Player Matchup

Medusa
Medusa
Cowan 472
Medusa
Level 85
God Stats
2W - 5L
1,500 SR
Queue Stats
290W - 306L
1,177 Elo+
Party 1
Chang'e
Chang'e
Diamоn
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,350 Elo+
Solo
Apollo
Apollo
Hxroon
Apollo
Level 66
God Stats
0W - 2L
1,422 SR
Queue Stats
37W - 37L
1,409 Elo+
Solo
Awilix
Awilix
MADDO1999
Awilix
Level 85
God Stats
0W - 5L
1,289 SR
Queue Stats
529W - 513L
1,177 Elo+
Party 1
Hercules
Hercules
gabs2122
Hercules
Level 108
God Stats
0W - 1L
1,487 SR
Queue Stats
108W - 93L
1,524 Elo+
Solo
Team Averages
Level 74
1,440 SR
1,327 Elo+

VS

Team Averages
Level 95
1,555 SR
1,491 Elo+
Danzaburou
Danzaburou
Balliballo
Danzaburou
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
69W - 68L
1,489 Elo+
Solo
Cerberus
Cerberus
Doge-Kyunnn
Cerberus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,537 Elo+
Solo
Bellona
Bellona
Star_Lord1203
Bellona
Level 151
God Stats
4W - 4L
1,800 SR
Queue Stats
127W - 121L
1,566 Elo+
Solo
Zhong Kui
Zhong Kui
Weednation85
Zhong Kui
Level 106
God Stats
2W - 0L
1,457 SR
Queue Stats
64W - 93L
1,348 Elo+
Solo
Horus
Horus
立花吟千代
Horus
Level 93
God Stats
5W - 6L
1,517 SR
Queue Stats
668W - 674L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cowan 472
Medusa
14
0 / 6 / 4
7,818
652
15,447
14,661
7,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Diamоn
Chang'e
15
2 / 5 / 2
8,688
724
15,974
15,018
8,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
Hxroon
Apollo
14
0 / 7 / 3
7,853
654
7,926
15,631
8,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
MADDO1999
Awilix
15
1 / 8 / 2
8,088
674
5,500
13,926
7,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
gabs2122
Hercules
13
1 / 7 / 2
7,897
658
9,122
19,558
17,181
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Balliballo
Danzaburou
18
9 / 0 / 19
11,452
954
22,875
6,485
5,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Doge-Kyunnn
Cerberus
16
3 / 2 / 26
10,610
884
11,689
27,933
28,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bellona
17
8 / 1 / 23
10,461
872
16,397
16,023
26,610
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Weednation85
Zhong Kui
17
11 / 2 / 16
10,841
903
16,462
14,208
21,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 26
10,548
879
5,908
19,828
22,370
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
143
4
Kills
33
33
Deaths
6
13
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Balliballo
Danzaburou
9
0
19
18.5
L
Medusa
Cowan 472
Medusa
0
6
4
0.33
L
Chang'e
Diamоn
Chang'e
2
5
2
0.6
W
Cerberus
Doge-Kyunnn
Cerberus
3
2
26
8
L
Apollo
Hxroon
Apollo
0
7
3
0.21
L
Awilix
MADDO1999
Awilix
1
8
2
0.25
W
Bellona
8
1
23
19.5
W
Zhong Kui
Weednation85
Zhong Kui
11
2
16
9.5
L
Hercules
gabs2122
Hercules
1
7
2
0.29
W
2
1
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,969
Damage
73,331
78,794
Taken
84,477
48,871
Mitigated
104,251
19,853
Healing
53,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Balliballo
Danzaburou
22,875
10,684
886
1,959
6,485
5,155
3,055
1,123
5,320
0
47,222
L
Medusa
Cowan 472
Medusa
15,447
5,803
625
1,485
14,661
7,514
0
5,746
8,915
0
23,635
L
Chang'e
Diamоn
Chang'e
15,974
2,102
6,262
4,548
15,018
8,091
0
6,233
8,785
23,830
0
W
Cerberus
Doge-Kyunnn
Cerberus
11,689
1,162
1,628
11,984
27,933
28,603
548
3,532
24,151
27,713
0
L
Apollo
Hxroon
Apollo
7,926
4,907
612
2,027
15,631
8,470
0
5,954
9,677
0
20,635
L
Awilix
MADDO1999
Awilix
5,500
1,525
0
52
13,926
7,615
0
5,126
8,800
0
16,885
W
Bellona
16,397
3,896
6,330
3,972
16,023
26,610
800
3,698
12,037
974
28,174
W
Zhong Kui
Weednation85
Zhong Kui
16,462
1,888
1,141
2,451
14,208
21,513
2,217
3,319
10,549
30,997
0
L
Hercules
gabs2122
Hercules
9,122
1,109
1,080
3,162
19,558
17,181
0
5,694
13,864
612
15,833
W
5,908
2,971
13,015
10,553
19,828
22,370
1,138
3,503
16,011
99
11,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,344
Gold Earned
53,912
121
Minions Killed
167
0
Camps Cleared
0
881,266
Distance Traveled
1,186,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,452
954
49
4
0
231,719
0
L
Medusa
7,818
652
30
3
0
180,046
0
L
Chang'e
8,688
724
25
2
0
168,428
0
W
Cerberus
10,610
884
43
4
0
258,041
0
L
Apollo
7,853
654
28
2
0
155,442
0
L
Awilix
8,088
674
19
2
0
190,795
0
W
Bellona
10,461
872
25
2
0
262,640
0
W
Zhong Kui
10,841
903
39
3
0
197,162
0
L
Hercules
7,897
658
19
2
0
186,555
0
W
Horus
10,548
879
11
1
0
236,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role