Player Matchup

Vulcan
Vulcan
JagerBromb
Vulcan
Level 108
God Stats
2W - 1L
1,521 SR
Queue Stats
162W - 149L
1,496 Elo+
Party 1
Athena
Athena
PorcellinoDindia
Athena
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,527 Elo+
Party 1
Skadi
Skadi
Rafols
Skadi
Level 85
God Stats
7W - 3L
1,646 SR
Queue Stats
265W - 229L
1,488 Elo+
Solo
Hel
Hel
Zelos608
Hel
Level 26
God Stats
4W - 1L
1,263 SR
Queue Stats
182W - 190L
1,412 Elo+
Solo
Khepri
Khepri
sporch100
Khepri
Level 122
God Stats
6W - 2L
1,727 SR
Queue Stats
186W - 177L
1,447 Elo+
Solo
Team Averages
Level 82
1,531 SR
1,474 Elo+

VS

Team Averages
Level 96
1,452 SR
1,446 Elo+
Set
Set
 
Set
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HAncientCanvas
Izanami
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 70L
1,145 Elo+
Solo
Sun Wukong
Sun Wukong
IIGhostWhisperII
Sun Wukong
Level 157
God Stats
2W - 5L
1,260 SR
Queue Stats
272W - 268L
1,533 Elo+
Solo
Bakasura
Bakasura
TheOnlyTekDaMik
Bakasura
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 66L
1,570 Elo+
Solo
Hel
Hel
scream147
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JagerBromb
Vulcan
12
3 / 0 / 10
6,846
1,369
12,062
3,173
1,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 0 / 8
6,168
1,234
2,190
5,168
5,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Rafols
Skadi
10
6 / 1 / 5
6,312
1,262
4,982
4,996
2,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 0 / 10
5,988
1,198
4,191
4,774
2,854
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Khepri
sporch100
Khepri
10
0 / 2 / 9
5,796
1,159
1,588
7,285
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
1 / 4 / 0
5,248
1,050
2,938
5,671
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 2 / 1
4,530
906
1,671
3,211
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
IIGhostWhisperII
Sun Wukong
12
2 / 1 / 1
5,519
1,104
4,956
5,296
3,580
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
8
0 / 5 / 1
4,764
953
3,332
6,702
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 3
4,847
969
1,766
5,919
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
13
Kills
3
3
Deaths
13
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
4
0
0.25
L
0
2
1
0.25
L
Sun Wukong
IIGhostWhisperII
Sun Wukong
2
1
1
2.5
W
Vulcan
JagerBromb
Vulcan
3
0
10
8
W
2
0
8
6
W
Skadi
Rafols
Skadi
6
1
5
8.5
L
Bakasura
0
5
1
0.1
W
2
0
10
7
L
0
1
3
1.5
W
Khepri
sporch100
Khepri
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,013
Damage
14,663
25,396
Taken
26,799
20,681
Mitigated
13,911
10,370
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,938
712
207
395
5,671
2,613
0
4,137
1,534
0
6,974
L
1,671
1,226
0
127
3,211
1,312
0
2,538
673
0
2,953
L
Sun Wukong
IIGhostWhisperII
Sun Wukong
4,956
314
267
802
5,296
3,580
0
3,979
1,317
694
14,415
W
Vulcan
JagerBromb
Vulcan
12,062
6,432
880
79
3,173
1,987
1,132
163
3,010
22,632
0
W
2,190
495
1,187
1,363
5,168
5,890
337
688
4,440
3,732
0
W
Skadi
Rafols
Skadi
4,982
1,716
59
442
4,996
2,385
839
181
4,815
0
10,401
L
Bakasura
3,332
1,470
596
430
6,702
2,984
0
4,973
1,729
0
5,681
W
4,191
342
2,835
2,174
4,774
2,854
282
298
4,465
8,822
0
L
1,766
57
1,060
2,014
5,919
3,422
0
4,404
1,515
4,384
0
W
Khepri
sporch100
Khepri
1,588
39
374
977
7,285
7,565
111
747
6,456
3,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
24,908
58
Minions Killed
38
0
Camps Cleared
0
515,557
Distance Traveled
450,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,248
1,050
5
1
0
85,926
0
L
Izanami
4,530
906
3
1
0
57,440
0
L
Sun Wukong
5,519
1,104
17
3
0
92,636
0
W
Vulcan
6,846
1,369
26
5
0
103,226
0
W
Athena
6,168
1,234
4
1
0
111,640
0
W
Skadi
6,312
1,262
6
1
0
97,048
0
L
Bakasura
4,764
953
9
2
0
87,321
0
W
Hel
5,988
1,198
17
3
0
102,480
0
L
Hel
4,847
969
4
1
0
126,813
0
W
Khepri
5,796
1,159
5
1
0
101,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role