Player Matchup

Yu Huang
Yu Huang
BanditTrickster
Yu Huang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 199L
1,444 Elo+
Solo
Hou Yi
Hou Yi
FeuerDrache-09
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,701 Elo+
Solo
Freya
Freya
Jayy_Bishop1
Freya
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,718 Elo+
Party 1
Olorun
Olorun
jhazard10
Olorun
Level 118
God Stats
1W - 2L
1,701 SR
Queue Stats
115W - 111L
1,588 Elo+
Party 1
Tiamat
Tiamat
joodoo_9
Tiamat
Level 99
God Stats
1W - 1L
1,706 SR
Queue Stats
49W - 39L
1,557 Elo+
Party 1
Team Averages
Level 89
1,581 SR
1,602 Elo+

VS

Team Averages
Level 133
1,535 SR
1,498 Elo+
Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
D3NNOX
Artemis
Level 125
God Stats
3W - 0L
1,551 SR
Queue Stats
173W - 164L
1,552 Elo+
Solo
Hachiman
Hachiman
Jenny-Jinna
Hachiman
Level 159
God Stats
4W - 1L
1,680 SR
Queue Stats
187W - 181L
1,538 Elo+
Solo
Atlas
Atlas
LitchYakuza
Atlas
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,447 Elo+
Solo
Kali
Kali
thornorse
Kali
Level 85
God Stats
6W - 5L
1,444 SR
Queue Stats
448W - 450L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
8 / 7 / 5
10,696
764
9,349
14,003
7,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 9 / 6
9,098
650
6,501
16,592
7,398
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 9
9,449
675
8,565
15,423
7,903
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
jhazard10
Olorun
17
3 / 7 / 10
10,040
717
8,849
14,769
7,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
joodoo_9
Tiamat
16
1 / 6 / 10
9,236
660
13,475
14,238
9,799
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
5 / 4 / 24
11,319
809
11,518
19,325
22,139
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
D3NNOX
Artemis
20
13 / 4 / 11
12,336
881
21,134
13,543
8,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Jenny-Jinna
Hachiman
20
9 / 2 / 21
12,132
867
14,636
11,894
6,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 4 / 19
11,653
832
17,727
18,070
25,759
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
16
5 / 5 / 11
10,871
777
7,285
14,359
9,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
122
16
Kills
36
36
Deaths
19
40
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
4
24
4.25
L
Yu Huang
8
7
5
1.5
W
Artemis
D3NNOX
Artemis
13
4
11
4.63
L
2
9
6
0.56
L
2
7
9
0.93
W
Hachiman
Jenny-Jinna
Hachiman
9
2
21
9.75
W
4
4
19
3.38
L
Olorun
jhazard10
Olorun
3
7
10
1.14
L
Tiamat
joodoo_9
Tiamat
1
6
10
1
W
Kali
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,739
Damage
72,300
75,025
Taken
77,191
39,703
Mitigated
72,127
14,407
Healing
28,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,518
517
3,816
5,008
19,325
22,139
147
8,243
11,082
0
21,882
L
Yu Huang
9,349
498
1,454
1,346
14,003
7,011
78
2,992
11,011
20,453
0
W
Artemis
D3NNOX
Artemis
21,134
11,259
1,032
2,860
13,543
8,101
2,524
8,730
4,813
0
42,054
L
6,501
1,811
581
238
16,592
7,398
98
4,442
12,150
0
16,379
L
8,565
2,357
636
1,997
15,423
7,903
0
2,034
13,389
12,461
0
W
Hachiman
Jenny-Jinna
Hachiman
14,636
6,022
2,095
4,659
11,894
6,342
4,639
5,137
6,757
0
40,157
W
17,727
5,631
802
2,898
18,070
25,759
225
10,971
7,099
30,780
0
L
Olorun
jhazard10
Olorun
8,849
3,104
2,904
2,767
14,769
7,592
0
4,620
10,149
24,997
0
L
Tiamat
joodoo_9
Tiamat
13,475
569
683
1,801
14,238
9,799
0
3,639
10,599
31,956
0
W
Kali
7,285
2,745
327
4,667
14,359
9,786
618
7,157
7,202
0
17,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,519
Gold Earned
58,311
135
Minions Killed
164
0
Camps Cleared
0
1,096,344
Distance Traveled
1,251,077
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,319
809
18
1
0
278,480
0
L
Yu Huang
10,696
764
28
2
0
218,208
0
W
Artemis
12,336
881
58
4
0
239,655
0
L
Hou Yi
9,098
650
12
1
0
185,616
2
L
Freya
9,449
675
10
1
0
232,310
0
W
Hachiman
12,132
867
45
3
0
233,736
0
W
Atlas
11,653
832
13
1
0
247,388
0
L
Olorun
10,040
717
49
4
0
214,525
0
L
Tiamat
9,236
660
36
3
0
245,685
0
W
Kali
10,871
777
30
2
0
251,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role