Player Matchup

Baron Samedi
Baron Samedi
Antal1333
Baron Samedi
Level 125
God Stats
7W - 4L
1,563 SR
Queue Stats
321W - 303L
1,517 Elo+
Party 1
Anhur
Anhur
bionicben
Anhur
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Skadi
Skadi
loyao
Skadi
Level 98
God Stats
5W - 2L
1,754 SR
Queue Stats
456W - 444L
1,429 Elo+
Solo
Atlas
Atlas
sknywytboy
Atlas
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
Клетус
Sol
Level 127
God Stats
6W - 6L
1,596 SR
Queue Stats
937W - 912L
1,519 Elo+
Party 1
Team Averages
Level 88
1,583 SR
1,493 Elo+

VS

Team Averages
Level 116
1,603 SR
1,451 Elo+
Awilix
Awilix
 
Awilix
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HeibanBellBeefer
King Arthur
Level 166
God Stats
20W - 22L
1,587 SR
Queue Stats
1,194W - 1,227L
1,482 Elo+
Solo
Agni
Agni
LunarPathz
Agni
Level 159
God Stats
25W - 14L
1,712 SR
Queue Stats
512W - 531L
1,446 Elo+
Solo
Artio
Artio
ODIN--X--
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,383 Elo+
Solo
Set
Set
easydizzy01
Set
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
139W - 139L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antal1333
Baron Samedi
13
4 / 1 / 7
7,152
1,192
6,538
4,260
2,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
bionicben
Anhur
12
2 / 3 / 9
6,883
1,147
4,801
6,229
2,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Skadi
loyao
Skadi
13
5 / 2 / 6
7,345
1,224
6,262
6,591
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
11
2 / 4 / 11
6,848
1,141
2,480
8,910
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 1 / 8
7,249
1,208
8,327
3,764
1,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 4 / 3
5,302
884
5,080
7,077
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
HeibanBellBeefer
King Arthur
10
2 / 3 / 2
5,623
937
1,972
6,685
6,588
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 2 / 3
6,031
1,005
5,371
4,045
1,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
ODIN--X--
Artio
11
1 / 4 / 6
6,265
1,044
1,332
8,829
7,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
4 / 4 / 2
6,216
1,036
3,910
6,031
4,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
17
Kills
10
11
Deaths
17
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
4
3
0.63
W
Baron Samedi
Antal1333
Baron Samedi
4
1
7
7.5
L
King Arthur
HeibanBellBeefer
King Arthur
2
3
2
1
L
2
2
3
1.75
L
Artio
ODIN--X--
Artio
1
4
6
1
W
Anhur
bionicben
Anhur
2
3
9
2.17
L
4
4
2
1.25
W
Skadi
loyao
Skadi
5
2
6
4
W
Atlas
2
4
11
1.88
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,408
Damage
17,665
29,754
Taken
32,667
16,211
Mitigated
23,031
8,629
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,080
1,517
688
427
7,077
2,932
0
3,609
3,468
0
6,956
W
Baron Samedi
Antal1333
Baron Samedi
6,538
63
3,000
1,737
4,260
2,557
978
564
3,696
15,658
0
L
King Arthur
HeibanBellBeefer
King Arthur
1,972
83
564
571
6,685
6,588
3
3,388
3,297
0
7,854
L
5,371
273
506
860
4,045
1,777
0
2,067
1,978
12,356
0
L
Artio
ODIN--X--
Artio
1,332
144
829
748
8,829
7,648
0
4,392
4,437
2,467
0
W
Anhur
bionicben
Anhur
4,801
3,370
0
558
6,229
2,470
279
1,670
4,559
0
9,246
L
3,910
1,474
0
360
6,031
4,086
32
3,889
2,142
0
7,261
W
Skadi
loyao
Skadi
6,262
1,606
538
670
6,591
2,551
371
1,611
4,980
0
12,732
W
Atlas
2,480
1,218
0
222
8,910
7,040
147
1,687
7,223
4,186
0
W
8,327
1,349
817
1,087
3,764
1,593
1,965
1,171
2,593
16,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
29,437
70
Minions Killed
38
0
Camps Cleared
0
654,567
Distance Traveled
558,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,302
884
2
0
0
116,082
0
W
Baron Samedi
7,152
1,192
19
3
0
138,785
0
L
King Arthur
5,623
937
10
2
0
124,520
0
L
Agni
6,031
1,005
14
2
0
69,337
0
L
Artio
6,265
1,044
0
0
0
129,224
0
W
Anhur
6,883
1,147
13
2
0
125,135
0
L
Set
6,216
1,036
12
2
0
119,280
0
W
Skadi
7,345
1,224
15
3
0
130,167
0
W
Atlas
6,848
1,141
6
1
0
125,643
0
W
Sol
7,249
1,208
17
3
0
134,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role