Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BB_AA1221
He Bo
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 95L
1,564 Elo+
Solo
Cliodhna
Cliodhna
Halotiee
Cliodhna
Level 97
God Stats
4W - 0L
1,734 SR
Queue Stats
70W - 62L
1,234 Elo+
Solo
Team Averages
Level 134
1,547 SR
1,460 Elo+

VS

Team Averages
Level 113
1,329 SR
1,466 Elo+
Ah Muzen Cab
Ah Muzen Cab
ADelta4444
Ah Muzen Cab
Level 142
God Stats
1W - 5L
1,264 SR
Queue Stats
266W - 294L
1,438 Elo+
Solo
Terra
Terra
GameDrake395431
Terra
Level 159
God Stats
0W - 4L
1,298 SR
Queue Stats
154W - 173L
1,441 Elo+
Solo
He Bo
He Bo
LUIANRS
He Bo
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
174W - 171L
1,518 Elo+
Solo
Danzaburou
Danzaburou
thekingscruffy
Danzaburou
Level 39
God Stats
0W - 1L
1,329 SR
Queue Stats
8W - 9L
1,469 Elo+
Solo
Cliodhna
Cliodhna
zeepok233
Cliodhna
Level 99
God Stats
3W - 3L
1,251 SR
Queue Stats
294W - 258L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
2 / 1 / 12
10,935
729
8,530
11,548
6,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bellona
 
Bellona
17
8 / 3 / 15
10,782
719
10,840
25,943
23,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
 
Discordia
17
2 / 3 / 19
10,778
719
19,826
12,217
4,953
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
BB_AA1221
He Bo
19
9 / 2 / 11
11,702
780
13,880
12,212
4,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Halotiee
Cliodhna
20
14 / 3 / 17
13,091
873
24,724
20,648
10,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ADelta4444
Ah Muzen Cab
18
3 / 5 / 3
10,359
691
17,704
18,842
8,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 4 / 6
9,313
621
4,180
15,095
17,534
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
LUIANRS
He Bo
12
0 / 9 / 2
8,154
544
4,902
15,082
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
thekingscruffy
Danzaburou
16
3 / 8 / 2
10,154
677
16,086
17,448
7,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
zeepok233
Cliodhna
16
3 / 9 / 4
9,681
645
13,078
17,539
7,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
28
35
Kills
11
12
Deaths
35
74
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
12
8
W
Bellona
 
Bellona
8
3
15
5.17
W
Discordia
 
Discordia
2
3
19
3.83
L
Ah Muzen Cab
ADelta4444
Ah Muzen Cab
3
5
3
0.9
W
He Bo
BB_AA1221
He Bo
9
2
11
7.25
L
2
4
6
1.25
W
Cliodhna
Halotiee
Cliodhna
14
3
17
7.5
L
He Bo
LUIANRS
He Bo
0
9
2
0.11
L
Danzaburou
thekingscruffy
Danzaburou
3
8
2
0.5
L
Cliodhna
zeepok233
Cliodhna
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,800
Damage
55,950
82,568
Taken
84,006
50,728
Mitigated
45,915
44,219
Healing
15,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,530
704
8,421
5,186
11,548
6,025
1,464
1,367
10,181
26,251
0
W
Bellona
 
Bellona
10,840
1,717
1,774
8,704
25,943
23,920
991
2,972
22,971
375
18,557
W
Discordia
 
Discordia
19,826
486
2,970
3,291
12,217
4,953
2,382
1,196
11,021
34,258
0
L
Ah Muzen Cab
ADelta4444
Ah Muzen Cab
17,704
2,509
537
2,876
18,842
8,681
860
10,505
8,337
0
46,234
W
He Bo
BB_AA1221
He Bo
13,880
1,142
2,282
1,783
12,212
4,874
2,719
853
11,213
29,408
0
L
4,180
236
1,950
3,695
15,095
17,534
293
7,787
7,308
9,916
0
W
Cliodhna
Halotiee
Cliodhna
24,724
1,298
3,318
6,490
20,648
10,956
1,346
2,694
17,954
0
50,426
L
He Bo
LUIANRS
He Bo
4,902
67
0
416
15,082
5,322
0
6,498
8,584
10,159
0
L
Danzaburou
thekingscruffy
Danzaburou
16,086
7,123
0
2,897
17,448
7,228
726
8,140
9,308
0
28,324
L
Cliodhna
zeepok233
Cliodhna
13,078
1,141
608
2,859
17,539
7,150
0
9,661
7,878
0
17,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,288
Gold Earned
47,661
190
Minions Killed
115
0
Camps Cleared
0
1,448,308
Distance Traveled
1,203,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,935
729
52
3
0
289,804
0
W
Bellona
10,782
719
11
1
0
255,053
0
W
Discordia
10,778
719
41
3
0
285,459
0
L
Ah Muzen Cab
10,359
691
58
4
0
251,696
0
W
He Bo
11,702
780
29
2
0
296,299
0
L
Terra
9,313
621
6
0
0
279,393
0
W
Cliodhna
13,091
873
57
4
0
321,693
0
L
He Bo
8,154
544
8
1
0
201,167
0
L
Danzaburou
10,154
677
35
2
0
221,225
0
L
Cliodhna
9,681
645
8
1
0
249,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role