Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BarabashkaoO
Fenrir
Level 104
God Stats
3W - 3L
1,292 SR
Queue Stats
231W - 226L
1,485 Elo+
Solo
Sol
Sol
Pebbles031286
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,320 Elo+
Solo
Ganesha
Ganesha
equilibrium07
Ganesha
Level 69
God Stats
6W - 9L
1,297 SR
Queue Stats
631W - 588L
1,417 Elo+
Solo
Ravana
Ravana
killer990
Ravana
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
461W - 441L
1,534 Elo+
Solo
Team Averages
Level 92
1,418 SR
1,451 Elo+

VS

Team Averages
Level 88
1,463 SR
1,466 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CITIGAW11
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,455 Elo+
Solo
The Morrigan
The Morrigan
DeathScythe3865
The Morrigan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,427 Elo+
Solo
Janus
Janus
DegrroN
Janus
Level 108
God Stats
5W - 7L
1,495 SR
Queue Stats
453W - 451L
1,549 Elo+
Party 1
Hades
Hades
Rivensing
Hades
Level 25
God Stats
2W - 1L
1,321 SR
Queue Stats
214W - 212L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 4 / 9
9,372
781
12,327
15,030
13,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
15
8 / 7 / 4
9,705
809
8,632
12,810
6,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

16
3 / 5 / 9
9,320
777
14,632
13,252
5,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
15
0 / 4 / 12
9,138
762
3,855
15,440
20,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
killer990
Ravana
16
3 / 3 / 9
8,953
746
6,158
15,759
11,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
12 / 3 / 8
10,913
909
20,413
13,312
5,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
CITIGAW11
Charybdis
15
3 / 4 / 8
8,990
749
9,580
9,304
3,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
DeathScythe3865
The Morrigan
18
4 / 3 / 12
10,176
848
6,741
7,453
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
DegrroN
Janus
16
3 / 3 / 14
9,354
780
21,737
8,258
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
Rivensing
Hades
12
1 / 6 / 5
7,417
618
5,002
9,677
5,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
70
19
Kills
23
23
Deaths
19
43
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
4
9
2.38
W
Tsukuyomi
 
Tsukuyomi
12
3
8
5.33
L
Fenrir
8
7
4
1.43
W
Charybdis
CITIGAW11
Charybdis
3
4
8
1.75
W
The Morrigan
DeathScythe3865
The Morrigan
4
3
12
3.33
W
Janus
DegrroN
Janus
3
3
14
3.33
L
3
5
9
1.5
W
Hades
Rivensing
Hades
1
6
5
0.58
L
Ganesha
0
4
12
1.5
L
Ravana
killer990
Ravana
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,604
Damage
63,473
72,291
Taken
48,004
55,806
Mitigated
21,866
23,886
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,327
1,085
412
6,116
15,030
13,234
857
6,633
8,397
30,440
0
W
Tsukuyomi
 
Tsukuyomi
20,413
4,164
1,487
3,586
13,312
5,738
0
8,375
4,937
0
30,719
L
Fenrir
8,632
675
1,153
436
12,810
6,049
0
5,548
7,262
0
11,287
W
Charybdis
CITIGAW11
Charybdis
9,580
4,835
647
1,456
9,304
3,832
199
5,984
3,320
0
18,450
W
The Morrigan
DeathScythe3865
The Morrigan
6,741
203
699
1,179
7,453
3,490
228
4,860
2,590
30,261
0
W
Janus
DegrroN
Janus
21,737
439
651
1,040
8,258
3,475
0
4,305
3,953
30,864
0
L
14,632
4,208
243
4,922
13,252
5,261
673
6,496
6,756
35,264
0
W
Hades
Rivensing
Hades
5,002
721
103
210
9,677
5,331
0
7,290
2,387
6,571
0
L
Ganesha
3,855
155
1,398
2,976
15,440
20,036
203
7,338
8,102
16,858
0
L
Ravana
killer990
Ravana
6,158
1,634
981
5,249
15,759
11,226
222
7,465
8,294
0
15,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,488
Gold Earned
46,850
132
Minions Killed
128
0
Camps Cleared
0
1,027,022
Distance Traveled
1,027,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,372
781
60
5
0
198,041
0
W
Tsukuyomi
10,913
909
27
2
0
227,693
0
L
Fenrir
9,705
809
8
1
0
208,223
0
W
Charybdis
8,990
749
19
2
0
220,501
0
W
The Morrigan
10,176
848
52
4
0
197,532
0
W
Janus
9,354
780
27
2
0
215,587
0
L
Sol
9,320
777
45
4
0
200,678
0
W
Hades
7,417
618
3
0
0
166,006
0
L
Ganesha
9,138
762
1
0
0
204,937
0
L
Ravana
8,953
746
18
2
0
215,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role