Player Matchup

Mercury
Mercury
 
Mercury
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AKGreekPanda
Ymir
Level 19
God Stats
3W - 1L
1,291 SR
Queue Stats
35W - 49L
1,325 Elo+
Party 1
Gilgamesh
Gilgamesh
Aonghaus
Gilgamesh
Level 32
God Stats
1W - 1L
1,273 SR
Queue Stats
4W - 17L
1,136 Elo+
Solo
Skadi
Skadi
Squishy ya5563
Skadi
Level 104
God Stats
8W - 3L
1,699 SR
Queue Stats
160W - 182L
1,520 Elo+
Party 1
Thoth
Thoth
xHZA666
Thoth
Level 93
God Stats
8W - 13L
1,344 SR
Queue Stats
967W - 998L
1,452 Elo+
Solo
Team Averages
Level 66
1,422 SR
1,387 Elo+

VS

Team Averages
Level 96
1,422 SR
1,452 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Dominator5424
Ganesha
Level 102
God Stats
6W - 3L
1,684 SR
Queue Stats
56W - 49L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gan_JaPreneur
Ah Muzen Cab
Level 108
God Stats
5W - 10L
1,059 SR
Queue Stats
119W - 130L
1,428 Elo+
Solo
Nemesis
Nemesis
N30N Juice
Nemesis
Level 37
God Stats
1W - 7L
1,500 SR
Queue Stats
224W - 226L
1,396 Elo+
Solo
Ah Puch
Ah Puch
NEONLess
Ah Puch
Level 86
God Stats
0W - 2L
1,365 SR
Queue Stats
19W - 24L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 2 / 7
8,844
553
5,317
11,328
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 5
6,802
425
3,908
10,609
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Aonghaus
Gilgamesh
11
1 / 2 / 5
7,462
466
5,999
18,109
11,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 3
8,317
520
11,350
9,774
3,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thoth
xHZA666
Thoth
15
6 / 0 / 3
9,511
594
6,176
6,392
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 3 / 1
8,422
526
10,132
13,071
9,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
11
0 / 3 / 3
7,724
483
5,542
13,505
15,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Gan_JaPreneur
Ah Muzen Cab
13
4 / 2 / 0
8,210
513
10,033
10,566
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
N30N Juice
Nemesis
11
0 / 2 / 3
7,509
469
6,495
10,885
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
NEONLess
Ah Puch
11
0 / 2 / 0
6,962
435
1,369
6,010
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
12
Kills
6
7
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
7
2.75
L
Erlang Shen
 
Erlang Shen
2
3
1
0.83
W
0
2
5
1.25
W
Gilgamesh
Aonghaus
Gilgamesh
1
2
5
1.75
L
Ganesha
0
3
3
0.5
L
Ah Muzen Cab
Gan_JaPreneur
Ah Muzen Cab
4
2
0
2
L
Nemesis
N30N Juice
Nemesis
0
2
3
0.75
L
Ah Puch
NEONLess
Ah Puch
0
2
0
0
W
3
1
3
4.5
W
Thoth
xHZA666
Thoth
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,750
Damage
33,571
56,212
Taken
54,037
30,236
Mitigated
35,263
7,162
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,317
2,876
0
3
11,328
4,294
1,009
751
10,577
0
79,115
L
Erlang Shen
 
Erlang Shen
10,132
6,139
0
4,185
13,071
9,167
313
2,331
10,740
0
62,668
W
3,908
1,073
0
1,453
10,609
8,581
115
2,661
7,948
11,185
0
W
Gilgamesh
Aonghaus
Gilgamesh
5,999
1,984
0
3,347
18,109
11,119
204
188
17,898
0
37,542
L
Ganesha
5,542
246
0
3,529
13,505
15,720
0
2,374
11,131
26,830
0
L
Ah Muzen Cab
Gan_JaPreneur
Ah Muzen Cab
10,033
3,109
365
1,276
10,566
4,179
692
1,442
9,124
0
66,878
L
Nemesis
N30N Juice
Nemesis
6,495
2,060
0
43
10,885
4,074
0
2,406
8,479
0
60,357
L
Ah Puch
NEONLess
Ah Puch
1,369
50
0
1,046
6,010
2,123
0
1,531
4,479
33,956
0
W
11,350
5,030
0
1,668
9,774
3,642
148
1,781
7,993
0
71,592
W
Thoth
xHZA666
Thoth
6,176
386
0
691
6,392
2,600
757
1,530
4,862
76,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,936
Gold Earned
38,827
397
Minions Killed
394
0
Camps Cleared
0
1,558,670
Distance Traveled
1,451,991
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,844
553
132
8
0
371,130
0
L
Erlang Shen
8,422
526
105
7
0
299,613
0
W
Ymir
6,802
425
12
1
0
255,894
6
W
Gilgamesh
7,462
466
42
3
0
327,031
5
L
Ganesha
7,724
483
8
1
0
294,990
0
L
Ah Muzen Cab
8,210
513
126
8
0
290,850
2
L
Nemesis
7,509
469
88
6
0
360,458
1
L
Ah Puch
6,962
435
67
4
0
206,080
4
W
Skadi
8,317
520
95
6
0
290,657
0
W
Thoth
9,511
594
116
7
0
313,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role