Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
D1N0SoRe
Scylla
Level 86
God Stats
7W - 5L
1,932 SR
Queue Stats
68W - 65L
1,606 Elo+
Party 2
Cernunnos
Cernunnos
I I BLAKEY
Cernunnos
Level 147
God Stats
5W - 3L
1,606 SR
Queue Stats
127W - 152L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
Reptiliian
Ao Kuang
Level 129
God Stats
25W - 32L
1,510 SR
Queue Stats
306W - 311L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
T0RT0ISE
Ne Zha
Level 127
God Stats
4W - 8L
1,541 SR
Queue Stats
386W - 344L
1,618 Elo+
Party 2
Team Averages
Level 123
1,618 SR
1,557 Elo+

VS

Team Averages
Level 118
1,459 SR
1,527 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FrenzyTheBro
Mulan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 116L
1,541 Elo+
Party 1
Geb
Geb
WgangLogic
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Vulcan
Vulcan
iTZNoXiiZ
Vulcan
Level 149
God Stats
1W - 2L
1,294 SR
Queue Stats
177W - 154L
1,594 Elo+
Party 1
Thor
Thor
iplaypve
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 3 / 2
6,400
640
4,177
9,548
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
D1N0SoRe
Scylla
12
3 / 0 / 3
7,032
703
3,843
3,085
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
I I BLAKEY
Cernunnos
11
1 / 0 / 6
6,840
684
2,344
3,753
1,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ao Kuang
Reptiliian
Ao Kuang
12
4 / 1 / 5
6,842
684
4,937
7,380
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
T0RT0ISE
Ne Zha
9
10 / 3 / 6
6,750
675
10,110
7,889
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 4 / 1
5,546
555
3,815
6,387
1,528
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 4 / 0
5,753
575
5,598
10,025
5,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 4 / 1
4,267
427
1,162
6,599
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
iTZNoXiiZ
Vulcan
10
0 / 5 / 2
5,934
593
3,491
6,558
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
9
3 / 2 / 0
5,639
564
1,784
5,890
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
19
Kills
6
7
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
3
2
0.67
L
Hachiman
 
Hachiman
1
4
1
0.38
W
Scylla
D1N0SoRe
Scylla
3
0
3
4.5
L
2
4
0
0.5
W
Cernunnos
I I BLAKEY
Cernunnos
1
0
6
4
W
Ao Kuang
Reptiliian
Ao Kuang
4
1
5
6.5
W
Ne Zha
T0RT0ISE
Ne Zha
10
3
6
4.33
L
0
4
1
0.13
L
Vulcan
iTZNoXiiZ
Vulcan
0
5
2
0.2
L
Thor
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,411
Damage
15,850
31,655
Taken
35,459
11,546
Mitigated
14,671
9,703
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,177
3,145
0
2,940
9,548
3,542
549
144
8,988
0
27,247
L
Hachiman
 
Hachiman
3,815
2,653
0
1,496
6,387
1,528
0
1,534
4,853
0
30,989
W
Scylla
D1N0SoRe
Scylla
3,843
265
0
750
3,085
1,027
0
1,569
1,362
54,396
0
L
5,598
1,550
0
3,811
10,025
5,347
0
1,114
7,958
0
39,996
W
Cernunnos
I I BLAKEY
Cernunnos
2,344
932
0
2,667
3,753
1,465
431
119
3,634
0
50,422
W
Ao Kuang
Reptiliian
Ao Kuang
4,937
1,409
0
2,200
7,380
2,725
0
885
6,388
49,483
0
W
Ne Zha
T0RT0ISE
Ne Zha
10,110
3,753
0
1,146
7,889
2,787
0
1,610
6,145
0
29,795
L
1,162
283
0
670
6,599
4,294
0
1,699
4,900
5,131
0
L
Vulcan
iTZNoXiiZ
Vulcan
3,491
168
0
807
6,558
2,196
0
4,079
2,454
35,798
0
L
Thor
1,784
237
0
232
5,890
1,306
0
354
5,536
0
19,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,864
Gold Earned
27,139
392
Minions Killed
258
0
Camps Cleared
0
1,103,906
Distance Traveled
1,002,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,400
640
68
7
0
223,309
0
L
Hachiman
5,546
555
60
6
0
194,447
0
W
Scylla
7,032
703
113
11
0
219,525
0
L
Mulan
5,753
575
80
8
0
194,848
0
W
Cernunnos
6,840
684
103
10
0
200,394
0
W
Ao Kuang
6,842
684
79
8
0
236,528
0
W
Ne Zha
6,750
675
29
3
0
224,150
0
L
Geb
4,267
427
3
0
0
176,056
0
L
Vulcan
5,934
593
78
8
0
204,337
0
L
Thor
5,639
564
37
4
0
233,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role