Player Matchup

The Morrigan
The Morrigan
Silver I
 
The Morrigan
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
Wisi0n95
Ares
Silver I
Level 108
God Stats
7W - 7L
1,446 SR
Queue Stats
25W - 29L
1,224 MMR
Solo
Vamana
Vamana
Silver V
aksseI
Vamana
Silver V
Level 118
God Stats
1W - 3L
1,734 SR
Queue Stats
10W - 18L
1,262 MMR
Solo
Loki
Loki
Silver I
cccmoi77
Loki
Silver I
Level 107
God Stats
4W - 6L
1,440 SR
Queue Stats
159W - 164L
1,247 MMR
Solo
Izanami
Izanami
Bronze III
sSwapp
Izanami
Bronze III
Level 128
God Stats
1W - 0L
1,702 SR
Queue Stats
8W - 13L
1,293 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,564 SR
1,305 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,540 SR
1,238 MMR
Yemoja
Yemoja
Silver I
Alvisdivin
Yemoja
Silver I
Level 97
God Stats
1W - 2L
1,512 SR
Queue Stats
83W - 88L
1,216 MMR
Solo
Janus
Janus
Bronze III
CxrsedAnimal
Janus
Bronze III
Level 69
God Stats
1W - 1L
1,420 SR
Queue Stats
10W - 35L
1,292 MMR
Solo
He Bo
He Bo
Silver V
Estrruch
He Bo
Silver V
Level 105
God Stats
12W - 5L
1,898 SR
Queue Stats
47W - 56L
1,159 MMR
Solo
Achilles
Achilles
Silver I
MidlaneCarry29
Achilles
Silver I
Level 46
God Stats
15W - 16L
1,500 SR
Queue Stats
360W - 374L
1,234 MMR
Solo
Cernunnos
Cernunnos
Gold V
wurtii
Cernunnos
Gold V
Level 126
God Stats
3W - 5L
1,368 SR
Queue Stats
153W - 152L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
4 / 3 / 3
8,468
605
5,914
6,571
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
12
2 / 1 / 3
7,266
519
3,534
8,360
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
aksseI
Vamana
14
3 / 3 / 3
8,728
623
7,679
11,679
11,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
15
7 / 5 / 5
8,861
633
8,800
12,511
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
sSwapp
Izanami
14
1 / 1 / 3
7,817
558
5,508
8,085
3,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
MartichorasHerculesAphroditeChang'e

VS

Bans
BacchusMercuryHachimanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alvisdivin
Yemoja
9
0 / 3 / 2
6,104
436
1,968
8,578
6,196
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 6 / 1
6,893
492
3,922
8,314
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
Estrruch
He Bo
15
9 / 3 / 2
8,769
626
9,350
10,132
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
0 / 2 / 2
6,103
436
3,663
8,515
8,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Cernunnos
wurtii
Cernunnos
12
1 / 3 / 3
6,657
476
7,617
9,820
3,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
17
Kills
12
13
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
3
3
1.83
L
Yemoja
Alvisdivin
Yemoja
0
3
2
0.33
L
2
6
1
0.42
L
He Bo
Estrruch
He Bo
9
3
2
3.33
L
Achilles
0
2
2
0.5
W
Ares
2
1
3
3.5
W
Vamana
aksseI
Vamana
3
3
3
1.5
W
Loki
7
5
5
1.9
W
Izanami
sSwapp
Izanami
1
1
3
2.5
L
Cernunnos
wurtii
Cernunnos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,435
Damage
26,520
47,206
Taken
45,359
28,985
Mitigated
25,285
10,766
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,914
915
0
1,095
6,571
2,433
740
2,534
3,734
54,254
4,063
L
Yemoja
Alvisdivin
Yemoja
1,968
492
1,763
895
8,578
6,196
0
1,304
7,274
15,627
0
L
3,922
301
0
150
8,314
3,483
0
2,928
5,386
52,528
0
L
He Bo
Estrruch
He Bo
9,350
488
0
2,519
10,132
3,499
0
1,833
8,299
49,657
0
L
Achilles
3,663
859
0
1,116
8,515
8,991
0
305
8,210
0
29,320
W
Ares
3,534
165
0
1,802
8,360
6,531
654
2,155
6,167
20,906
0
W
Vamana
aksseI
Vamana
7,679
2,912
0
1,204
11,679
11,933
536
3,776
7,162
0
65,848
W
Loki
8,800
3,486
0
3,572
12,511
4,724
0
5,088
7,097
0
66,726
W
Izanami
sSwapp
Izanami
5,508
4,175
0
3,093
8,085
3,364
2,719
1,018
7,067
0
76,783
L
Cernunnos
wurtii
Cernunnos
7,617
4,293
0
2,803
9,820
3,116
0
1,861
7,959
0
46,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,140
Gold Earned
34,526
474
Minions Killed
315
0
Camps Cleared
0
1,338,365
Distance Traveled
1,317,474
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,468
605
95
7
0
249,391
2
L
Yemoja
6,104
436
21
2
0
245,743
2
L
Janus
6,893
492
105
8
0
249,933
6
L
He Bo
8,769
626
78
6
0
296,265
0
L
Achilles
6,103
436
44
3
0
291,943
1
W
Ares
7,266
519
15
1
0
289,407
2
W
Vamana
8,728
623
114
8
0
244,584
0
W
Loki
8,861
633
101
7
0
297,584
0
W
Izanami
7,817
558
149
11
0
257,399
0
L
Cernunnos
6,657
476
67
5
0
233,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role