Player Matchup

Pele
Pele
Alenaisles
Pele
Level 44
God Stats
13W - 10L
1,500 SR
Queue Stats
194W - 210L
1,469 Elo+
Party 1
Hachiman
Hachiman
CheifChief
Hachiman
Level 86
God Stats
12W - 14L
1,454 SR
Queue Stats
30W - 31L
1,375 Elo+
Party 3
Sylvanus
Sylvanus
ItsPapaPeach
Sylvanus
Level 98
God Stats
6W - 8L
1,514 SR
Queue Stats
12W - 22L
1,299 Elo+
Party 3
Baron Samedi
Baron Samedi
i_rumen
Baron Samedi
Level 121
God Stats
11W - 13L
1,567 SR
Queue Stats
364W - 355L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
novapkr
Heimdallr
Level 109
God Stats
9W - 6L
1,666 SR
Queue Stats
397W - 408L
1,493 Elo+
Party 1
Team Averages
Level 92
1,540 SR
1,421 Elo+

VS

Team Averages
Level 120
1,555 SR
1,498 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
NaturedCell9461
Da Ji
Level 154
God Stats
1W - 1L
1,760 SR
Queue Stats
736W - 732L
1,489 Elo+
Solo
King Arthur
King Arthur
ShwiftyV2
King Arthur
Level 148
God Stats
1W - 4L
1,535 SR
Queue Stats
581W - 548L
1,588 Elo+
Solo
Cupid
Cupid
Spellbound1077
Cupid
Level 103
God Stats
17W - 12L
1,584 SR
Queue Stats
182W - 179L
1,431 Elo+
Party 2
Ymir
Ymir
zCosmik
Ymir
Level 67
God Stats
8W - 12L
1,396 SR
Queue Stats
70W - 65L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 7
9,336
622
8,671
13,192
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
CheifChief
Hachiman
11
2 / 3 / 3
7,256
484
4,284
9,943
4,659
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
ItsPapaPeach
Sylvanus
12
4 / 1 / 4
8,145
543
2,756
14,415
14,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
i_rumen
Baron Samedi
14
6 / 2 / 12
9,438
629
17,444
10,939
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
novapkr
Heimdallr
14
5 / 0 / 6
9,045
603
10,536
9,757
5,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 5 / 0
7,420
495
7,844
11,029
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 11 / 0
7,762
517
6,499
16,380
6,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
ShwiftyV2
King Arthur
13
0 / 2 / 1
7,649
510
5,569
14,417
15,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 3 / 3
8,153
544
10,086
8,951
3,434
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
zCosmik
Ymir
10
0 / 4 / 5
7,228
482
5,887
12,821
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
24
Kills
7
7
Deaths
25
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
0
0.4
W
7
1
7
10.5
W
Hachiman
CheifChief
Hachiman
2
3
3
1.17
W
Sylvanus
ItsPapaPeach
Sylvanus
4
1
4
6
L
2
11
0
0.18
L
King Arthur
ShwiftyV2
King Arthur
0
2
1
0.25
L
3
3
3
1.5
W
Baron Samedi
i_rumen
Baron Samedi
6
2
12
6
W
Heimdallr
novapkr
Heimdallr
5
0
6
8
L
Ymir
zCosmik
Ymir
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,691
Damage
35,885
58,246
Taken
63,598
35,829
Mitigated
44,538
20,080
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,844
534
0
1,405
11,029
4,954
0
6,181
4,848
45,053
0
W
8,671
3,366
0
1,194
13,192
4,910
204
2,734
10,458
0
62,565
W
Hachiman
CheifChief
Hachiman
4,284
2,426
139
1,675
9,943
4,659
1,056
2,736
7,207
0
54,497
W
Sylvanus
ItsPapaPeach
Sylvanus
2,756
259
4,202
3,728
14,415
14,871
425
5,884
8,531
16,514
0
L
6,499
2,007
0
2,096
16,380
6,792
770
4,074
12,305
0
45,669
L
King Arthur
ShwiftyV2
King Arthur
5,569
334
0
729
14,417
15,675
0
2,476
11,941
1,463
57,017
L
10,086
6,224
167
2,273
8,951
3,434
494
3,714
5,237
0
52,849
W
Baron Samedi
i_rumen
Baron Samedi
17,444
1,496
1,517
3,559
10,939
6,100
412
2,202
8,737
72,457
0
W
Heimdallr
novapkr
Heimdallr
10,536
6,503
0
4,066
9,757
5,289
1,532
724
9,033
0
64,337
L
Ymir
zCosmik
Ymir
5,887
1,301
266
2,342
12,821
13,683
0
3,755
9,066
19,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,220
Gold Earned
38,212
383
Minions Killed
342
0
Camps Cleared
0
1,543,368
Distance Traveled
1,517,020
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,420
495
82
5
0
319,996
0
W
Pele
9,336
622
85
6
0
352,721
0
W
Hachiman
7,256
484
85
6
0
285,845
0
W
Sylvanus
8,145
543
22
1
0
317,601
0
L
Da Ji
7,762
517
68
5
0
315,235
0
L
King Arthur
7,649
510
80
5
0
302,825
0
L
Cupid
8,153
544
89
6
0
292,644
1
W
Baron Samedi
9,438
629
94
6
0
294,878
0
W
Heimdallr
9,045
603
97
6
0
292,323
0
L
Ymir
7,228
482
23
2
0
286,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role