Player Matchup

Susano
Susano
Ari2040
Susano
Level 47
God Stats
1W - 3L
1,580 SR
Queue Stats
140W - 76L
1,575 Elo+
Party 2
Hachiman
Hachiman
CapturedBrush28
Hachiman
Level 149
God Stats
4W - 10L
1,297 SR
Queue Stats
311W - 301L
1,517 Elo+
Solo
Bacchus
Bacchus
MrSovietPriest
Bacchus
Level 126
God Stats
10W - 10L
1,384 SR
Queue Stats
378W - 361L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Seb-eti-seb
Guan Yu
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
83W - 84L
1,635 Elo+
Solo
Merlin
Merlin
luca3266
Merlin
Level 27
God Stats
6W - 8L
1,538 SR
Queue Stats
60W - 54L
1,584 Elo+
Party 2
Team Averages
Level 99
1,460 SR
1,562 Elo+

VS

Team Averages
Level 138
1,664 SR
1,563 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Kwiizyy
Serqet
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 102L
1,480 Elo+
Solo
Da Ji
Da Ji
Thappafix
Da Ji
Level 157
God Stats
8W - 4L
1,852 SR
Queue Stats
71W - 48L
1,643 Elo+
Party 1
Hercules
Hercules
Zepodanslebendo
Hercules
Level 158
God Stats
5W - 6L
1,812 SR
Queue Stats
478W - 470L
1,511 Elo+
Solo
Heimdallr
Heimdallr
xOmikami
Heimdallr
Level 159
God Stats
9W - 8L
1,657 SR
Queue Stats
379W - 280L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ari2040
Susano
13
1 / 4 / 1
7,258
454
3,937
12,415
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
11
0 / 6 / 0
6,806
425
6,418
10,362
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 3
7,319
457
6,252
14,336
14,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Seb-eti-seb
Guan Yu
14
3 / 3 / 1
8,527
533
6,151
15,492
20,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
luca3266
Merlin
15
2 / 1 / 0
8,608
538
9,309
6,610
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
0 / 1 / 1
7,176
449
3,695
9,615
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Kwiizyy
Serqet
13
2 / 0 / 2
8,123
508
3,902
15,004
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Da Ji
Thappafix
Da Ji
17
8 / 1 / 0
9,986
624
14,392
12,275
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
12
1 / 5 / 1
7,293
456
6,207
12,488
9,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
xOmikami
Heimdallr
16
4 / 0 / 4
9,493
593
9,334
10,702
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
15
15
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
1
1
0.5
L
Susano
Ari2040
Susano
1
4
1
0.38
L
Hachiman
0
6
0
0
W
Serqet
Kwiizyy
Serqet
2
0
2
3
L
1
1
3
2.5
L
Guan Yu
Seb-eti-seb
Guan Yu
3
3
1
1.17
W
Da Ji
Thappafix
Da Ji
8
1
0
8
W
Hercules
1
5
1
0.3
L
Merlin
luca3266
Merlin
2
1
0
2
W
Heimdallr
xOmikami
Heimdallr
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,067
Damage
37,530
59,215
Taken
60,084
44,981
Mitigated
35,585
17,570
Healing
16,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
3,695
252
0
2,838
9,615
3,441
0
5,140
4,475
62,511
0
L
Susano
Ari2040
Susano
3,937
804
0
2,451
12,415
4,693
0
491
11,924
0
60,009
L
Hachiman
6,418
3,847
0
2,118
10,362
3,164
0
0
10,192
0
51,143
W
Serqet
Kwiizyy
Serqet
3,902
857
0
3,260
15,004
12,161
92
3,816
11,188
0
25,328
L
6,252
720
173
5,218
14,336
14,834
0
1,278
13,058
23,900
0
L
Guan Yu
Seb-eti-seb
Guan Yu
6,151
509
204
5,476
15,492
20,021
0
0
15,342
3,532
52,798
W
Da Ji
Thappafix
Da Ji
14,392
5,022
0
1,821
12,275
4,973
0
4,555
7,720
0
91,009
W
Hercules
6,207
2,298
0
1,368
12,488
9,401
0
1,084
11,404
0
44,826
L
Merlin
luca3266
Merlin
9,309
260
0
1,930
6,610
2,269
0
1,926
4,582
87,564
0
W
Heimdallr
xOmikami
Heimdallr
9,334
4,780
0
6,771
10,702
5,609
608
1,432
9,270
0
94,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,518
Gold Earned
42,071
439
Minions Killed
482
0
Camps Cleared
0
1,666,736
Distance Traveled
1,578,440
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,176
449
112
7
0
307,238
0
L
Susano
7,258
454
83
5
0
406,199
0
L
Hachiman
6,806
425
82
5
0
287,579
0
W
Serqet
8,123
508
37
2
0
334,945
5
L
Bacchus
7,319
457
27
2
0
344,597
0
L
Guan Yu
8,527
533
88
6
0
318,135
6
W
Da Ji
9,986
624
124
8
0
379,703
0
W
Hercules
7,293
456
54
3
0
253,012
4
L
Merlin
8,608
538
159
10
0
310,226
0
W
Heimdallr
9,493
593
155
10
0
303,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role