Player Matchup

Merlin
Merlin
 
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
EphyPoo
Cerberus
Level 126
God Stats
9W - 4L
1,770 SR
Queue Stats
164W - 167L
1,438 Elo+
Party 1
Artemis
Artemis
FieryInyo
Artemis
Level 128
God Stats
2W - 0L
1,873 SR
Queue Stats
142W - 142L
1,420 Elo+
Party 1
Thor
Thor
GlockTherapy101
Thor
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
ndarren101
Cthulhu
Level 25
God Stats
5W - 3L
1,625 SR
Queue Stats
127W - 144L
1,431 Elo+
Party 1
Team Averages
Level 85
1,654 SR
1,437 Elo+

VS

Team Averages
Level 107
1,454 SR
1,446 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DreamG21
Morgan Le Fay
Level 29
God Stats
2W - 5L
1,161 SR
Queue Stats
161W - 172L
1,413 Elo+
Party 2
Cernunnos
Cernunnos
Evevaia
Cernunnos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,419 Elo+
Solo
Olorun
Olorun
Ilisana
Olorun
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 184L
1,424 Elo+
Party 2
Hades
Hades
Psion Feenyx
Hades
Level 115
God Stats
11W - 6L
1,607 SR
Queue Stats
488W - 491L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
8 / 1 / 6
10,093
1,009
8,489
4,889
2,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
EphyPoo
Cerberus
15
1 / 2 / 15
8,232
823
5,765
9,377
10,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
FieryInyo
Artemis
17
8 / 2 / 10
9,534
953
10,513
8,656
4,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 10
7,336
734
987
7,068
3,190
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ndarren101
Cthulhu
14
2 / 3 / 12
8,551
855
4,343
10,830
13,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 2 / 2
6,364
636
1,132
1,450
518
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
DreamG21
Morgan Le Fay
15
4 / 5 / 1
8,250
825
11,543
9,131
4,442
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Evevaia
Cernunnos
15
2 / 3 / 7
8,054
805
6,565
8,614
3,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Ilisana
Olorun
13
1 / 3 / 4
7,779
778
3,751
7,684
3,123
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
3 / 6 / 3
8,300
830
9,486
11,072
7,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
19
Kills
10
12
Deaths
19
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
6
11
L
The Morrigan
 
The Morrigan
0
2
2
0.5
L
Morgan Le Fay
DreamG21
Morgan Le Fay
4
5
1
0.9
W
Cerberus
EphyPoo
Cerberus
1
2
15
4.25
L
Cernunnos
Evevaia
Cernunnos
2
3
7
1.83
W
Artemis
FieryInyo
Artemis
8
2
10
6.5
W
0
4
10
1.25
L
Olorun
Ilisana
Olorun
1
3
4
1
L
3
6
3
0.75
W
Cthulhu
ndarren101
Cthulhu
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,097
Damage
32,477
40,820
Taken
37,951
33,677
Mitigated
18,932
13,839
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,489
251
490
691
4,889
2,474
464
2,714
2,175
23,336
0
L
The Morrigan
 
The Morrigan
1,132
425
29
0
1,450
518
0
556
733
9,183
425
L
Morgan Le Fay
DreamG21
Morgan Le Fay
11,543
419
188
681
9,131
4,442
0
3,188
5,843
19,329
0
W
Cerberus
EphyPoo
Cerberus
5,765
206
1,443
2,829
9,377
10,392
142
5,407
3,970
8,544
0
L
Cernunnos
Evevaia
Cernunnos
6,565
3,176
244
2,427
8,614
3,574
0
4,945
3,577
0
13,333
W
Artemis
FieryInyo
Artemis
10,513
5,638
1,481
3,716
8,656
4,230
3,366
5,510
3,146
0
26,273
W
987
0
310
525
7,068
3,190
473
5,460
1,608
0
5,039
L
Olorun
Ilisana
Olorun
3,751
1,396
1,087
2,256
7,684
3,123
0
5,342
2,158
13,416
0
L
9,486
214
318
1,324
11,072
7,275
0
3,878
6,882
18,883
0
W
Cthulhu
ndarren101
Cthulhu
4,343
0
627
1,727
10,830
13,391
0
6,396
4,434
16,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,746
Gold Earned
38,747
98
Minions Killed
104
0
Camps Cleared
0
821,310
Distance Traveled
687,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,093
1,009
28
3
0
165,293
0
L
The Morrigan
6,364
636
15
2
0
79,111
0
L
Morgan Le Fay
8,250
825
22
2
0
146,803
0
W
Cerberus
8,232
823
8
1
0
170,919
0
L
Cernunnos
8,054
805
29
3
0
173,178
0
W
Artemis
9,534
953
31
3
0
153,995
0
W
Thor
7,336
734
11
1
0
152,205
0
L
Olorun
7,779
778
18
2
0
144,805
0
L
Hades
8,300
830
20
2
0
143,531
0
W
Cthulhu
8,551
855
20
2
0
178,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role