Player Matchup

Sol
Sol
Abysso
Sol
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 41L
1,474 Elo+
Solo
Serqet
Serqet
Cowan 472
Serqet
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
290W - 306L
1,140 Elo+
Party 2
Awilix
Awilix
MADDO1999
Awilix
Level 85
God Stats
0W - 5L
1,500 SR
Queue Stats
529W - 513L
1,140 Elo+
Party 2
Terra
Terra
MikeTheWizard19
Terra
Level 63
God Stats
2W - 2L
1,266 SR
Queue Stats
50W - 62L
1,410 Elo+
Solo
Izanami
Izanami
ZСлаваРоссииV
Izanami
Level 107
God Stats
2W - 2L
1,482 SR
Queue Stats
169W - 171L
1,434 Elo+
Solo
Team Averages
Level 92
1,450 SR
1,319 Elo+

VS

Team Averages
Level 128
1,529 SR
1,476 Elo+
Tsukuyomi
Tsukuyomi
DonAvenger19
Tsukuyomi
Level 144
God Stats
2W - 2L
1,525 SR
Queue Stats
395W - 374L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
HocusBrocusFocus
Ne Zha
Level 126
God Stats
3W - 2L
1,161 SR
Queue Stats
124W - 114L
1,419 Elo+
Solo
Mulan
Mulan
KAGUME
Mulan
Level 154
God Stats
4W - 2L
1,666 SR
Queue Stats
116W - 130L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Manuucp18
Guan Yu
Level 88
God Stats
3W - 0L
1,793 SR
Queue Stats
81W - 91L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
xPROx Ninja99
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 155L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Abysso
Sol
14
1 / 4 / 5
7,546
686
16,446
12,055
5,367
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Cowan 472
Serqet
12
2 / 7 / 3
7,046
641
4,683
12,354
12,254
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
MADDO1999
Awilix
12
0 / 6 / 4
6,811
619
5,474
11,735
6,288
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 3 / 7
8,843
804
4,457
17,281
18,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
4 / 4 / 5
9,668
879
17,406
11,486
7,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DonAvenger19
Tsukuyomi
16
5 / 2 / 13
9,591
872
15,797
14,400
6,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 1 / 15
10,431
948
13,856
16,121
8,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
KAGUME
Mulan
14
1 / 3 / 16
8,444
768
7,250
10,324
11,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Manuucp18
Guan Yu
16
7 / 2 / 15
10,421
947
7,580
14,599
17,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
xPROx Ninja99
Sun Wukong
17
5 / 2 / 13
10,062
915
16,381
17,334
15,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
9
Kills
24
24
Deaths
10
24
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Sol
Abysso
Sol
1
4
5
0.88
L
Serqet
Cowan 472
Serqet
2
7
3
0.5
W
Tsukuyomi
DonAvenger19
Tsukuyomi
5
2
13
5.75
W
6
1
15
13.5
W
Mulan
KAGUME
Mulan
1
3
16
3
L
Awilix
MADDO1999
Awilix
0
6
4
0.33
W
Guan Yu
Manuucp18
Guan Yu
7
2
15
7.25
L
2
3
7
1.83
L
4
4
5
1.63
W
Sun Wukong
xPROx Ninja99
Sun Wukong
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,466
Damage
60,864
64,911
Taken
72,778
50,103
Mitigated
58,499
20,481
Healing
39,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Abysso
Sol
16,446
7,847
852
2,315
12,055
5,367
0
34
11,934
31,385
0
L
Serqet
Cowan 472
Serqet
4,683
874
842
358
12,354
12,254
0
120
12,027
0
6,414
W
Tsukuyomi
DonAvenger19
Tsukuyomi
15,797
2,891
1,019
4,016
14,400
6,608
1,704
2,483
11,642
0
29,411
W
13,856
979
2,981
6,854
16,121
8,136
2,256
3,678
12,064
0
34,539
W
Mulan
KAGUME
Mulan
7,250
1,120
1,220
1,216
10,324
11,445
1,228
4,126
5,850
709
8,427
L
Awilix
MADDO1999
Awilix
5,474
1,839
0
0
11,735
6,288
0
17
11,500
0
11,958
W
Guan Yu
Manuucp18
Guan Yu
7,580
740
7,825
6,977
14,599
17,271
547
5,199
8,853
0
10,168
L
4,457
1,078
7,609
5,696
17,281
18,441
0
96
17,046
7,670
0
L
17,406
6,774
1,195
1,614
11,486
7,753
0
64
11,377
0
37,589
W
Sun Wukong
xPROx Ninja99
Sun Wukong
16,381
1,588
988
6,592
17,334
15,039
983
5,417
11,457
0
37,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,914
Gold Earned
48,949
94
Minions Killed
137
0
Camps Cleared
0
860,458
Distance Traveled
1,179,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,546
686
32
3
0
173,512
0
L
Serqet
7,046
641
2
0
0
173,812
0
W
Tsukuyomi
9,591
872
16
1
0
252,065
0
W
Ne Zha
10,431
948
44
4
0
262,052
0
W
Mulan
8,444
768
9
1
0
178,526
0
L
Awilix
6,811
619
7
1
0
194,257
0
W
Guan Yu
10,421
947
4
0
0
254,173
0
L
Terra
8,843
804
7
1
0
194,482
0
L
Izanami
9,668
879
46
4
0
124,395
0
W
Sun Wukong
10,062
915
64
6
0
232,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role