Player Matchup

Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Kiamantur
Artemis
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 234L
1,480 Elo+
Solo
Atlas
Atlas
frbynddrvn
Atlas
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,373 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
g001181
Ah Muzen Cab
Level 65
God Stats
9W - 4L
1,524 SR
Queue Stats
446W - 468L
1,382 Elo+
Solo
Xing Tian
Xing Tian
opeFresh
Xing Tian
Level 76
God Stats
8W - 9L
1,271 SR
Queue Stats
360W - 385L
1,452 Elo+
Solo
Team Averages
Level 93
1,459 SR
1,437 Elo+

VS

Team Averages
Level 84
1,607 SR
1,393 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Cigzey
Hun Batz
Level 149
God Stats
8W - 9L
1,588 SR
Queue Stats
759W - 780L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lanecloser
Morgan Le Fay
Level 27
God Stats
2W - 0L
1,706 SR
Queue Stats
18W - 28L
1,361 Elo+
Party 1
Tiamat
Tiamat
TheWreckingBear
Tiamat
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,253 Elo+
Party 1
Fenrir
Fenrir
Xx3V3RxGR33NxX
Fenrir
Level 68
God Stats
2W - 0L
1,743 SR
Queue Stats
26W - 34L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 1 / 3
5,516
919
3,318
4,103
1,549
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Kiamantur
Artemis
12
1 / 3 / 2
6,091
1,015
5,457
6,384
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
1
0 / 0 / 0
1,616
269
0
0
0
Ah Muzen Cab
g001181
Ah Muzen Cab
12
1 / 1 / 4
5,846
974
2,996
4,252
1,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
opeFresh
Xing Tian
12
3 / 2 / 2
6,656
1,109
3,651
7,264
7,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 1 / 3
6,536
1,089
5,577
4,349
2,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Cigzey
Hun Batz
12
2 / 0 / 3
6,403
1,067
6,229
5,523
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Lanecloser
Morgan Le Fay
12
0 / 0 / 4
6,064
1,011
4,532
2,584
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
5,001
834
369
3,240
1,584
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 1
6,520
1,087
2,671
7,243
6,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
5
Kills
7
7
Deaths
5
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
3
1.5
W
Cernunnos
 
Cernunnos
2
1
3
3.5
W
Hun Batz
Cigzey
Hun Batz
2
0
3
3.5
L
Artemis
Kiamantur
Artemis
1
3
2
0.67
W
Morgan Le Fay
Lanecloser
Morgan Le Fay
0
0
4
2
W
0
2
0
0
W
3
2
1
1.75
L
Atlas
0
0
0
0
L
Ah Muzen Cab
g001181
Ah Muzen Cab
1
1
4
3
L
Xing Tian
opeFresh
Xing Tian
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,422
Damage
19,378
22,003
Taken
22,939
14,029
Mitigated
13,523
6,236
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,318
539
631
1,386
4,103
1,549
0
1,106
2,997
9,352
0
W
Cernunnos
 
Cernunnos
5,577
1,651
422
1,878
4,349
2,039
196
1,180
3,169
0
16,517
W
Hun Batz
Cigzey
Hun Batz
6,229
412
457
1,803
5,523
2,500
169
1,561
3,962
0
12,402
L
Artemis
Kiamantur
Artemis
5,457
2,754
176
760
6,384
3,005
0
1,371
5,013
0
13,142
W
Morgan Le Fay
Lanecloser
Morgan Le Fay
4,532
145
346
619
2,584
1,049
0
646
1,938
11,855
0
W
369
0
284
307
3,240
1,584
438
829
2,411
1,501
0
W
2,671
263
449
1,437
7,243
6,351
96
2,753
4,490
0
2,986
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
g001181
Ah Muzen Cab
2,996
1,345
242
585
4,252
1,942
0
525
3,727
0
8,872
L
Xing Tian
opeFresh
Xing Tian
3,651
314
1,213
1,243
7,264
7,533
0
1,899
5,365
7,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,725
Gold Earned
30,524
50
Minions Killed
76
0
Camps Cleared
0
496,283
Distance Traveled
659,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,516
919
11
2
0
131,352
0
W
Cernunnos
6,536
1,089
38
6
0
128,378
0
W
Hun Batz
6,403
1,067
14
2
0
159,216
0
L
Artemis
6,091
1,015
19
3
0
113,778
0
W
Morgan Le Fay
6,064
1,011
18
3
0
127,663
0
W
Tiamat
5,001
834
5
1
0
82,890
0
W
Fenrir
6,520
1,087
1
0
0
161,779
0
L
Atlas
1,616
269
0
0
0
0
0
L
Ah Muzen Cab
5,846
974
15
3
0
115,944
0
L
Xing Tian
6,656
1,109
5
1
0
135,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role