
15
1 / 1 / 3
7,584
758
12,871
11,710
11,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
pabletehrt
Ah Muzen Cab
12
0 / 2 / 2
7,078
708
6,250
11,414
6,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 3
7,057
706
4,295
15,632
11,652
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
14
Kills
6
6
Deaths
14
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
1
6
8
L
Tyr
 
Tyr
2
6
1
0.42
W
Osiris
Farras
Osiris
1
1
11
6.5
W
Chiron
Mashuq
Chiron
3
0
11
8.5
L
3
3
2
1.33
L
Atlas
SteelNail
Atlas
1
1
3
2.5
W
Nu Wa
kazeh1003
Nu Wa
0
3
12
2
L
Ah Muzen Cab
pabletehrt
Ah Muzen Cab
0
2
2
0.5
W
5
1
8
9
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,191
Damage
45,057
49,161
Taken
68,222
33,211
Mitigated
58,603
27,755
Healing
28,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
15,111
3,405
1,749
2,937
15,829
11,311
0
11,043
4,786
358
21,049
L
Tyr
 
Tyr
7,709
671
522
2,124
14,655
17,354
0
6,396
8,192
0
10,959
W
Osiris
Farras
Osiris
10,161
2,601
616
2,005
10,830
12,242
0
5,792
5,038
0
17,759
W
Chiron
Mashuq
Chiron
13,729
6,407
1,876
2,597
7,785
3,462
230
3,021
4,764
0
23,508
L
13,932
108
1,853
3,678
14,811
11,684
0
3,309
11,412
30,665
0
L
Atlas
SteelNail
Atlas
12,871
4,737
491
175
11,710
11,455
0
5,194
6,264
30,793
0
W
Nu Wa
kazeh1003
Nu Wa
12,899
2,421
1,111
769
7,711
2,931
0
3,783
3,928
21,372
0
L
Ah Muzen Cab
pabletehrt
Ah Muzen Cab
6,250
2,620
1,172
2,367
11,414
6,458
0
3,539
7,875
0
23,018
W
11,291
725
10,194
3,901
7,006
3,265
185
3,164
3,842
31,712
0
L
4,295
2,210
9,641
6,898
15,632
11,652
0
5,584
9,958
0
6,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,252
Gold Earned
37,572
134
Minions Killed
136
0
Camps Cleared
0
1,044,345
Distance Traveled
1,021,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,431
843
13
1
0
216,991
0
L
Tyr
7,379
738
2
0
0
191,634
0
W
Osiris
7,635
764
11
1
0
227,213
0
W
Chiron
8,432
843
38
4
0
197,925
0
L
Hades
8,474
847
54
5
0
229,310
0
L
Atlas
7,584
758
43
4
0
227,015
0
W
Nu Wa
7,119
712
17
2
0
191,508
0
L
Ah Muzen Cab
7,078
708
33
3
0
178,290
0
W
Ra
8,635
864
55
6
0
210,708
0
L
Horus
7,057
706
4
0
0
195,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role