Player Matchup

Fafnir
Fafnir
Bjoern69
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,578 Elo+
Solo
Anubis
Anubis
XvXCHEFF_KOCHXvX
Anubis
Level 80
God Stats
4W - 1L
1,274 SR
Queue Stats
118W - 111L
1,479 Elo+
Solo
Cabrakan
Cabrakan
jedi_bartvader
Cabrakan
Level 104
God Stats
10W - 14L
1,089 SR
Queue Stats
403W - 373L
1,403 Elo+
Solo
Jormungandr
Jormungandr
jimmythc
Jormungandr
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
281W - 273L
1,500 Elo+
Solo
Terra
Terra
pacogoyo
Terra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,406 Elo+
Solo
Team Averages
Level 88
1,373 SR
1,473 Elo+

VS

Team Averages
Level 85
1,544 SR
1,402 Elo+
Bacchus
Bacchus
EKSGLOPLEMUR
Bacchus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 63L
1,452 Elo+
Solo
Chang'e
Chang'e
Hospador
Chang'e
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,213 Elo+
Solo
King Arthur
King Arthur
N1wa
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,413 Elo+
Party 1
Vulcan
Vulcan
Wödinaz
Vulcan
Level 80
God Stats
1W - 1L
1,719 SR
Queue Stats
7W - 12L
1,433 Elo+
Party 1
The Morrigan
The Morrigan
isaciano
The Morrigan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bjoern69
Fafnir
17
1 / 2 / 12
10,910
779
8,729
18,259
30,567
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
8 / 4 / 8
12,176
870
20,839
15,005
11,359
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
18
3 / 4 / 9
10,286
735
9,971
20,268
25,525
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
jimmythc
Jormungandr
17
4 / 3 / 12
10,334
738
12,960
18,948
15,233
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
pacogoyo
Terra
16
1 / 3 / 10
10,388
742
4,220
15,980
19,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EKSGLOPLEMUR
Bacchus
16
2 / 4 / 8
9,803
700
9,100
16,895
24,780
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Hospador
Chang'e
19
6 / 3 / 8
10,647
761
15,699
15,255
7,161
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
N1wa
King Arthur
16
1 / 6 / 10
9,705
693
9,531
18,081
27,079
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Wödinaz
Vulcan
19
7 / 3 / 6
11,133
795
34,209
12,986
6,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
isaciano
The Morrigan
5
0 / 1 / 0
6,700
479
0
962
401

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
48
17
Kills
16
16
Deaths
17
51
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Bjoern69
Fafnir
1
2
12
3.5
L
Bacchus
EKSGLOPLEMUR
Bacchus
2
4
8
1.5
L
Chang'e
Hospador
Chang'e
6
3
8
3.33
L
King Arthur
N1wa
King Arthur
1
6
10
1
L
Vulcan
Wödinaz
Vulcan
7
3
6
3.33
W
8
4
8
3
L
The Morrigan
isaciano
The Morrigan
0
1
0
0
W
Cabrakan
3
4
9
1.88
W
Jormungandr
jimmythc
Jormungandr
4
3
12
3.33
W
Terra
pacogoyo
Terra
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,719
Damage
68,539
88,460
Taken
64,179
102,061
Mitigated
66,136
40,546
Healing
26,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Bjoern69
Fafnir
8,729
4,456
2,425
3,198
18,259
30,567
776
11,597
6,662
25,875
0
L
Bacchus
EKSGLOPLEMUR
Bacchus
9,100
914
1,739
3,404
16,895
24,780
222
13,679
3,216
16,916
0
L
Chang'e
Hospador
Chang'e
15,699
1,754
7,839
6,536
15,255
7,161
269
13,678
1,577
28,938
0
L
King Arthur
N1wa
King Arthur
9,531
1,212
638
2,010
18,081
27,079
133
16,535
1,546
0
14,480
L
Vulcan
Wödinaz
Vulcan
34,209
15,245
1,039
2,835
12,986
6,715
361
11,865
1,121
62,357
0
W
20,839
3,107
997
5,029
15,005
11,359
3,920
11,286
3,719
54,428
0
L
The Morrigan
isaciano
The Morrigan
0
0
0
0
962
401
0
962
0
0
0
W
Cabrakan
9,971
953
2,105
2,348
20,268
25,525
522
12,924
7,344
18,038
0
W
Jormungandr
jimmythc
Jormungandr
12,960
3,849
4,888
4,309
18,948
15,233
1,614
11,676
7,272
40,206
0
W
Terra
pacogoyo
Terra
4,220
942
10,734
4,513
15,980
19,377
817
11,525
4,455
12,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
47,988
190
Minions Killed
115
0
Camps Cleared
0
1,188,326
Distance Traveled
905,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,910
779
32
2
0
245,632
0
L
Bacchus
9,803
700
14
1
0
200,579
0
L
Chang'e
10,647
761
34
2
0
254,548
0
L
King Arthur
9,705
693
8
1
0
210,801
0
L
Vulcan
11,133
795
59
4
0
239,951
0
W
Anubis
12,176
870
76
5
0
233,656
0
L
The Morrigan
6,700
479
0
0
0
0
0
W
Cabrakan
10,286
735
18
1
0
219,837
0
W
Jormungandr
10,334
738
51
4
0
239,805
0
W
Terra
10,388
742
13
1
0
249,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role