Player Matchup

Vamana
Vamana
Dripp Chimp
Vamana
Level 34
God Stats
1W - 3L
1,252 SR
Queue Stats
12W - 47L
1,084 Elo+
Party 2
Hades
Hades
Layzman217
Hades
Level 18
God Stats
0W - 7L
1,262 SR
Queue Stats
2W - 23L
1,112 Elo+
Party 2
Artemis
Artemis
LimpChimpnuz
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,183 Elo+
Party 2
Cerberus
Cerberus
UrGuyBri
Cerberus
Level 29
God Stats
13W - 16L
1,336 SR
Queue Stats
134W - 157L
1,191 Elo+
Party 2
Thanatos
Thanatos
ikxper
Thanatos
Level 117
God Stats
4W - 4L
1,777 SR
Queue Stats
118W - 109L
1,531 Elo+
Party 2
Team Averages
Level 53
1,425 SR
1,220 Elo+

VS

Team Averages
Level 92
1,411 SR
1,474 Elo+
Fenrir
Fenrir
KAIRO86j
Fenrir
Level 55
God Stats
12W - 13L
1,078 SR
Queue Stats
256W - 266L
1,448 Elo+
Solo
Hachiman
Hachiman
Maxipooh861
Hachiman
Level 88
God Stats
5W - 4L
1,630 SR
Queue Stats
226W - 179L
1,539 Elo+
Solo
Ares
Ares
Shekelbeard
Ares
Level 61
God Stats
2W - 3L
1,355 SR
Queue Stats
25W - 26L
1,436 Elo+
Party 1
King Arthur
King Arthur
TwoD33
King Arthur
Level 109
God Stats
4W - 2L
1,501 SR
Queue Stats
58W - 57L
1,459 Elo+
Party 1
Persephone
Persephone
navilun
Persephone
Level 148
God Stats
48W - 53L
1,492 SR
Queue Stats
433W - 409L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
0 / 3 / 4
7,793
487
6,815
14,248
12,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
11
0 / 6 / 2
7,057
441
5,022
15,506
6,904
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
LimpChimpnuz
Artemis
11
3 / 5 / 1
7,181
449
5,547
8,865
2,907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
UrGuyBri
Cerberus
10
0 / 8 / 6
6,631
414
5,112
17,762
14,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
ikxper
Thanatos
17
11 / 3 / 1
10,641
665
16,232
18,786
8,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KAIRO86j
Fenrir
15
2 / 4 / 5
8,970
561
4,823
14,583
6,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
Maxipooh861
Hachiman
15
11 / 2 / 5
9,970
623
18,169
11,603
5,143
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 10
9,729
608
4,659
14,176
14,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
TwoD33
King Arthur
15
3 / 1 / 7
9,751
609
13,327
14,465
17,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
navilun
Persephone
14
4 / 3 / 2
9,291
581
12,822
9,637
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
14
Kills
25
25
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
3
4
0.67
W
Fenrir
KAIRO86j
Fenrir
2
4
5
1.13
L
Hades
0
6
2
0.17
L
Artemis
LimpChimpnuz
Artemis
3
5
1
0.7
W
Hachiman
Maxipooh861
Hachiman
11
2
5
6.75
W
5
3
10
3.33
W
King Arthur
TwoD33
King Arthur
3
1
7
6.5
L
Cerberus
UrGuyBri
Cerberus
0
8
6
0.38
L
Thanatos
ikxper
Thanatos
11
3
1
3.83
W
Persephone
navilun
Persephone
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,728
Damage
53,800
75,167
Taken
64,464
44,952
Mitigated
47,095
21,203
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
6,815
3,821
0
1,225
14,248
12,035
1,028
2,508
11,740
0
47,444
W
Fenrir
KAIRO86j
Fenrir
4,823
1,342
0
1,628
14,583
6,503
0
1,455
13,128
0
74,783
L
Hades
5,022
396
145
3,694
15,506
6,904
0
7,762
7,744
37,260
0
L
Artemis
LimpChimpnuz
Artemis
5,547
2,945
0
2,016
8,865
2,907
284
2,021
6,844
0
32,322
W
Hachiman
Maxipooh861
Hachiman
18,169
14,971
0
5,061
11,603
5,143
1,005
2,361
9,242
0
81,832
W
4,659
322
0
2,684
14,176
14,975
634
2,653
11,523
25,277
0
W
King Arthur
TwoD33
King Arthur
13,327
675
0
2,355
14,465
17,677
0
901
13,564
1,228
60,605
L
Cerberus
UrGuyBri
Cerberus
5,112
365
0
924
17,762
14,693
0
3,415
14,347
25,102
519
L
Thanatos
ikxper
Thanatos
16,232
4,275
0
13,199
18,786
8,413
0
2,329
16,457
0
81,060
W
Persephone
navilun
Persephone
12,822
397
0
3,098
9,637
2,797
377
2,784
6,841
70,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,303
Gold Earned
47,711
343
Minions Killed
421
0
Camps Cleared
0
1,486,927
Distance Traveled
1,507,238
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,793
487
69
4
0
306,337
0
W
Fenrir
8,970
561
113
7
0
294,201
0
L
Hades
7,057
441
70
4
0
277,336
0
L
Artemis
7,181
449
44
3
0
264,713
0
W
Hachiman
9,970
623
112
7
0
295,937
2
W
Ares
9,729
608
14
1
0
320,604
4
W
King Arthur
9,751
609
80
5
0
291,487
4
L
Cerberus
6,631
414
45
3
0
290,043
0
L
Thanatos
10,641
665
115
7
0
348,498
3
W
Persephone
9,291
581
102
6
0
305,009
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role