Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Meadow93
Vamana
Level 41
God Stats
31W - 41L
1,351 SR
Queue Stats
42W - 60L
1,341 Elo+
Solo
Danzaburou
Danzaburou
PrimeDrak
Danzaburou
Level 93
God Stats
5W - 11L
1,399 SR
Queue Stats
181W - 179L
1,442 Elo+
Solo
Freya
Freya
sknywytboy
Freya
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,188 Elo+
Solo
Da Ji
Da Ji
victormanking
Da Ji
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,422 Elo+
Solo
Team Averages
Level 75
1,450 SR
1,378 Elo+

VS

Team Averages
Level 87
1,647 SR
1,421 Elo+
Medusa
Medusa
Ghostrick Mage
Medusa
Level 108
God Stats
21W - 11L
2,047 SR
Queue Stats
330W - 291L
1,486 Elo+
Solo
Merlin
Merlin
JoaquinnT
Merlin
Level 49
God Stats
23W - 24L
1,340 SR
Queue Stats
230W - 236L
1,353 Elo+
Solo
Vulcan
Vulcan
JoeBucs757
Vulcan
Level 64
God Stats
149W - 120L
1,609 SR
Queue Stats
574W - 571L
1,380 Elo+
Solo
Mercury
Mercury
animality13
Mercury
Level 124
God Stats
6W - 5L
1,741 SR
Queue Stats
149W - 144L
1,434 Elo+
Solo
Guan Yu
Guan Yu
w211487
Guan Yu
Level 89
God Stats
19W - 16L
1,500 SR
Queue Stats
480W - 459L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
0 / 1 / 1
9,924
992
9,678
9,068
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
Meadow93
Vamana
14
0 / 2 / 0
8,847
885
5,920
10,723
7,090
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Danzaburou
PrimeDrak
Danzaburou
14
0 / 3 / 0
9,146
915
9,341
11,407
3,462
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
15
0 / 5 / 0
9,154
915
3,371
13,550
5,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 6 / 0
9,236
924
9,064
15,600
6,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

180

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 4
12,182
1,218
14,032
7,134
3,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
JoaquinnT
Merlin
16
0 / 0 / 9
10,139
1,014
12,005
6,542
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
JoeBucs757
Vulcan
16
2 / 0 / 8
10,441
1,044
15,857
1,976
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
animality13
Mercury
16
4 / 1 / 6
10,018
1,002
5,411
7,289
2,948
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
w211487
Guan Yu
16
1 / 0 / 10
9,827
983
7,843
18,196
18,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
1
Kills
17
17
Deaths
1
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
1
0.5
W
10
0
4
12
W
Merlin
JoaquinnT
Merlin
0
0
9
4.5
W
Vulcan
JoeBucs757
Vulcan
2
0
8
6
L
Vamana
Meadow93
Vamana
0
2
0
0
L
Danzaburou
PrimeDrak
Danzaburou
0
3
0
0
W
Mercury
animality13
Mercury
4
1
6
7
L
Freya
0
5
0
0
L
1
6
0
0.17
W
Guan Yu
w211487
Guan Yu
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,374
Damage
55,148
60,348
Taken
41,137
26,344
Mitigated
28,929
8,025
Healing
6,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,678
995
1,109
4,029
9,068
3,641
0
5,911
3,157
50,789
0
W
14,032
9,328
0
0
7,134
3,188
0
1,038
6,096
0
31,105
W
Merlin
JoaquinnT
Merlin
12,005
455
0
212
6,542
2,918
0
2,117
4,425
42,637
0
W
Vulcan
JoeBucs757
Vulcan
15,857
5,404
0
0
1,976
907
0
1,269
707
39,019
0
L
Vamana
Meadow93
Vamana
5,920
3,349
0
191
10,723
7,090
0
3,112
7,611
0
18,336
L
Danzaburou
PrimeDrak
Danzaburou
9,341
4,078
0
641
11,407
3,462
0
4,540
6,867
0
30,151
W
Mercury
animality13
Mercury
5,411
1,679
0
68
7,289
2,948
0
3,112
4,177
0
12,594
L
Freya
3,371
1,429
0
506
13,550
5,216
0
6,964
6,586
12,268
0
L
9,064
1,253
0
1,549
15,600
6,935
0
7,335
8,265
0
11,581
W
Guan Yu
w211487
Guan Yu
7,843
1,207
1,846
4,376
18,196
18,968
0
5,513
12,683
0
11,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,307
Gold Earned
52,607
200
Minions Killed
195
8
Camps Cleared
8
916,385
Distance Traveled
1,068,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,924
992
103
10
4
205,039
0
W
Medusa
12,182
1,218
41
4
4
197,540
0
W
Merlin
10,139
1,014
74
7
3
193,492
0
W
Vulcan
10,441
1,044
60
6
1
212,886
0
L
Vamana
8,847
885
15
2
1
186,618
0
L
Danzaburou
9,146
915
47
5
1
178,265
0
W
Mercury
10,018
1,002
15
2
0
237,832
0
L
Freya
9,154
915
27
3
1
180,422
0
L
Da Ji
9,236
924
8
1
1
166,041
0
W
Guan Yu
9,827
983
5
1
0
226,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role